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author | Přemysl Eric Janouch <p@janouch.name> | 2024-11-06 11:44:07 +0100 |
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committer | Přemysl Eric Janouch <p@janouch.name> | 2024-11-09 17:20:18 +0100 |
commit | fd7bb18be98d26b82a60230b7b4676895b51f7d7 (patch) | |
tree | 24202d86ce785a7b709460d2fc9a5f6e7e427388 /xA/xA.go | |
parent | c0433b462a3e64926f16e7192a5fbc06cc641c90 (diff) | |
download | xK-fd7bb18be98d26b82a60230b7b4676895b51f7d7.tar.gz xK-fd7bb18be98d26b82a60230b7b4676895b51f7d7.tar.xz xK-fd7bb18be98d26b82a60230b7b4676895b51f7d7.zip |
WIP: xA: state
Diffstat (limited to 'xA/xA.go')
-rw-r--r-- | xA/xA.go | 184 |
1 files changed, 174 insertions, 10 deletions
@@ -15,6 +15,7 @@ import ( "net" "net/url" "os" + "slices" "time" "fyne.io/fyne/v2" @@ -160,7 +161,7 @@ type buffer struct { historyAt int } -type callback func(err error, response *RelayResponseData) +type callback func(err string, response *RelayResponseData) var ( backendAddress string @@ -176,7 +177,7 @@ var ( bufferCurrent string bufferLast string - servers map[string]server + servers map[string]*server // Widgets: @@ -187,6 +188,30 @@ var ( // ----------------------------------------------------------------------------- +func refreshBuffer(b *buffer) { + // TODO(p): See xW, rewrite the whole buffer view. +} + +func refreshBufferList() { + // TODO(p): First off, add a buffer list, second, refresh it. +} + +func refreshTopic(topic []bufferLineItem) { + // TODO(p): First off, add a topic, second, refresh it. +} + +func refreshStatus() { + // TODO(p): First off, add a status, second, refresh it. +} + +func refreshIcon() { + // TODO(p): Can we have an icon at all? +} + +func refreshPrompt() { + // TODO(p): First off, add a prompt, second, refresh it. +} + func relayReadMessage(r io.Reader) (m RelayEventMessage, ok bool) { var length uint32 if err := binary.Read(r, binary.BigEndian, &length); err != nil { @@ -268,16 +293,43 @@ func relayWriteMessage(conn net.Conn, commandData any) bool { return true } +func relayProcessCallbacks( + commandSeq uint32, err string, response *RelayResponseData) { + if handler, ok := commandCallbacks[commandSeq]; !ok { + // TODO(p): Warn about an unawaited response. + } else { + delete(commandCallbacks, commandSeq) + if handler != nil { + handler(err, response) + } + } + + // We don't particularly care about wraparound issues. + for cs, handler := range commandCallbacks { + if cs <= commandSeq { + delete(commandCallbacks, cs) + if handler != nil { + handler("No response", nil) + } + } + } +} + +func bufferByName(name string) *buffer { + for i := range buffers { + if buffers[i].bufferName == name { + return &buffers[i] + } + } + return nil +} + func relayProcessMessage(m *RelayEventMessage) { switch data := m.Data.Interface.(type) { case RelayEventDataError: - // TODO(p): Process callbacks. - _ = data.CommandSeq - _ = data.Error + relayProcessCallbacks(data.CommandSeq, data.Error, nil) case RelayEventDataResponse: - // TODO(p): Process callbacks. - _ = data.CommandSeq - _ = data.Data + relayProcessCallbacks(data.CommandSeq, "", &data.Data) case RelayEventDataPing: // TODO(p): Send the command. @@ -286,21 +338,133 @@ func relayProcessMessage(m *RelayEventMessage) { EventSeq: m.EventSeq, } - // TODO(p): Process all remaining message kinds. case RelayEventDataBufferLine: + // TODO(p): Process all remaining message kinds. case RelayEventDataBufferUpdate: + b := bufferByName(data.BufferName) + if b == nil { + buffers = append(buffers, buffer{}) + b = &buffers[len(buffers)-1] + refreshBufferList() + } + + hidingToggled := b.hideUnimportant != data.HideUnimportant + b.hideUnimportant = data.HideUnimportant + // TODO(p): Change the generator to add a Kind method, + // so that it always has a proper value. + //b.kind = data.Context.Kind + b.serverName = "" + switch context := data.Context.Interface.(type) { + case RelayBufferContextServer: + b.serverName = context.ServerName + case RelayBufferContextChannel: + b.serverName = context.ServerName + b.modes = context.Modes + // TODO(p): Convert the items. + b.topic = nil + case RelayBufferContextPrivateMessage: + b.serverName = context.ServerName + } + + // TODO: Port over the rest as well. + if b.bufferName == bufferCurrent { + refreshTopic(b.topic) + refreshStatus() + + if hidingToggled { + refreshBuffer(b) + } + } case RelayEventDataBufferStats: + b := bufferByName(data.BufferName) + if b == nil { + return + } + + b.newMessages = int(data.NewMessages) + b.newUnimportantMessages = int(data.NewUnimportantMessages) + b.highlighted = data.Highlighted + + refreshIcon() case RelayEventDataBufferRename: + b := bufferByName(data.BufferName) + if b == nil { + return + } + + b.bufferName = data.New + + refreshBufferList() + if data.BufferName == bufferCurrent { + bufferCurrent = data.New + refreshStatus() + } + if data.BufferName == bufferLast { + bufferLast = data.New + } case RelayEventDataBufferRemove: + buffers = slices.DeleteFunc(buffers, func(b buffer) bool { + return b.bufferName == data.BufferName + }) + + refreshBufferList() + refreshIcon() case RelayEventDataBufferActivate: + // TODO(p): Process all remaining message kinds. case RelayEventDataBufferInput: + b := bufferByName(data.BufferName) + if b == nil { + return + } + + if b.historyAt == len(b.history) { + b.historyAt++ + } + b.history = append(b.history, data.Text) case RelayEventDataBufferClear: + b := bufferByName(data.BufferName) + if b == nil { + return + } + + b.lines = nil + if b.bufferName == bufferCurrent { + refreshBuffer(b) + } case RelayEventDataServerUpdate: + s, existed := servers[data.ServerName] + if !existed { + s = &server{} + servers[data.ServerName] = s + } + + // TODO(p): Change the generator to add a State method, + // so that it always has a proper value. + s.user = "" + s.userModes = "" + switch state := data.Data.Interface.(type) { + case *RelayServerDataDisconnected: + s.state = state.State + case *RelayServerDataConnecting: + s.state = state.State + case *RelayServerDataConnected: + s.state = state.State + case *RelayServerDataRegistered: + s.state = state.State + s.user = state.User + s.userModes = state.UserModes + case *RelayServerDataDisconnecting: + s.state = state.State + } + + refreshPrompt() case RelayEventDataServerRename: + servers[data.New] = servers[data.ServerName] + delete(servers, data.ServerName) case RelayEventDataServerRemove: + delete(servers, data.ServerName) } - } func relayRun() { |