From 616c49a5053830a5e0a31c71fd6114926e43235f Mon Sep 17 00:00:00 2001
From: Přemysl Janouch
Date: Mon, 10 Jan 2011 16:49:13 +0100
Subject: Make a separate library.
This is required for gtkdoc-scangobj. So far it's much like it's been
before, the main differences are that source files are in two directories
from now on and the build process has two stages.
---
src/ld-lua.c | 808 -----------------------------------------------------------
1 file changed, 808 deletions(-)
delete mode 100644 src/ld-lua.c
(limited to 'src/ld-lua.c')
diff --git a/src/ld-lua.c b/src/ld-lua.c
deleted file mode 100644
index 47a41b5..0000000
--- a/src/ld-lua.c
+++ /dev/null
@@ -1,808 +0,0 @@
-/*
- * ld-lua.c
- *
- * This file is a part of logdiag.
- * Copyright Přemysl Janouch 2010 - 2011. All rights reserved.
- *
- * See the file LICENSE for licensing information.
- *
- */
-
-#include
-#include
-#include
-
-#include "liblogdiag.h"
-#include "config.h"
-
-#include "ld-lua-private.h"
-#include "ld-lua-symbol-private.h"
-
-
-/**
- * SECTION:ld-lua
- * @short_description: Lua symbol engine.
- * @see_also: #LdLuaSymbol
- *
- * #LdLua is a symbol engine that uses Lua scripts to manage symbols.
- */
-
-/*
- * LdLuaPrivate:
- * @L: Lua state.
- *
- * The library contains the real function for rendering.
- */
-struct _LdLuaPrivate
-{
- lua_State *L;
-};
-
-/* registry.logdiag_symbols
- * -> A table indexed by pointers to LdLuaSymbol objects
- * registry.logdiag_symbols.object.render(cr)
- * -> The rendering function
- */
-
-#define LD_LUA_LIBRARY_NAME "logdiag"
-#define LD_LUA_DATA_INDEX LD_LUA_LIBRARY_NAME "_data"
-#define LD_LUA_SYMBOLS_INDEX LD_LUA_LIBRARY_NAME "_symbols"
-
-/*
- * LdLuaData:
- * @self: A reference to self.
- * @load_callback: A callback for newly registered symbols.
- * @load_user_data: User data to be passed to the callback.
- *
- * Full user data to be stored in Lua registry.
- */
-typedef struct _LdLuaData LdLuaData;
-
-struct _LdLuaData
-{
- LdLua *self;
- LdLuaLoadCallback load_callback;
- gpointer load_user_data;
-};
-
-typedef struct _LdLuaDrawData LdLuaDrawData;
-
-struct _LdLuaDrawData
-{
- LdLuaSymbol *symbol;
- cairo_t *cr;
- unsigned save_count;
-};
-
-static void ld_lua_finalize (GObject *gobject);
-
-static void *ld_lua_alloc (void *ud, void *ptr, size_t osize, size_t nsize);
-
-static int ld_lua_private_draw_cb (lua_State *L);
-static int ld_lua_private_unregister_cb (lua_State *L);
-
-static int ld_lua_logdiag_register (lua_State *L);
-static int process_registration (lua_State *L);
-static gchar *get_translation (lua_State *L, int index);
-static gboolean read_symbol_area (lua_State *L, int index, LdRectangle *area);
-static gboolean read_terminals (lua_State *L, int index,
- LdPointArray **terminals);
-
-static void push_cairo_object (lua_State *L, LdLuaDrawData *draw_data);
-static gdouble get_cairo_scale (cairo_t *cr);
-static int ld_lua_cairo_save (lua_State *L);
-static int ld_lua_cairo_restore (lua_State *L);
-static int ld_lua_cairo_get_line_width (lua_State *L);
-static int ld_lua_cairo_set_line_width (lua_State *L);
-static int ld_lua_cairo_move_to (lua_State *L);
-static int ld_lua_cairo_line_to (lua_State *L);
