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-rw-r--r--prototypes/xgb-xrender.go8
1 files changed, 8 insertions, 0 deletions
diff --git a/prototypes/xgb-xrender.go b/prototypes/xgb-xrender.go
index 75bf62e..ad768b7 100644
--- a/prototypes/xgb-xrender.go
+++ b/prototypes/xgb-xrender.go
@@ -1,10 +1,18 @@
package main
+// We could also easily use x/image/font/basicfont to load some glyphs into X,
+// relying on the fact that it is a vertical array of A8 masks. Though it only
+// supports ASCII and has but one size. Best just make a custom BDF loader,
+// those fonts have larger coverages and we would be in control. Though again,
+// they don't seem to be capable of antialiasing.
+
import (
"fmt"
"github.com/BurntSushi/xgb"
"github.com/BurntSushi/xgb/render"
"github.com/BurntSushi/xgb/xproto"
+ // golang.org/x/image/font/opentype cannot render yet but the API is
+ // more or less the same.
"github.com/golang/freetype"
"github.com/golang/freetype/truetype"
"golang.org/x/image/font"