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-rw-r--r--common.c1
-rw-r--r--degesch.c6
-rw-r--r--kike.c7
3 files changed, 14 insertions, 0 deletions
diff --git a/common.c b/common.c
index 43e53b9..da937a1 100644
--- a/common.c
+++ b/common.c
@@ -33,6 +33,7 @@
#include <setjmp.h>
#include <inttypes.h>
#include <arpa/inet.h>
+#include <netinet/tcp.h>
/// Shorthand to set an error and return failure from the function
#define FAIL(...) \
diff --git a/degesch.c b/degesch.c
index 80e3d2c..bc70a7a 100644
--- a/degesch.c
+++ b/degesch.c
@@ -4732,6 +4732,12 @@ irc_finish_connection (struct server *s, int socket)
{
struct app_context *ctx = s->ctx;
+ // Most of our output comes from the user one full command at a time and we
+ // use output buffering, so it makes a lot of sense to avoid these delays
+ int yes = 1;
+ soft_assert (setsockopt (socket, IPPROTO_TCP, TCP_NODELAY,
+ &yes, sizeof yes) != -1);
+
set_blocking (socket, false);
s->socket = socket;
s->transport = get_config_boolean (s->config, "tls")
diff --git a/kike.c b/kike.c
index 4fabced..6cc3bcb 100644
--- a/kike.c
+++ b/kike.c
@@ -3421,6 +3421,13 @@ irc_try_fetch_client (struct server_context *ctx, int listen_fd)
c->ping_timer.dispatcher = on_client_ping_timer;
c->ping_timer.user_data = c;
+ // A little bit questionable once the traffic gets high enough (IMO),
+ // but it reduces silly latencies that we don't need because we already
+ // do buffer our output
+ int yes = 1;
+ soft_assert (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY,
+ &yes, sizeof yes) != -1);
+
set_blocking (fd, false);
client_update_poller (c, NULL);
client_set_kill_timer (c);