-static int ld_lua_cairo_curve_to (lua_State *L);
-static int ld_lua_cairo_arc (lua_State *L);
-static int ld_lua_cairo_arc_negative (lua_State *L);
-static int ld_lua_cairo_new_path (lua_State *L);
-static int ld_lua_cairo_new_sub_path (lua_State *L);
-static int ld_lua_cairo_close_path (lua_State *L);
-static int ld_lua_cairo_stroke (lua_State *L);
-static int ld_lua_cairo_stroke_preserve (lua_State *L);
-static int ld_lua_cairo_fill (lua_State *L);
-static int ld_lua_cairo_fill_preserve (lua_State *L);
-static int ld_lua_cairo_clip (lua_State *L);
-static int ld_lua_cairo_clip_preserve (lua_State *L);
-
-
-static luaL_Reg ld_lua_logdiag_lib[] =
-{
- {"register", ld_lua_logdiag_register},
- {NULL, NULL}
-};
-
-static luaL_Reg ld_lua_cairo_table[] =
-{
- {"save", ld_lua_cairo_save},
- {"restore", ld_lua_cairo_restore},
- {"get_line_width", ld_lua_cairo_get_line_width},
- {"set_line_width", ld_lua_cairo_set_line_width},
- {"move_to", ld_lua_cairo_move_to},
- {"line_to", ld_lua_cairo_line_to},
- {"curve_to", ld_lua_cairo_curve_to},
- {"arc", ld_lua_cairo_arc},
- {"arc_negative", ld_lua_cairo_arc_negative},
- {"new_path", ld_lua_cairo_new_path},
- {"new_sub_path", ld_lua_cairo_new_sub_path},
- {"close_path", ld_lua_cairo_close_path},
- {"stroke", ld_lua_cairo_stroke},
- {"stroke_preserve", ld_lua_cairo_stroke_preserve},
- {"fill", ld_lua_cairo_fill},
- {"fill_preserve", ld_lua_cairo_fill_preserve},
- {"clip", ld_lua_cairo_clip},
- {"clip_preserve", ld_lua_cairo_clip_preserve},
- {NULL, NULL}
-};
-
-
-/* ===== Generic =========================================================== */
-
-G_DEFINE_TYPE (LdLua, ld_lua, G_TYPE_OBJECT);
-
-static void
-ld_lua_class_init (LdLuaClass *klass)
-{
- GObjectClass *object_class;
-
- object_class = G_OBJECT_CLASS (klass);
- object_class->finalize = ld_lua_finalize;
-
- g_type_class_add_private (klass, sizeof (LdLuaPrivate));
-}
-
-static void
-ld_lua_init (LdLua *self)
-{
- lua_State *L;
- LdLuaData *ud;
-
- self->priv = G_TYPE_INSTANCE_GET_PRIVATE
- (self, LD_TYPE_LUA, LdLuaPrivate);
-
- L = self->priv->L = lua_newstate (ld_lua_alloc, NULL);
- g_return_if_fail (L != NULL);
-
- /* TODO: lua_atpanic () */
-
- /* Load some safe libraries. */
- lua_pushcfunction (L, luaopen_string);
- lua_call (L, 0, 0);
-
- lua_pushcfunction (L, luaopen_table);
- lua_call (L, 0, 0);
-
- lua_pushcfunction (L, luaopen_math);
- lua_call (L, 0, 0);
-
- /* Load the application library. */
- luaL_register (L, LD_LUA_LIBRARY_NAME, ld_lua_logdiag_lib);
-
- /* Store user data to the registry. */
- ud = lua_newuserdata (L, sizeof (LdLuaData));
- ud->self = self;
- ud->load_callback = NULL;
- ud->load_user_data = NULL;
-
- lua_setfield (L, LUA_REGISTRYINDEX, LD_LUA_DATA_INDEX);
-
- /* Create an empty symbol table. */
- lua_newtable (L);
- lua_setfield (L, LUA_REGISTRYINDEX, LD_LUA_SYMBOLS_INDEX);
-}
-
-static void
-ld_lua_finalize (GObject *gobject)
-{
- LdLua *self;
-
- self = LD_LUA (gobject);
- lua_close (self->priv->L);
-
- /* Chain up to the parent class. */
- G_OBJECT_CLASS (ld_lua_parent_class)->finalize (gobject);
-}
-
-/**
- * ld_lua_new:
- *
- * Create an instance of #LdLua.
