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-rw-r--r--liust-50/README.adoc18
-rw-r--r--liust-50/charset/charset.go211
-rw-r--r--liust-50/charset/germany.pngbin0 -> 1204 bytes
-rw-r--r--liust-50/charset/international.pngbin0 -> 805 bytes
-rw-r--r--liust-50/charset/japan.pngbin0 -> 1194 bytes
-rw-r--r--liust-50/cmd/liustatus/status.go208
-rw-r--r--liust-50/cmd/liustatus/weather.go132
-rw-r--r--liust-50/cmd/liustsim/simulator.go325
-rw-r--r--liust-50/go.mod42
-rw-r--r--liust-50/go.sum67
10 files changed, 1003 insertions, 0 deletions
diff --git a/liust-50/README.adoc b/liust-50/README.adoc
new file mode 100644
index 0000000..0ffeaaf
--- /dev/null
+++ b/liust-50/README.adoc
@@ -0,0 +1,18 @@
+LIUST-50
+========
+
+Included here are a simulator for the Toshiba Tec LIUST-A00 (LIUST-50)
+VFD line display, and a status program sending data to the device.
+
+For device documentation, see https://github.com/boricha/M202MD12D which is
+seemingly a project for the later LIUST-A10.
+
+Device setup
+------------
+ # stty -F /dev/ttyS0 9600 parenb oddp -crtscts -cstopb cs8
+
+Running
+-------
+ # liustatus > /dev/ttyS0
+
+ $ liustatus | liustsim
diff --git a/liust-50/charset/charset.go b/liust-50/charset/charset.go
new file mode 100644
index 0000000..61196d6
--- /dev/null
+++ b/liust-50/charset/charset.go
@@ -0,0 +1,211 @@
+package charset
+
+import (
+ "bytes"
+ _ "embed"
+ "image"
+ _ "image/png"
+ "log"
+)
+
+// Charsets are loosely based on CP 437 and JIS X 0201.
+
+var runesJapan2 = [256]rune{
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27,
+ 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
+ 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
+ 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
+ 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
+ 0x58, 0x59, 0x5A, 0x5B, '¥', 0x5D, 0x5E, 0x5F,
+ 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
+ 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
+ 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
+ 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, '⌂',
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ '▒', '。', '「', '」', '、', '・', 'ヲ', 'ァ',
+ 'ィ', 'ゥ', 'ェ', 'ォ', 'ャ', 'ュ', 'ョ', 'ッ',
+ 'ー', 'ア', 'イ', 'ウ', 'エ', 'オ', 'カ', 'キ',
+ 'ク', 'ケ', 'コ', 'サ', 'シ', 'ス', 'セ', 'ソ',
+ 'タ', 'チ', 'ツ', 'テ', 'ト', 'ナ', 'ニ', 'ヌ',
+ 'ネ', 'ノ', 'ハ', 'ヒ', 'フ', 'ヘ', 'ホ', 'マ',
+ 'ミ', 'ム', 'メ', 'モ', 'ヤ', 'ユ', 'ヨ', 'ラ',
+ 'リ', 'ル', 'レ', 'ロ', 'ワ', 'ン', '゙', '゚',
+ 'α', 'ß', 'Γ', 'π', 'Σ', 'σ', 'µ', 'τ',
+ 'Φ', 'Θ', 'Ω', 'δ', '∞', 'φ', 'ε', '∩',
+ '→', '←', '↓', '↑', '½', '¼', '★', '◊',
+ '㎏', '℔', '�', '×', '▾', '▴', '日', ' ',
+}
+
+var runesInternational = [256]rune{
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27,
+ 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
+ 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
+ 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
+ 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
+ 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
+ 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
