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path: root/prototypes/xgb-window.go
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package main

import (
	"github.com/BurntSushi/xgb"
	"github.com/BurntSushi/xgb/xproto"
	"log"
	"math/rand"
)

func main() {
	X, err := xgb.NewConn()
	if err != nil {
		log.Fatalln(err)
	}

	setup := xproto.Setup(X)
	screen := setup.DefaultScreen(X)

	var visual xproto.Visualid
	var depth byte
	for _, i := range screen.AllowedDepths {
		if i.Depth == 32 {
			// TODO: Could/should check other parameters.
			for _, v := range i.Visuals {
				if v.Class == xproto.VisualClassTrueColor {
					visual = v.VisualId
					depth = i.Depth
					break
				}
			}
		}
	}
	if visual == 0 {
		log.Fatalln("cannot find an RGBA TrueColor visual")
	}

	mid, err := xproto.NewColormapId(X)
	if err != nil {
		log.Fatalln(err)
	}

	_ = xproto.CreateColormap(
		X, xproto.ColormapAllocNone, mid, screen.Root, visual)

	wid, err := xproto.NewWindowId(X)
	if err != nil {
		log.Fatalln(err)
	}

	// Border pixel and colormap are required when depth differs from parent.
	_ = xproto.CreateWindow(X, depth, wid, screen.Root,
		0, 0, 500, 500, 0, xproto.WindowClassInputOutput,
		visual, xproto.CwBorderPixel|xproto.CwColormap,
		[]uint32{0, uint32(mid)})

	// This could be included in CreateWindow parameters.
	_ = xproto.ChangeWindowAttributes(X, wid,
		xproto.CwBackPixel|xproto.CwEventMask, []uint32{0x80808080,
			xproto.EventMaskStructureNotify | xproto.EventMaskKeyPress |
				xproto.EventMaskExposure})

	title := "Gradient"
	_ = xproto.ChangeProperty(X, xproto.PropModeReplace, wid, xproto.AtomWmName,
		xproto.AtomString, 8, uint32(len(title)), []byte(title))

	_ = xproto.MapWindow(X, wid)

	cid, err := xproto.NewGcontextId(X)
	if err != nil {
		log.Fatalln(err)
	}

	_ = xproto.CreateGC(X, cid, xproto.Drawable(wid),
		xproto.GcGraphicsExposures, []uint32{0})

	var w, h uint16
	var start, end uint32 = 0xabcdef, 0x32ab54
	gradient := func() {
		ra, ga, ba := (start>>16)&0xff, (start>>8)&0xff, start&0xff
		rb, gb, bb := (end>>16)&0xff, (end>>8)&0xff, end&0xff

		var low, high uint16 = 50, h - 50
		if high > h {
			return
		}

		for y := low; y < high; y++ {
			ratio := float64(y-low) / (float64(high) - float64(low))
			iratio := 1 - ratio

			rR := uint32(ratio*float64(ra)+iratio*float64(rb)) & 0xff
			gG := uint32(ratio*float64(ga)+iratio*float64(gb)) & 0xff
			bB := uint32(ratio*float64(ba)+iratio*float64(bb)) & 0xff

			_ = xproto.ChangeGC(X, cid, xproto.GcForeground,
				[]uint32{0xff000000 | rR<<16 | gG<<8 | bB})
			_ = xproto.PolyLine(X, xproto.CoordModeOrigin, xproto.Drawable(wid),
				cid, []xproto.Point{
					{X: 50, Y: int16(y)},
					{X: int16(w - 50), Y: int16(y)},
				})
		}
	}

	for {
		ev, xerr := X.WaitForEvent()
		if xerr != nil {
			log.Printf("Error: %s\n", xerr)
			return
		}
		if ev == nil {
			return
		}

		log.Printf("Event: %s\n", ev)
		switch e := ev.(type) {
		case xproto.UnmapNotifyEvent:
			return

		case xproto.ConfigureNotifyEvent:
			w, h = e.Width, e.Height

		case xproto.KeyPressEvent:
			start = rand.Uint32() & 0xffffff
			end = rand.Uint32() & 0xffffff
			gradient()

		case xproto.ExposeEvent:
			gradient()
		}
	}

}