- */
-LdLua *
-ld_lua_new (void)
-{
- return g_object_new (LD_TYPE_LUA, NULL);
-}
-
-static void *
-ld_lua_alloc (void *ud, void *ptr, size_t osize, size_t nsize)
-{
- if (!nsize)
- {
- g_free (ptr);
- return NULL;
- }
- else
- return g_try_realloc (ptr, nsize);
-}
-
-/**
- * ld_lua_check_file:
- * @self: An #LdLua object.
- * @filename: The file to be checked.
- *
- * Check if the given filename can be loaded by #LdLua.
- */
-gboolean
-ld_lua_check_file (LdLua *self, const gchar *filename)
-{
- g_return_val_if_fail (LD_IS_LUA (self), FALSE);
- g_return_val_if_fail (filename != NULL, FALSE);
-
- return g_str_has_suffix (filename, ".lua")
- && g_file_test (filename, G_FILE_TEST_IS_REGULAR);
-}
-
-/**
- * ld_lua_load_file:
- * @self: An #LdLua object.
- * @filename: The file to be loaded.
- * @callback: A callback for newly registered symbols.
- * The callee is responsible for referencing the symbol.
- * @user_data: User data to be passed to the callback.
- *
- * Loads a file and creates #LdLuaSymbol objects for contained symbols.
- *
- * Returns: TRUE if no error has occured, FALSE otherwise.
- */
-gboolean
-ld_lua_load_file (LdLua *self, const gchar *filename,
- LdLuaLoadCallback callback, gpointer user_data)
-{
- gint retval;
- LdLuaData *ud;
-
- g_return_val_if_fail (LD_IS_LUA (self), FALSE);
- g_return_val_if_fail (filename != NULL, FALSE);
- g_return_val_if_fail (callback != NULL, FALSE);
-
- /* XXX: If something from the following fails, Lua will call exit(). */
- lua_getfield (self->priv->L, LUA_REGISTRYINDEX, LD_LUA_DATA_INDEX);
- ud = lua_touserdata (self->priv->L, -1);
- lua_pop (self->priv->L, 1);
- g_return_val_if_fail (ud != NULL, FALSE);
-
- ud->load_callback = callback;
- ud->load_user_data = user_data;
-
- retval = luaL_loadfile (self->priv->L, filename);
- if (retval)
- goto ld_lua_lftc_fail;
-
- retval = lua_pcall (self->priv->L, 0, 0, 0);
- if (retval)
- goto ld_lua_lftc_fail;
-
- ud->load_callback = NULL;
- ud->load_user_data = NULL;
- return TRUE;
-
-ld_lua_lftc_fail:
- g_warning ("Lua error: %s", lua_tostring (self->priv->L, -1));
- lua_remove (self->priv->L, -1);
-
- ud->load_callback = NULL;
- ud->load_user_data = NULL;
- return FALSE;
-}
-
-/* ===== LdLuaSymbol callbacks ============================================= */
-
-/**
- * ld_lua_private_draw:
- * @self: An #LdLua object.
- * @symbol: A symbol to be drawn.
- * @cr: A Cairo context to be drawn onto.
- *
- * Draw a symbol onto a Cairo context.
- */
-void
-ld_lua_private_draw (LdLua *self, LdLuaSymbol *symbol, cairo_t *cr)
-{
- LdLuaDrawData data;
-
- g_return_if_fail (LD_IS_LUA (self));
- g_return_if_fail (LD_IS_LUA_SYMBOL (symbol));
- g_return_if_fail (cr != NULL);
-
- data.symbol = symbol;
- data.cr = cr;
- data.save_count = 0;
-
- if (lua_cpcall (self->priv->L, ld_lua_private_draw_cb, &data))
- {
- g_warning ("Lua error: %s", lua_tostring (self->priv->L, -1));
- lua_pop (self->priv->L, 1);
- }
-
- while (data.save_count--)
- cairo_restore (cr);
-}
-
-static int
-ld_lua_private_draw_cb (lua_State *L)
-{
- LdLuaDrawData *data;
-
- data = lua_touserdata (L, -1);
-
- /* Retrieve the function for rendering from the registry. */
- lua_getfield (L, LUA_REGISTRYINDEX, LD_LUA_SYMBOLS_INDEX);
- lua_pushlightuserdata (L, data->symbol);
- lua_gettable (L, -2);
-
- luaL_checktype (L, -1, LUA_TTABLE);
- lua_getfield (L, -1, "render");
- luaL_checktype (L, -1, LUA_TFUNCTION);
-
- /* Call the function do draw the symbol. */
- push_cairo_object (L, data);
- lua_pcall (L, 1, 0, 0);
- return 0;
-}
-
-/**
- * ld_lua_private_unregister:
- * @self: An #LdLua object.
