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* Use RLE bitmap compressionlibuvPřemysl Janouch2014-10-272-24/+36
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* Add some file saving/loadingPřemysl Janouch2014-10-271-13/+100
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* Refactor the input partPřemysl Janouch2014-10-271-34/+65
| | | | And add support for moving the canvas with cursor keys.
* Clarify pixel address computationPřemysl Janouch2014-10-271-17/+11
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* Update the READMEPřemysl Janouch2014-10-271-1/+14
| | | | Finally we're doing what we wanted.
* Woo we can draw over the network nowPřemysl Janouch2014-10-272-32/+603
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* Lay down some server-client foundationsPřemysl Janouch2014-10-262-8/+372
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* Yes, I'm very funnyPřemysl Janouch2014-10-261-2/+2
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* Apparently we need the new libuvPřemysl Janouch2014-10-262-2/+2
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* Inject some of my copy-paste libraryPřemysl Janouch2014-10-252-17/+400
| | | | | So far only to support argument parsing, which we're going to need soon to set up a server.
* Update the READMEPřemysl Janouch2014-10-251-4/+13
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* Fix the ANSI SGR exportPřemysl Janouch2014-10-251-0/+3
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* Use PROJECT_* instead of CMAKE_CURRENT_*Přemysl Janouch2014-10-241-5/+4
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* Rewrite to use libuvPřemysl Janouch2014-10-243-64/+98
| | | | | | Also instead of resize_term() we use resizeterm() because the former seems to cause massive glitches. Not flicker-free in urxvt anymore though.
* Add a license headerPřemysl Janouch2014-10-241-0/+19
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* Add the termo git submodulePřemysl Janouch2014-10-241-0/+0
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* Add IRC and ANSI SGR exportsPřemysl Janouch2014-10-241-2/+207
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* Back the canvas with a real bitmapPřemysl Janouch2014-10-231-11/+170
| | | | | | The first step towards making this actually useful. Also the canvas can be now scrolled with the middle mouse button.
* Use a real indexed palettePřemysl Janouch2014-10-231-28/+43
| | | | | | | Instead of copying attributes from the screen. And other minor changes, e.g. don't select a colour when the mouse is dragged over the palette, instead of clicking on it.
* Initial commitPřemysl Janouch2014-10-227-0/+379
Forked from termo's demo-draw.c