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authorPřemysl Janouch <p.janouch@gmail.com>2017-01-28 01:04:34 +0100
committerPřemysl Janouch <p.janouch@gmail.com>2017-01-28 01:53:57 +0100
commitae67595c3ee852978c182685aec7eaf1c9c087a7 (patch)
tree826bcef9da2dc201aa4d0bb839e75281e95a02be
parentefc14a94f0c550b4ab43093c34b9d9531f73dd55 (diff)
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Rewrite mpd_update_playback_state()
- no longer make destructive changes to the state - use "duration" and support millisecond precision - clean up
-rw-r--r--nncmpp.c82
1 files changed, 45 insertions, 37 deletions
diff --git a/nncmpp.c b/nncmpp.c
index 4e7ee51..4433bf1 100644
--- a/nncmpp.c
+++ b/nncmpp.c
@@ -2507,9 +2507,30 @@ debug_tab_init (void)
// --- MPD interface -----------------------------------------------------------
static void
+mpd_read_time (const char *value, int *sec, int *optional_msec)
+{
+ if (!value)
+ return;
+
+ char *end, *period = strchr (value, '.');
+ if (optional_msec && period)
+ {
+ unsigned long n = strtoul (period + 1, &end, 10);
+ if (*end)
+ return;
+ *optional_msec = MIN (INT_MAX, n);
+ }
+ unsigned long n = strtoul (value, &end, 10);
+ if (end == period || !*end)
+ *sec = MIN (INT_MAX, n);
+}
+
+static void
mpd_update_playback_state (void)
{
struct str_map *map = &g_ctx.playback_info;
+ g_ctx.song_elapsed = g_ctx.song_duration = g_ctx.volume = g_ctx.song = -1;
+ g_ctx.playlist_version = 0;
const char *state;
g_ctx.state = PLAYER_PLAYING;
@@ -2521,39 +2542,29 @@ mpd_update_playback_state (void)
g_ctx.state = PLAYER_PAUSED;
}
- // The contents of these values overlap and we try to get what we can
- // FIXME: don't change the values, for fuck's sake
- char *time = str_map_find (map, "time");
- char *duration = str_map_find (map, "duration");
- char *elapsed = str_map_find (map, "elapsed");
+ // Values in "time" are always rounded. "elapsed", introduced in MPD 0.16,
+ // is in millisecond precision and "duration" as well, starting with 0.20.
+ // Prefer the more precise values but use what we have.
+ const char *time = str_map_find (map, "time");
+ const char *elapsed = str_map_find (map, "elapsed");
+ const char *duration = str_map_find (map, "duration");
+
+ struct strv fields;
+ strv_init (&fields);
if (time)
{
- char *colon = strchr (time, ':');
- if (colon)
- {
- *colon = '\0';
- duration = colon + 1;
- }
+ cstr_split (time, ":", false, &fields);
+ if (fields.len >= 1 && !elapsed) elapsed = fields.vector[0];
+ if (fields.len >= 2 && !duration) duration = fields.vector[1];
}
- unsigned long n;
- if (time && xstrtoul (&n, time, 10)) g_ctx.song_elapsed = n;
- if (duration && xstrtoul (&n, duration, 10)) g_ctx.song_duration = n;
-
- // We could also just poll the server each half a second but let's not
int msec_past_second = 0;
+ mpd_read_time (elapsed, &g_ctx.song_elapsed, &msec_past_second);
+ mpd_read_time (duration, &g_ctx.song_duration, NULL);
+ strv_free (&fields);
- char *period;
- if (elapsed && (period = strchr (elapsed, '.')))
- {
- // For some reason this is much more precise
- *period++ = '\0';
- if (xstrtoul (&n, elapsed, 10))
- g_ctx.song_elapsed = n;
-
- if (xstrtoul (&n, period, 10))
- msec_past_second = n;
- }
+ // We could also just poll the server each half a second but let's not
+ poller_timer_reset (&g_ctx.elapsed_event);
if (g_ctx.state == PLAYER_PLAYING)
{
poller_timer_set (&g_ctx.elapsed_event, 1000 - msec_past_second);
@@ -2561,10 +2572,13 @@ mpd_update_playback_state (void)
}
// The server sends -1 when nothing is being played right now
+ unsigned long n;
if (xstrtoul_map (map, "volume", &n)) g_ctx.volume = n;
if (xstrtoul_map (map, "playlist", &n)) g_ctx.playlist_version = n;
if (xstrtoul_map (map, "song", &n)) g_ctx.song = n;
+
+ app_invalidate ();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@@ -2614,16 +2628,8 @@ mpd_on_info_response (const struct mpd_response *response,
{
(void) user_data;
- // TODO: do this also on disconnect
- g_ctx.song = -1;
- g_ctx.song_elapsed = -1;
- g_ctx.song_duration = -1;
- g_ctx.volume = -1;
- str_map_free (&g_ctx.playback_info);
- poller_timer_reset (&g_ctx.elapsed_event);
- g_ctx.playlist_version = 0;
// TODO: preset an error player state?
-
+ str_map_free (&g_ctx.playback_info);
if (!response->success)
print_debug ("%s: %s",
"retrieving MPD info failed", response->message_text);
@@ -2635,7 +2641,6 @@ mpd_on_info_response (const struct mpd_response *response,
mpd_update_playback_state ();
current_tab_update ();
info_tab_update ();
- app_invalidate ();
}
static void
@@ -2740,6 +2745,9 @@ mpd_on_failure (void *user_data)
// This is also triggered both by a failed connect and a clean disconnect
print_error ("connection to MPD failed");
mpd_queue_reconnect ();
+
+ // TODO: reset all state related to the connection and update the UI:
+ // str_map_free(&g_ctx.playback_info), mpd_update_playback_state()?
}
static void