- * @symbol: A symbol to be unregistered.
- *
- * Unregister a symbol from the internal Lua state.
- */
-void
-ld_lua_private_unregister (LdLua *self, LdLuaSymbol *symbol)
-{
- g_return_if_fail (LD_IS_LUA (self));
- g_return_if_fail (LD_IS_LUA_SYMBOL (symbol));
-
- if (lua_cpcall (self->priv->L, ld_lua_private_unregister_cb, symbol))
- {
- g_warning ("Lua error: %s", lua_tostring (self->priv->L, -1));
- lua_pop (self->priv->L, 1);
- }
-}
-
-static int
-ld_lua_private_unregister_cb (lua_State *L)
-{
- /* Set the entry in the symbol table to nil. */
- lua_getfield (L, LUA_REGISTRYINDEX, LD_LUA_SYMBOLS_INDEX);
- lua_insert (L, -2);
- lua_pushnil (L);
- lua_settable (L, -3);
- return 0;
-}
-
-/* ===== Application library =============================================== */
-
-static int
-ld_lua_logdiag_register (lua_State *L)
-{
- LdLuaData *ud;
- LdLuaSymbol *symbol;
-
- lua_getfield (L, LUA_REGISTRYINDEX, LD_LUA_DATA_INDEX);
- ud = lua_touserdata (L, -1);
- lua_pop (L, 1);
- g_return_val_if_fail (ud != NULL, 0);
-
- /* Use a protected environment, so script errors won't cause leaking
- * of the symbol object. Only a failure of the last three function calls
- * before lua_pcall() may cause the symbol to leak.
- */
- lua_checkstack (L, 3);
- symbol = g_object_new (LD_TYPE_LUA_SYMBOL, NULL);
-
- lua_pushlightuserdata (L, symbol);
- lua_pushcclosure (L, process_registration, 1);
- lua_insert (L, 1);
-
- /* On the stack, there are function arguments plus the function itself. */
- if (lua_pcall (L, lua_gettop (L) - 1, 0, 0))
- {
- luaL_where (L, 1);
- lua_insert (L, -2);
- lua_concat (L, 2);
-
- g_warning ("Lua symbol registration failed: %s",
- lua_tostring (L, -1));
- lua_pushboolean (L, FALSE);
- }
- else
- {
- /* We don't want an extra LdLua reference either. */
- symbol->priv->lua = ud->self;
- g_object_ref (ud->self);
-
- ud->load_callback (LD_SYMBOL (symbol), ud->load_user_data);
- lua_pushboolean (L, TRUE);
- }
- g_object_unref (symbol);
-
- return 1;
-}
-
-/*
- * process_registration:
- * @L: A Lua state.
- *
- * Parse arguments, write them to a symbol object and register the object.
- */
-static int
-process_registration (lua_State *L)
-{
- LdLuaSymbol *symbol;
- gchar *human_name;
-
- int i, type, types[] =
- {LUA_TSTRING, LUA_TTABLE, LUA_TTABLE, LUA_TTABLE, LUA_TFUNCTION};
- int n_args_needed = sizeof (types) / sizeof (int);
-
- if (lua_gettop (L) < n_args_needed)
- return luaL_error (L, "Too few arguments.");
-
- for (i = 0; i < n_args_needed; i++)
- if ((type = lua_type (L, i + 1)) != types[i])
- return luaL_error (L, "Bad type of argument #%d."