+ 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
+ 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
+ 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, '⌂',
+ 'Ç', 'ü', 'é', 'â', 'ä', 'à', 'å', 'ç',
+ 'ê', 'ë', 'è', 'ï', 'î', 'ì', 'Ä', 'Å',
+ 'É', 'æ', 'Æ', 'ô', 'ö', 'ò', 'û', 'ù',
+ 'ÿ', 'Ö', 'Ü', '¢', '£', '¥', '₧', 'ƒ',
+ 'á', 'í', 'ó', 'ú', 'ñ', 'Ñ', 'ª', 'º',
+ '¿', '⌐', '¬', '½', '¼', '¡', '«', '»',
+ '░', '▒', '▓' - 1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, '█', '▄', '▌', '▐', '▀',
+ 'α', 'ß', 'Γ', 'π', 'Σ', 'σ', 'µ', 'τ',
+ 'Φ', 'Θ', 'Ω', 'δ', '∞', 'φ', 'ε', '∩',
+ '≡', '±', '≥', '≤', '⌠', '⌡', '÷', '≈',
+ '°', '∙', '·', '√', 'ⁿ', '²', '■', ' ',
+}
+
+var runesInternationalVariants = []string{
+ "#$@[\\]^`{|}~", // USA
+ "#$à·ç§^`éùè╍", // France
+ "#$§ÄÖÜ^`äöüß", // Germany
+ "£$@[\\]^`{|}~", // UK
+ "#$@ÆØÅ^`æøå~", // Denmark 1
+ "#¤ÉÄÖÅÜéäöåü", // Sweden
+ "#$@·\\é^ùàòèì", // Italy
+ "₧$@¡Ñ¿^`╍ñ}~", // Spain
+ "#$@[¥]^`{|}~", // Japan
+ "#¤ÉÆØÅÜéæøåü", // Norway
+ "#$ÉÆØÅÜéæøåü", // Denmark 2
+ "#$á¡Ñ¿é`íñóú", // Spain 2
+ "#$á¡Ñ¿éüíñóú", // Latin America
+}
+
+var internationalVariantsChars = []byte{
+ 0x23, 0x24, 0x40, 0x5B, 0x5C, 0x5D, 0x5E, 0x60, 0x7B, 0x7C, 0x7D, 0x7E}
+
+// ResolveCharToRune tries to decode a character into a Unicode rune.
+// It may return rune(-1) if the character is deemed to have no representation.
+func ResolveCharToRune(char, charset uint8) rune {
+ if charset == 0x63 {
+ return runesJapan2[char]
+ }
+ if int(charset) >= len(runesInternationalVariants) {
+ return -1
+ }
+
+ for i, b := range internationalVariantsChars {
+ if char == b {
+ return []rune(runesInternationalVariants[charset])[i]
+ }
+ }
+ return runesInternational[char]
+}
+
+// ResolveRune tries to find a corresponding character for a Unicode rune.
+func ResolveRune(r rune, charset uint8) (uint8, bool) {
+ if charset == 0x63 {
+ for i, ch := range runesJapan2 {
+ if ch == r {
+ return uint8(i), true
+ }
+ }
+ return 0, false
+ }
+ if int(charset) >= len(runesInternationalVariants) {
+ return 0, false
+ }
+
+ variantRunes := []rune(runesInternationalVariants[charset])
+ for i, ch := range variantRunes {
+ if ch == r {
+ return internationalVariantsChars[i], true
+ }
+ }
+ for i, ch := range runesInternational {
+ if ch == r {
+ return uint8(i), true
+ }
+ }
+ return 0, false
+}
+
+//go:embed japan.png
+var pngJapan2 []byte
+var imageJapan2 image.Image
+
+//go:embed germany.png
+var pngGermany []byte
+var imageGermany image.Image
+
+//go:embed international.png
+var pngInternational []byte
+var imageInternational image.Image
+
+func init() {
+ var err error
+ imageJapan2, _, err = image.Decode(bytes.NewReader(pngJapan2))
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ imageGermany, _, err = image.Decode(bytes.NewReader(pngGermany))
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ imageInternational, _, err = image.Decode(bytes.NewReader(pngInternational))
+ if err != nil {
+ log.Fatalln(err)
+ }
+}
+
+// ResolveCharToImage tries to decode a character into a 5x7 bitmap image
+// (white on black).
