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author | Přemysl Janouch <p.janouch@gmail.com> | 2016-01-31 20:07:20 +0100 |
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committer | Přemysl Janouch <p.janouch@gmail.com> | 2016-01-31 21:43:23 +0100 |
commit | a850ee45f189dc4afd935f967ee7e5fa4168a2d9 (patch) | |
tree | caf7e94445c37d4e638bbb8c2c14766e7597ca37 /config.h.in | |
parent | 10a264ec3d189ba0fc00e4c6f7b0e7e4a8043aff (diff) | |
download | xK-a850ee45f189dc4afd935f967ee7e5fa4168a2d9.tar.gz xK-a850ee45f189dc4afd935f967ee7e5fa4168a2d9.tar.xz xK-a850ee45f189dc4afd935f967ee7e5fa4168a2d9.zip |
degesch: optimize buffer memory usage
We have approximately 5 formatter_items per buffer_line. Let's assume
we're on a 64-bit machine. Then there were (5 * 2) + 3 useless pointers
(104 bytes) as well as 5 * (4 + 4) = 40 bytes of wasted space because
of needless padding. That's 144 bytes already. Compared to that, this
change adds 16 bytes of overhead for an array sentinel, i.e. 128B less.
With a limit of 1000 lines per buffer, we've saved ~128kB per buffer
on completely useless data, and code complexity stays roughly the same.
All in all, memory usage for buffers should be about 50% lower.
Diffstat (limited to 'config.h.in')
0 files changed, 0 insertions, 0 deletions