- " Expected %s, got %s.", i + 1,
- lua_typename (L, types[i]), lua_typename (L, type));
-
- symbol = LD_LUA_SYMBOL (lua_touserdata (L, lua_upvalueindex (1)));
- symbol->priv->name = g_strdup (lua_tostring (L, 1));
-
- human_name = get_translation (L, 2);
- if (!human_name)
- human_name = g_strdup (symbol->priv->name);
- symbol->priv->human_name = human_name;
-
- if (!read_symbol_area (L, 3, &symbol->priv->area))
- return luaL_error (L, "Malformed symbol area array.");
- if (!read_terminals (L, 4, &symbol->priv->terminals))
- return luaL_error (L, "Malformed terminals array.");
-
- lua_getfield (L, LUA_REGISTRYINDEX, LD_LUA_SYMBOLS_INDEX);
- lua_pushlightuserdata (L, symbol);
-
- lua_newtable (L);
- lua_pushvalue (L, 5);
- lua_setfield (L, -2, "render");
-
- lua_settable (L, -3);
- return 0;
-}
-
-/*
- * get_translation:
- * @L: A Lua state.
- * @index: Stack index of the table.
- *
- * Select an applicable translation from a table.
- * The return value has to be freed with g_free().
- *
- * Return value: The translation, if found. If none was found, returns NULL.
- */
-static gchar *
-get_translation (lua_State *L, int index)
-{
- const gchar *const *lang;
- gchar *result;
-
- for (lang = g_get_language_names (); *lang; lang++)
- {
- lua_getfield (L, 2, *lang);
- if (lua_isstring (L, -1))
- {
- result = g_strdup (lua_tostring (L, -1));
- lua_pop (L, 1);
- return result;
- }
- lua_pop (L, 1);
- }
- return NULL;
-}
-
-/*
- * read_symbol_area:
- * @L: A Lua state.
- * @index: Stack index of the table.
- * @area: Where the area will be returned.
- *
- * Read a symbol area from a Lua table.
- *
- * Return value: TRUE on success, FALSE on failure.
- */
-static gboolean
-read_symbol_area (lua_State *L, int index, LdRectangle *area)
-{
- lua_Number x1, x2, y1, y2;
-
- if (lua_objlen (L, index) != 4)
- return FALSE;
-
- lua_rawgeti (L, index, 1);
- if (!lua_isnumber (L, -1))
- return FALSE;
- x1 = lua_tonumber (L, -1);
-
- lua_rawgeti (L, index, 2);
- if (!lua_isnumber (L, -1))
- return FALSE;
- y1 = lua_tonumber (L, -1);
-
- lua_rawgeti (L, index, 3);
- if (!lua_isnumber (L, -1))
- return FALSE;
- x2 = lua_tonumber (L, -1);
-
- lua_rawgeti (L, index, 4);
- if (!lua_isnumber (L, -1))
- return FALSE;
- y2 = lua_tonumber (L, -1);
-
- area->x = MIN (x1, x2);
- area->y = MIN (y1, y2);
- area->width = ABS (x2 - x1);
- area->height = ABS (y2 - y1);
-
- lua_pop (L, 4);
- return TRUE;
-}
-
-/*
- * read_terminals:
- * @L: A Lua state.
- * @index: Stack index of the table.
- * @area: Where the point array will be returned.
- *
- * Read symbol terminals from a Lua table.
- *
- * Return value: TRUE on success, FALSE on failure.
- */
-static gboolean
-read_terminals (lua_State *L, int index, LdPointArray **terminals)
-{
- LdPointArray *points;
- size_t num_points;
- unsigned i = 0;
-
- num_points = lua_objlen (L, index);
- points = ld_point_array_new (num_points);
-
- lua_pushnil (L);
- while (lua_next (L, index) != 0)
- {
- g_assert (i < num_points);
-
- if (!lua_istable (L, -1) || lua_objlen (L, -1) != 2)
- goto read_terminals_fail;
-
- lua_rawgeti (L, -1, 1);
- if (!lua_isnumber (L, -1))
- goto read_terminals_fail;
- points->points[i].x = lua_tonumber (L, -1);
- lua_pop (L, 1);
-
- lua_rawgeti (L, -1, 2);
- if (!lua_isnumber (L, -1))
- goto read_terminals_fail;
- points->points[i].y = lua_tonumber (L, -1);
-
- lua_pop (L, 2);
- i++;
- }
- *terminals = points;
- return TRUE;
-
-read_terminals_fail:
- ld_point_array_free (points);
- *terminals = NULL;
- return FALSE;
-}
-
-
-/* ===== Cairo ============================================================= */
-
-static void
-push_cairo_object (lua_State *L, LdLuaDrawData *draw_data)
-{
- luaL_Reg *fn;
-
- /* Create a table. */
- lua_newtable (L);
-
- /* Add methods. */
- /* XXX: The light user data pointer gets invalid after the end of
- * "render" function invocation. If the script stores the "cr" object
- * in some global variable and then tries to reuse it the next time,
- * the application may go SIGSEGV.