+func ResolveCharToImage(char, charset uint8) image.Image {
+ const (
+ gridWidth = 6
+ gridHeight = 8
+ )
+
+ var src image.Image
+ var col, row int
+ if charset == 0x63 {
+ src, col, row = imageJapan2, int(char)/16, int(char)%16
+ } else if int(charset) < len(runesInternationalVariants) {
+ src, col, row = imageGermany, int(char)/16, int(char)%16
+ for i, b := range internationalVariantsChars {
+ if char == b {
+ src, col, row = imageInternational, i, int(charset)
+ }
+ }
+ } else {
+ return nil
+ }
+
+ x0 := col * gridWidth
+ y0 := row * gridHeight
+ return src.(interface {
+ SubImage(r image.Rectangle) image.Image
+ }).SubImage(image.Rect(
+ x0,
+ y0,
+ x0+gridWidth-1,
+ y0+gridHeight-1,
+ ))
+}
diff --git a/liust-50/charset/germany.png b/liust-50/charset/germany.png
new file mode 100644
index 0000000..851f065
--- /dev/null
+++ b/liust-50/charset/germany.png
Binary files differ
diff --git a/liust-50/charset/international.png b/liust-50/charset/international.png
new file mode 100644
index 0000000..b230a94
--- /dev/null
+++ b/liust-50/charset/international.png
Binary files differ
diff --git a/liust-50/charset/japan.png b/liust-50/charset/japan.png
new file mode 100644
index 0000000..48260d8
--- /dev/null
+++ b/liust-50/charset/japan.png
Binary files differ
diff --git a/liust-50/cmd/liustatus/status.go b/liust-50/cmd/liustatus/status.go
new file mode 100644
index 0000000..50ec065
--- /dev/null
+++ b/liust-50/cmd/liustatus/status.go
@@ -0,0 +1,208 @@
+package main
+
+import (
+ "fmt"
+ "os"
+ "strings"
+ "time"
+
+ "janouch.name/desktop-tools/liust-50/charset"
+)
+
+// TODO(p): Make more elaberate animations with these.
+var kaomoji = []struct {
+ kao, message string
+}{
+ {"(o_o)", ""},
+ {"(゚ロ゚)", ""},
+ {"(゚∩゚)", ""},
+ {"(^_^)", ""},
+ {" (^_^)", ""},
+ {"(^_^) ", ""},
+ {"(x_x)", "ズキズキ"},
+ {"(T_T)", "ズーン"},
+ {"=^.^=", "ニャー"},
+ {"(>_<)", "ゲップ"},
+ {"(O_O)", "ジー"},
+ {"(-_-)", ""},
+ {"(-_-)", "グーグー"},
+ {"(o_-)", ""},
+ {"(-_o)", ""},
+}
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+const (
+ displayWidth = 20
+ displayHeight = 2
+ targetCharset = 0x63
+)
+
+type DisplayState struct {
+ Display [displayHeight][displayWidth]uint8
+}
+
+type Display struct {
+ Current, Last DisplayState
+}
+
+func NewDisplay() *Display {
+ t := &Display{}
+ for y := 0; y < displayHeight; y++ {
+ for x := 0; x < displayWidth; x++ {
+ t.Current.Display[y][x] = ' '
+ t.Last.Display[y][x] = ' '
+ }
+ }
+ return t
+}
+
+func (t *Display) SetLine(row int, content string) {
+ if row < 0 || row >= displayHeight {
+ return
+ }
+
+ runes := []rune(content)
+ for x := 0; x < displayWidth; x++ {
+ if x < len(runes) {
+ b, ok := charset.ResolveRune(runes[x], targetCharset)
+ if ok {
+ t.Current.Display[row][x] = b
+ } else {
+ t.Current.Display[row][x] = '?'
