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* Use the hand/pointer cursor in the browserPřemysl Eric Janouch2021-11-131-2/+2
| | | | Also, fix the build.
* Clean upPřemysl Eric Janouch2021-11-131-2/+0
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* Actually add gdk-pixbuf to dependenciesPřemysl Eric Janouch2021-11-121-0/+1
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* Tell wrapped spng to give us a static libraryPřemysl Eric Janouch2021-11-121-1/+2
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* Use spng to load thumbnailsPřemysl Eric Janouch2021-11-121-1/+1
| | | | | | | | | | Speed matters here, and this makes us about 20 percent faster at loading large directories. Moreover, libpng's PNG_ALPHA_BROKEN is indeed broken. Thumbnails have a fairly fixed format, so there are very few practical corner cases that could have been missed.
* Add support for defaulting to gdk-pixbufPřemysl Eric Janouch2021-11-101-0/+2
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* Add very basic SVG supportPřemysl Eric Janouch2021-11-101-0/+3
| | | | | | | We need to refactor, so that SVGs are pre-rendered on each change of scaling by librsvg directly, because some elements may be rasterized. It would be best to also support building against resvg.
* meson.build: fix the io-benchmark targetPřemysl Eric Janouch2021-11-081-1/+1
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* Improve thumbnail scaling and alignmentPřemysl Eric Janouch2021-11-031-0/+1
| | | | | | Stretch thumbnails by up to half a pixel so that they align nicely. Make use of pixman's sRGB mode.
* Split out xdg.{c,h}Přemysl Eric Janouch2021-11-011-1/+1
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* Add a prototype of a directory view widgetPřemysl Eric Janouch2021-10-201-0/+1
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* Add a thumbnail loaderPřemysl Eric Janouch2021-10-041-0/+1
| | | | So far not used, we'll need another widget to make use of it.
* Add a basic benchmarking toolPřemysl Eric Janouch2021-09-201-0/+8
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* Split out image loaders into fastiv-io.cPřemysl Eric Janouch2021-09-201-1/+1
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* Add internal support for image scalingPřemysl Eric Janouch2021-09-171-0/+1
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* Add an icon and a desktop filePřemysl Eric Janouch2021-09-161-2/+6
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* Add RAW support using LibRawPřemysl Eric Janouch2021-09-161-5/+9
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* Initial commitPřemysl Eric Janouch2021-09-151-0/+19