From 9156953cc95cd4d814ea0ad0e9407efc9a6a0a7d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?P=C5=99emysl=20Janouch?= Date: Wed, 27 Oct 2010 15:52:36 +0200 Subject: Add more properties to LdSymbol. Also move the actual storage of symbol properties to implementations of the abstract LdSymbol class. All the properties are read only. --- src/ld-lua.c | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) (limited to 'src/ld-lua.c') diff --git a/src/ld-lua.c b/src/ld-lua.c index 1e1dd30..3a6a5af 100644 --- a/src/ld-lua.c +++ b/src/ld-lua.c @@ -363,14 +363,6 @@ ld_lua_logdiag_register (lua_State *L) lua_pop (L, 1); g_return_val_if_fail (ud != NULL, 0); - /* TODO: Create a symbol using the given parameters: - * 1. name - * 2. names (table) -> use g_get_language_names () - * 3. area (table) - * 4. terminals (table) - * 5. render function - */ - /* Check and retrieve arguments. */ name = lua_tostring (L, 1); if (!name) @@ -378,12 +370,16 @@ ld_lua_logdiag_register (lua_State *L) if (!lua_isfunction (L, 5)) luaL_error (L, "register: bad or missing argument #%d", 5); - /* Create a symbol object. */ + /* TODO: Create a symbol using the given parameters: + * 2. names (table) -> use g_get_language_names () + * 3. area (table) + * 4. terminals (table) + */ symbol = g_object_new (LD_TYPE_LUA_SYMBOL, NULL); symbol->priv->lua = ud->self; g_object_ref (ud->self); - ld_symbol_set_name (LD_SYMBOL (symbol), name); + symbol->priv->name = g_strdup (name); /* Create an entry in the symbol table. */ lua_getfield (L, LUA_REGISTRYINDEX, LD_LUA_SYMBOLS_INDEX); -- cgit v1.2.3