+ }
+ } else {
+ t.Current.Display[row][x] = ' '
+ }
+ }
+}
+
+func (t *Display) HasChanges() bool {
+ for y := 0; y < displayHeight; y++ {
+ for x := 0; x < displayWidth; x++ {
+ if t.Current.Display[y][x] != t.Last.Display[y][x] {
+ return true
+ }
+ }
+ }
+ return false
+}
+
+func (t *Display) Update() {
+ for y := 0; y < displayHeight; y++ {
+ x := 0
+ for x < displayWidth {
+ if t.Current.Display[y][x] == t.Last.Display[y][x] {
+ x++
+ continue
+ }
+
+ startX := x
+ var changes strings.Builder
+ for x < displayWidth &&
+ t.Current.Display[y][x] != t.Last.Display[y][x] {
+ changes.WriteByte(t.Current.Display[y][x])
+ t.Last.Display[y][x] = t.Current.Display[y][x]
+ x++
+ }
+
+ fmt.Printf("\x1b[%d;%dH%s", y+1, startX+1, changes.String())
+ }
+ }
+
+ os.Stdout.Sync()
+}
+
+func centerText(text string, width int) string {
+ textLen := len([]rune(text))
+ if textLen >= width {
+ return text[:width]
+ }
+ leftPad := (width - textLen + 1) / 2
+ rightPad := width - textLen - leftPad
+ return strings.Repeat(" ", leftPad) + text + strings.Repeat(" ", rightPad)
+}
+
+func kaomojiProducer(lines chan<- string) {
+ ticker := time.NewTicker(30_000 * time.Millisecond)
+ defer ticker.Stop()
+
+ idx := 0
+ for {
+ km := kaomoji[idx]
+
+ line := centerText(km.kao, displayWidth)
+ if km.message != "" {
+ line = line[:14] + km.message
+ line += strings.Repeat(" ", displayWidth-len([]rune(line)))
+ }
+
+ lines <- line
+
+ idx = (idx + 1) % len(kaomoji)
+ <-ticker.C
+ }
+}
+
+func statusProducer(lines chan<- string) {
+ ticker := time.NewTicker(1 * time.Second)
+ defer ticker.Stop()
+
+ temperature, fetcher := "", NewWeatherFetcher()
+ temperatureChan := make(chan string)
+ go fetcher.Run(5*time.Minute, temperatureChan)
+
+ for {
+ select {
+ case newTemperature := <-temperatureChan:
+ temperature = newTemperature
+ default:
+ }
+
+ now := time.Now()
+ status := fmt.Sprintf("%s %3s %s",
+ now.Format("Mon _2 Jan"), temperature, now.Format("15:04"))
+
+ // Ensure exactly 20 characters.
+ runes := []rune(status)
+ if len(runes) > displayWidth {
+ status = string(runes[:displayWidth])
+ } else if len(runes) < displayWidth {
+ status = status + strings.Repeat(" ", displayWidth-len(runes))
+ }
+
+ lines <- status
+ <-ticker.C
+ }
+}
+
+func main() {
+ terminal := NewDisplay()
+
+ kaomojiChan := make(chan string, 1)
+ statusChan := make(chan string, 1)
+
+ go kaomojiProducer(kaomojiChan)
+ go statusProducer(statusChan)
+
+ // TODO(p): And we might want to disable cursor visibility as well.
+ fmt.Printf("\x1bR%c", targetCharset)
+ fmt.Print("\x1b[2J") // Clear display
+
+ go func() {
+ kaomojiChan <- centerText(kaomoji[0].kao, displayWidth)
+ statusChan <- strings.Repeat(" ", displayWidth)
+ }()
+
+ for {
+ select {
+ case line := <-kaomojiChan:
+ terminal.SetLine(0, line)
+ case line := <-statusChan:
+ terminal.SetLine(1, line)
+ }
+ if terminal.HasChanges() {
+ terminal.Update()
+ }
+ }
+}
diff --git a/liust-50/cmd/liustatus/weather.go b/liust-50/cmd/liustatus/weather.go
new file mode 100644
index 0000000..c744f2f
--- /dev/null
+++ b/liust-50/cmd/liustatus/weather.go
@@ -0,0 +1,132 @@
+package main
+
+import (
+ "encoding/xml"
+ "fmt"
+ "io"
+ "log"
+ "net/http"
+ "strconv"
+ "time"
+)
+
+const (
+ baseURL = "https://api.met.no/weatherapi"
+ userAgent = "liustatus/1.0"
+
+ // Prague coordinates.
+ lat = 50.08804
+ lon = 14.42076
+ altitude = 202
+)
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+type Weatherdata struct {
+ XMLName xml.Name `xml:"weatherdata"`
+ Product Product `xml:"product"`
+}
+
+type Product struct {
+ Times []Time `xml:"time"`
+}
+
+type Time struct {
+ From string `xml:"from,attr"`
+ To string `xml:"to,attr"`
+ Location Location `xml:"location"`
+}
+
+type Location struct {
+ Temperature *Temperature `xml:"temperature"`
+}
+
+type Temperature struct {
+ Unit string `xml:"unit,attr"`
+ Value string `xml:"value,attr"`
+}
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+// WeatherFetcher handles weather data retrieval.
+type WeatherFetcher struct {
+ client *http.Client
+}
+
+// NewWeatherFetcher creates a new weather fetcher instance.
