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authorPřemysl Eric Janouch <p@janouch.name>2021-11-09 19:42:43 +0100
committerPřemysl Eric Janouch <p@janouch.name>2021-11-10 00:23:19 +0100
commit1c5cc5093937b9ea68bba8200f2d71eb613e2979 (patch)
treeeeb8740a898ccc16c4784e197fdef3302fc1b845 /meson_options.txt
parent1e380f695a39db754c79126be632cbf9c5d46941 (diff)
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Add very basic SVG support
We need to refactor, so that SVGs are pre-rendered on each change of scaling by librsvg directly, because some elements may be rasterized. It would be best to also support building against resvg.
Diffstat (limited to 'meson_options.txt')
-rw-r--r--meson_options.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/meson_options.txt b/meson_options.txt
index 0d56b56..3d89ed8 100644
--- a/meson_options.txt
+++ b/meson_options.txt
@@ -1,2 +1,4 @@
option('libraw', type : 'feature', value : 'auto',
description : 'Build with RAW support, requires LibRaw')
+option('librsvg', type : 'feature', value : 'auto',
+ description : 'Build with SVG support, requires librsvg')