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Diffstat (limited to 'xA/xA.go')
-rw-r--r--xA/xA.go184
1 files changed, 174 insertions, 10 deletions
diff --git a/xA/xA.go b/xA/xA.go
index 4d4a5f0..ffe2f93 100644
--- a/xA/xA.go
+++ b/xA/xA.go
@@ -15,6 +15,7 @@ import (
"net"
"net/url"
"os"
+ "slices"
"time"
"fyne.io/fyne/v2"
@@ -160,7 +161,7 @@ type buffer struct {
historyAt int
}
-type callback func(err error, response *RelayResponseData)
+type callback func(err string, response *RelayResponseData)
var (
backendAddress string
@@ -176,7 +177,7 @@ var (
bufferCurrent string
bufferLast string
- servers map[string]server
+ servers map[string]*server
// Widgets:
@@ -187,6 +188,30 @@ var (
// -----------------------------------------------------------------------------
+func refreshBuffer(b *buffer) {
+ // TODO(p): See xW, rewrite the whole buffer view.
+}
+
+func refreshBufferList() {
+ // TODO(p): First off, add a buffer list, second, refresh it.
+}
+
+func refreshTopic(topic []bufferLineItem) {
+ // TODO(p): First off, add a topic, second, refresh it.
+}
+
+func refreshStatus() {
+ // TODO(p): First off, add a status, second, refresh it.
+}
+
+func refreshIcon() {
+ // TODO(p): Can we have an icon at all?
+}
+
+func refreshPrompt() {
+ // TODO(p): First off, add a prompt, second, refresh it.
+}
+
func relayReadMessage(r io.Reader) (m RelayEventMessage, ok bool) {
var length uint32
if err := binary.Read(r, binary.BigEndian, &length); err != nil {
@@ -268,16 +293,43 @@ func relayWriteMessage(conn net.Conn, commandData any) bool {
return true
}
+func relayProcessCallbacks(
+ commandSeq uint32, err string, response *RelayResponseData) {
+ if handler, ok := commandCallbacks[commandSeq]; !ok {
+ // TODO(p): Warn about an unawaited response.
+ } else {
+ delete(commandCallbacks, commandSeq)
+ if handler != nil {
+ handler(err, response)
+ }
+ }
+
+ // We don't particularly care about wraparound issues.
+ for cs, handler := range commandCallbacks {
+ if cs <= commandSeq {
+ delete(commandCallbacks, cs)
+ if handler != nil {
+ handler("No response", nil)
+ }
+ }
+ }
+}
+
+func bufferByName(name string) *buffer {
+ for i := range buffers {
+ if buffers[i].bufferName == name {
+ return &buffers[i]
+ }
+ }
+ return nil
+}
+
func relayProcessMessage(m *RelayEventMessage) {
switch data := m.Data.Interface.(type) {
case RelayEventDataError:
- // TODO(p): Process callbacks.
- _ = data.CommandSeq
- _ = data.Error
+ relayProcessCallbacks(data.CommandSeq, data.Error, nil)
case RelayEventDataResponse:
- // TODO(p): Process callbacks.
- _ = data.CommandSeq
- _ = data.Data
+ relayProcessCallbacks(data.CommandSeq, "", &data.Data)
case RelayEventDataPing:
// TODO(p): Send the command.
@@ -286,21 +338,133 @@ func relayProcessMessage(m *RelayEventMessage) {
EventSeq: m.EventSeq,
}
- // TODO(p): Process all remaining message kinds.
case RelayEventDataBufferLine:
+ // TODO(p): Process all remaining message kinds.
case RelayEventDataBufferUpdate:
+ b := bufferByName(data.BufferName)
+ if b == nil {
+ buffers = append(buffers, buffer{})
+ b = &buffers[len(buffers)-1]
+ refreshBufferList()
+ }
+
+ hidingToggled := b.hideUnimportant != data.HideUnimportant
+ b.hideUnimportant = data.HideUnimportant
+ // TODO(p): Change the generator to add a Kind method,
+ // so that it always has a proper value.
+ //b.kind = data.Context.Kind
+ b.serverName = ""
+ switch context := data.Context.Interface.(type) {
+ case RelayBufferContextServer:
+ b.serverName = context.ServerName
+ case RelayBufferContextChannel:
+ b.serverName = context.ServerName
+ b.modes = context.Modes
+ // TODO(p): Convert the items.
+ b.topic = nil
+ case RelayBufferContextPrivateMessage:
+ b.serverName = context.ServerName
+ }
+
+ // TODO: Port over the rest as well.
+ if b.bufferName == bufferCurrent {
+ refreshTopic(b.topic)
+ refreshStatus()
+
+ if hidingToggled {
+ refreshBuffer(b)
+ }
+ }
case RelayEventDataBufferStats:
+ b := bufferByName(data.BufferName)
+ if b == nil {
+ return
+ }
+
+ b.newMessages = int(data.NewMessages)
+ b.newUnimportantMessages = int(data.NewUnimportantMessages)
+ b.highlighted = data.Highlighted
+
+ refreshIcon()
case RelayEventDataBufferRename:
+ b := bufferByName(data.BufferName)
+ if b == nil {
+ return
+ }
+
+ b.bufferName = data.New
+
+ refreshBufferList()
+ if data.BufferName == bufferCurrent {
+ bufferCurrent = data.New
+ refreshStatus()
+ }
+ if data.BufferName == bufferLast {
+ bufferLast = data.New
+ }
case RelayEventDataBufferRemove:
+ buffers = slices.DeleteFunc(buffers, func(b buffer) bool {
+ return b.bufferName == data.BufferName
+ })
+
+ refreshBufferList()
+ refreshIcon()
case RelayEventDataBufferActivate:
+ // TODO(p): Process all remaining message kinds.
case RelayEventDataBufferInput:
+ b := bufferByName(data.BufferName)
+ if b == nil {
+ return
+ }
+
+ if b.historyAt == len(b.history) {
+ b.historyAt++
+ }
+ b.history = append(b.history, data.Text)
case RelayEventDataBufferClear:
+ b := bufferByName(data.BufferName)
+ if b == nil {
+ return
+ }
+
+ b.lines = nil
+ if b.bufferName == bufferCurrent {
+ refreshBuffer(b)
+ }
case RelayEventDataServerUpdate:
+ s, existed := servers[data.ServerName]
+ if !existed {
+ s = &server{}
+ servers[data.ServerName] = s
+ }
+
+ // TODO(p): Change the generator to add a State method,
+ // so that it always has a proper value.
+ s.user = ""
+ s.userModes = ""
+ switch state := data.Data.Interface.(type) {
+ case *RelayServerDataDisconnected:
+ s.state = state.State
+ case *RelayServerDataConnecting:
+ s.state = state.State
+ case *RelayServerDataConnected:
+ s.state = state.State
+ case *RelayServerDataRegistered:
+ s.state = state.State
+ s.user = state.User
+ s.userModes = state.UserModes
+ case *RelayServerDataDisconnecting:
+ s.state = state.State
+ }
+
+ refreshPrompt()
case RelayEventDataServerRename:
+ servers[data.New] = servers[data.ServerName]
+ delete(servers, data.ServerName)
case RelayEventDataServerRemove:
+ delete(servers, data.ServerName)
}
-
}
func relayRun() {