+func NewWeatherFetcher() *WeatherFetcher {
+ return &WeatherFetcher{
+ client: &http.Client{Timeout: 30 * time.Second},
+ }
+}
+
+// fetchWeather retrieves the current temperature from the API.
+func (w *WeatherFetcher) fetchWeather() (string, error) {
+ url := fmt.Sprintf(
+ "%s/locationforecast/2.0/classic?lat=%.5f&lon=%.5f&altitude=%d",
+ baseURL, lat, lon, altitude)
+
+ req, err := http.NewRequest("GET", url, nil)
+ if err != nil {
+ return "", err
+ }
+
+ req.Header.Set("User-Agent", userAgent)
+
+ resp, err := w.client.Do(req)
+ if err != nil {
+ return "", err
+ }
+ defer resp.Body.Close()
+
+ if resp.StatusCode != http.StatusOK {
+ return "", fmt.Errorf("API returned status %d", resp.StatusCode)
+ }
+
+ body, err := io.ReadAll(resp.Body)
+ if err != nil {
+ return "", err
+ }
+
+ var weatherData Weatherdata
+ if err := xml.Unmarshal(body, &weatherData); err != nil {
+ return "", err
+ }
+
+ now := time.Now().UTC()
+ for _, t := range weatherData.Product.Times {
+ toTime, err := time.Parse("2006-01-02T15:04:05Z", t.To)
+ if err != nil || toTime.Before(now) {
+ continue
+ }
+ if t.Location.Temperature != nil {
+ temp, err := strconv.ParseFloat(t.Location.Temperature.Value, 64)
+ if err != nil {
+ continue
+ }
+ return fmt.Sprintf("%d゚", int(temp)), nil
+ }
+ }
+
+ return "", fmt.Errorf("no usable temperature data found")
+}
+
+// update fetches new weather data and returns it.
+func (w *WeatherFetcher) update() string {
+ temp, err := w.fetchWeather()
+ if err != nil {
+ log.Printf("Error fetching weather: %v", err)
+ }
+ return temp
+}
+
+// Run runs as a goroutine to periodically fetch weather data.
+func (w *WeatherFetcher) Run(interval time.Duration, output chan<- string) {
+ ticker := time.NewTicker(interval)
+ defer ticker.Stop()
+
+ output <- w.update()
+ for range ticker.C {
+ output <- w.update()
+ }
+}
diff --git a/liust-50/cmd/liustsim/simulator.go b/liust-50/cmd/liustsim/simulator.go
new file mode 100644
index 0000000..43e06d9
--- /dev/null
+++ b/liust-50/cmd/liustsim/simulator.go
@@ -0,0 +1,325 @@
+package main
+
+import (
+ "bufio"
+ "image"
+ "image/color"
+ "os"
+ "strconv"
+ "strings"
+
+ "fyne.io/fyne/v2"
+ "fyne.io/fyne/v2/app"
+ "fyne.io/fyne/v2/canvas"
+
+ "janouch.name/desktop-tools/liust-50/charset"
+)
+
+const (
+ displayWidth = 20
+ displayHeight = 2
+ charWidth = 5 + 1
+ charHeight = 7 + 1
+ magnification = 5
+)
+
+// TODO(p): See how this works exactly, and implement it.
+const (
+ cursorModeOff = iota
+ cursorModeBlink
+ cursorModeLightUp
+)
+
+type Display struct {
+ image *canvas.Image
+ chars [displayHeight][displayWidth]uint8
+ charset uint8
+ cursorX int
+ cursorY int
+ cursorMode int
+}
+
+func NewDisplay() *Display {
+ return &Display{charset: 2}
+}
+
+func (d *Display) Clear() {
+ for y := 0; y < displayHeight; y++ {
+ for x := 0; x < displayWidth; x++ {
+ d.chars[y][x] = 0x20 // space
+ }
+ }
+}
+
+func (d *Display) ClearToEnd() {
+ for x := d.cursorX; x < displayWidth; x++ {
+ d.chars[d.cursorY][x] = 0x20 // space
+ }
+}
+
+func (d *Display) drawCharacter(
+ img *image.RGBA, charImg image.Image, cx, cy int) {
+ if charImg == nil {
+ return
+ }
+
+ bounds := charImg.Bounds()
+ width, height := bounds.Dx(), bounds.Dy()
+ for dy := 0; dy < height; dy++ {
+ for dx := 0; dx < width; dx++ {
+ c := charImg.At(bounds.Min.X+dx, bounds.Min.Y+dy)
+ if r, _, _, _ := c.RGBA(); r >= 0x8000 {
+ c = color.RGBA{0x00, 0xFF, 0xA0, 0xFF}
+ } else {
+ c = color.RGBA{0x20, 0x20, 0x20, 0xFF}
+ }
+ img.Set(1+cx*charWidth+dx, 1+cy*charHeight+dy, c)
+ }
+ }
+}
+
+func (d *Display) Render() image.Image {
+ width := 1 + displayWidth*charWidth
+ height := 1 + displayHeight*charHeight
+
+ img := image.NewRGBA(image.Rect(0, 0, width, height))
+ for y := 0; y < height; y++ {
+ for x := 0; x < width; x++ {
+ img.Set(x, y, color.Black)
+ }
+ }
+
+ for cy := 0; cy < displayHeight; cy++ {
+ for cx := 0; cx < displayWidth; cx++ {
+ charImg := charset.ResolveCharToImage(d.chars[cy][cx], d.charset)
+ d.drawCharacter(img, charImg, cx, cy)
+ }
+ }
+
+ return img
+}
+
+func (d *Display) PutChar(ch uint8) {
+ if d.cursorX >= displayWidth || d.cursorY >= displayHeight {
+ return
+ }
+
+ d.chars[d.cursorY][d.cursorX] = ch
+ d.cursorX++
+ if d.cursorX >= displayWidth {
+ d.cursorX = displayWidth - 1
+ }
+}
+
+func (d *Display) LineFeed() {
+ d.cursorY++
+ if d.cursorY >= displayHeight {
+ d.cursorY = displayHeight - 1
+
+ // XXX: This relies on displayHeight being exactly 2.
+ d.chars[0] = d.chars[1]
+ for x := 0; x < displayWidth; x++ {
+ d.chars[1][x] = 0x20
+ }
+ }
+}
+
+func (d *Display) CarriageReturn() {
+ d.cursorX = 0
+}
+
+func (d *Display) Backspace() {
+ if d.cursorX > 0 {
+ d.cursorX--
+ }
+}
+
+func (d *Display) SetCursor(x, y int) {
+ if x >= 0 && x < displayWidth {
+ d.cursorX = x
+ }
+ if y >= 0 && y < displayHeight {
+ d.cursorY = y
+ }
+}
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+func parseANSI(input string) (command string, params []int) {
+ if !strings.HasPrefix(input, "\x1b[") {
+ return "", nil
+ }
+
+ input = input[2:]
+ if len(input) == 0 {
+ return "", nil
+ }
+
+ cmdIdx := len(input) - 1
+ command = string(input[cmdIdx])
+
+ paramStr := input[:cmdIdx]
+ if paramStr == "" {
+ return command, []int{}
+ }
+
+ parts := strings.Split(paramStr, ";")
+ for _, p := range parts {
+ p = strings.TrimSpace(p)
+ if val, err := strconv.Atoi(p); err == nil {
+ params = append(params, val)
+ }
+ }
+ return command, params
+}
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+type escapeParser struct {
+ seq strings.Builder
+ inEsc bool
+ inCSI bool
+ display *Display
+}
+
+func newEscapeParser(d *Display) *escapeParser {
+ return &escapeParser{display: d}
+}
+
+func (ep *escapeParser) reset() {
+ ep.inEsc = false
+ ep.inCSI = false
+ ep.seq.Reset()
+}
+
+func (ep *escapeParser) handleCSICommand() bool {
+ cmd, params := parseANSI(ep.seq.String())
+
+ switch cmd {
+ case "J": // Clear display
+ // XXX: No params case is unverified.
+ if len(params) == 0 || params[0] == 2 {
+ ep.display.Clear()
+ }
+ case "K": // Delete to end of line
+ // XXX: No params case is unverified (but it should work).
+ if len(params) == 0 || params[0] == 0 {
+ ep.display.ClearToEnd()
+ }
+ case "H": // Cursor position
+ y, x := 0, 0
+ if len(params) >= 1 {
+ y = params[0] - 1 // 1-indexed to 0-indexed
+ }
+ if len(params) >= 2 {
+ x = params[1] - 1
+ }
+ ep.display.SetCursor(x, y)
+ }
+ return true
+}
+
+func (ep *escapeParser) handleEscapeSequence(b byte) bool {
+ ep.seq.WriteByte(b)
+
+ if ep.seq.Len() == 2 && b == '[' {
+ ep.inCSI = true
+ return false
+ }
+
+ if ep.seq.Len() == 3 && ep.seq.String()[1] == 'R' {
+ ep.display.charset = b
+ ep.reset()
+ return true
+ }
+
+ if ep.inCSI && (b >= 'A' && b <= 'Z' || b >= 'a' && b <= 'z') {
+ refresh := ep.handleCSICommand()
+ ep.reset()
+ return refresh
+ }
+
+ if ep.seq.Len() == 6 && ep.seq.String()[1:5] == "\\?LC" {
+ ep.display.cursorMode = int(ep.seq.String()[5])
+ return true
+ }
+
+ return false
+}
+
+func (ep *escapeParser) handleControlChar(b byte) bool {
+ switch b {
+ case 0x0A: // LF
+ ep.display.LineFeed()
+ return true
+ case 0x0D: // CR
+ ep.display.CarriageReturn()
+ return true
+ case 0x08: // BS
+ ep.display.Backspace()
+ return true
+ default:
+ if b >= 0x20 {
+ ep.display.PutChar(b)
+ return true
+ }
+ }
+ return false
+}
+
+func (ep *escapeParser) handleByte(b byte) (needsRefresh bool) {
+ if b == 0x1b { // ESC
+ ep.reset()
+ ep.inEsc = true
+ ep.seq.WriteByte(b)
+ return false
+ }
+
+ if ep.inEsc {
+ return ep.handleEscapeSequence(b)
+ }
+
+ return ep.handleControlChar(b)
+}
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+func main() {
+ myApp := app.New()
+ window := myApp.NewWindow("Toshiba Tec LIUST-50 Simulator")
+
+ display := NewDisplay()
+ display.Clear()
+
+ img := canvas.NewImageFromImage(display.Render())
+ img.FillMode = canvas.ImageFillOriginal
+ img.ScaleMode = canvas.ImageScalePixels
+
+ window.SetContent(img)
+
+ window.Resize(fyne.NewSize(600, 100))
+
+ go func() {
+ reader := bufio.NewReader(os.Stdin)
+ parser := newEscapeParser(display)
+
+ for {
+ b, err := reader.ReadByte()
+ if err != nil {
+ fyne.DoAndWait(func() {
+ window.SetTitle(err.Error())
+ })
+ return
+ }
+
+ if parser.handleByte(b) {
+ fyne.DoAndWait(func() {
+ img.Image = display.Render()
+ img.Refresh()
+ })
+ }
+ }
+ }()
+
+ window.ShowAndRun()
+}
diff --git a/liust-50/go.mod b/liust-50/go.mod
new file mode 100644
index 0000000..d2b87a2
--- /dev/null
+++ b/liust-50/go.mod
@@ -0,0 +1,42 @@
+module janouch.name/desktop-tools/liust-50
+
+go 1.25.1
+
+require (
+ fyne.io/fyne v1.4.3
+ fyne.io/fyne/v2 v2.6.3
+)
+
+require (
+ fyne.io/systray v1.11.0 // indirect
+ github.com/BurntSushi/toml v1.4.0 // indirect
+ github.com/davecgh/go-spew v1.1.1 // indirect
+ github.com/fredbi/uri v1.1.0 // indirect
+ github.com/fsnotify/fsnotify v1.9.0 // indirect
+ github.com/fyne-io/gl-js v0.2.0 // indirect
+ github.com/fyne-io/glfw-js v0.3.0 // indirect
+ github.com/fyne-io/image v0.1.1 // indirect
+ github.com/fyne-io/oksvg v0.1.0 // indirect
+ github.com/go-gl/gl v0.0.0-20231021071112-07e5d0ea2e71 // indirect
+ github.com/go-gl/glfw/v3.3/glfw v0.0.0-20240506104042-037f3cc74f2a // indirect
+ github.com/go-text/render v0.2.0 // indirect
+ github.com/go-text/typesetting v0.2.1 // indirect
+ github.com/godbus/dbus/v5 v5.1.0 // indirect
+ github.com/hack-pad/go-indexeddb v0.3.2 // indirect
+ github.com/hack-pad/safejs v0.1.0 // indirect
+ github.com/jeandeaual/go-locale v0.0.0-20250612000132-0ef82f21eade // indirect
+ github.com/jsummers/gobmp v0.0.0-20230614200233-a9de23ed2e25 // indirect
+ github.com/nfnt/resize v0.0.0-20180221191011-83c6a9932646 // indirect
+ github.com/nicksnyder/go-i18n/v2 v2.5.1 // indirect
+ github.com/pmezard/go-difflib v1.0.0 // indirect
+ github.com/rymdport/portal v0.4.1 // indirect
+ github.com/srwiley/oksvg v0.0.0-20221011165216-be6e8873101c // indirect
+ github.com/srwiley/rasterx v0.0.0-20220730225603-2ab79fcdd4ef // indirect
+ github.com/stretchr/testify v1.10.0 // indirect
+ github.com/yuin/goldmark v1.7.8 // indirect
+ golang.org/x/image v0.24.0 // indirect
+ golang.org/x/net v0.35.0 // indirect
+ golang.org/x/sys v0.30.0 // indirect
+ golang.org/x/text v0.22.0 // indirect
+ gopkg.in/yaml.v3 v3.0.1 // indirect
+)
diff --git a/liust-50/go.sum b/liust-50/go.sum
new file mode 100644
index 0000000..4de0a8e
--- /dev/null
+++ b/liust-50/go.sum
@@ -0,0 +1,67 @@
+fyne.io/fyne v1.4.3 h1:356CnXCiYrrfaLGsB7qLK3c6ktzyh8WR05v/2RBu51I=
+fyne.io/fyne v1.4.3/go.mod h1:8kiPBNSDmuplxs9WnKCkaWYqbcXFy0DeAzwa6PBO9Z8=
+fyne.io/fyne/v2 v2.6.3 h1:cvtM2KHeRuH+WhtHiA63z5wJVBkQ9+Ay0UMl9PxFHyA=
+fyne.io/fyne/v2 v2.6.3/go.mod h1:NGSurpRElVoI1G3h+ab2df3O5KLGh1CGbsMMcX0bPIs=
+fyne.io/systray v1.11.0 h1:D9HISlxSkx+jHSniMBR6fCFOUjk1x/OOOJLa9lJYAKg=
+fyne.io/systray v1.11.0/go.mod h1:RVwqP9nYMo7h5zViCBHri2FgjXF7H2cub7MAq4NSoLs=
+github.com/BurntSushi/toml v1.4.0 h1:kuoIxZQy2WRRk1pttg9asf+WVv6tWQuBNVmK8+nqPr0=
+github.com/BurntSushi/toml v1.4.0/go.mod h1:ukJfTF/6rtPPRCnwkur4qwRxa8vTRFBF0uk2lLoLwho=
+github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
+github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
+github.com/fredbi/uri v1.1.0 h1:OqLpTXtyRg9ABReqvDGdJPqZUxs8cyBDOMXBbskCaB8=
+github.com/fredbi/uri v1.1.0/go.mod h1:aYTUoAXBOq7BLfVJ8GnKmfcuURosB1xyHDIfWeC/iW4=
+github.com/fsnotify/fsnotify v1.9.0 h1:2Ml+OJNzbYCTzsxtv8vKSFD9PbJjmhYF14k/jKC7S9k=
+github.com/fsnotify/fsnotify v1.9.0/go.mod h1:8jBTzvmWwFyi3Pb8djgCCO5IBqzKJ/Jwo8TRcHyHii0=
+github.com/fyne-io/gl-js v0.2.0 h1:+EXMLVEa18EfkXBVKhifYB6OGs3HwKO3lUElA0LlAjs=
+github.com/fyne-io/gl-js v0.2.0/go.mod h1:ZcepK8vmOYLu96JoxbCKJy2ybr+g1pTnaBDdl7c3ajI=
+github.com/fyne-io/glfw-js v0.3.0 h1:d8k2+Y7l+zy2pc7wlGRyPfTgZoqDf3AI4G+2zOWhWUk=
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+github.com/godbus/dbus/v5 v5.1.0 h1:4KLkAxT3aOY8Li4FRJe/KvhoNFFxo0m6fNuFUO8QJUk=
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