- *
- * The solution is creating a full user data instead, referencing
- * the cairo object and dereferencing it upon garbage collection
- * of the user data object.
- */
- for (fn = ld_lua_cairo_table; fn->name; fn++)
- {
- lua_pushlightuserdata (L, draw_data);
- lua_pushcclosure (L, fn->func, 1);
- lua_setfield (L, -2, fn->name);
- }
-}
-
-static gdouble
-get_cairo_scale (cairo_t *cr)
-{
- double dx = 1, dy = 0;
-
- cairo_user_to_device_distance (cr, &dx, &dy);
- return dx;
-}
-
-#define LD_LUA_CAIRO_TRIVIAL(name) \
-static int \
-ld_lua_cairo_ ## name (lua_State *L) \
-{ \
- LdLuaDrawData *data; \
- data = lua_touserdata (L, lua_upvalueindex (1)); \
- cairo_ ## name (data->cr); \
- return 0; \
-}
-
-LD_LUA_CAIRO_TRIVIAL (new_path)
-LD_LUA_CAIRO_TRIVIAL (new_sub_path)
-LD_LUA_CAIRO_TRIVIAL (close_path)
-
-LD_LUA_CAIRO_TRIVIAL (stroke)
-LD_LUA_CAIRO_TRIVIAL (stroke_preserve)
-LD_LUA_CAIRO_TRIVIAL (fill)
-LD_LUA_CAIRO_TRIVIAL (fill_preserve)
-LD_LUA_CAIRO_TRIVIAL (clip)
-LD_LUA_CAIRO_TRIVIAL (clip_preserve)
-
-static int
-ld_lua_cairo_save (lua_State *L)
-{
- LdLuaDrawData *data;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
- if (data->save_count + 1)
- {
- data->save_count++;
- cairo_save (data->cr);
- }
- return 0;
-}
-
-static int
-ld_lua_cairo_restore (lua_State *L)
-{
- LdLuaDrawData *data;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
- if (data->save_count)
- {
- data->save_count--;
- cairo_restore (data->cr);
- }
- return 0;
-}
-
-static int
-ld_lua_cairo_get_line_width (lua_State *L)
-{
- LdLuaDrawData *data;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
- lua_pushnumber (L, cairo_get_line_width (data->cr)
- * get_cairo_scale (data->cr));
- return 1;
-}
-
-static int
-ld_lua_cairo_set_line_width (lua_State *L)
-{
- LdLuaDrawData *data;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
- cairo_set_line_width (data->cr, luaL_checknumber (L, 1)
- / get_cairo_scale (data->cr));
- return 0;
-}
-
-static int
-ld_lua_cairo_move_to (lua_State *L)
-{
- LdLuaDrawData *data;
- lua_Number x, y;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
-
- x = luaL_checknumber (L, 1);
- y = luaL_checknumber (L, 2);
-
- cairo_move_to (data->cr, x, y);
- return 0;
-}
-
-static int
-ld_lua_cairo_line_to (lua_State *L)
-{
- LdLuaDrawData *data;
- lua_Number x, y;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
-
- x = luaL_checknumber (L, 1);
- y = luaL_checknumber (L, 2);
-
- cairo_line_to (data->cr, x, y);
- return 0;
-}
-
-static int
-ld_lua_cairo_curve_to (lua_State *L)
-{
- LdLuaDrawData *data;
- lua_Number x1, y1, x2, y2, x3, y3;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
-
- x1 = luaL_checknumber (L, 1);
- y1 = luaL_checknumber (L, 2);
- x2 = luaL_checknumber (L, 3);
- y2 = luaL_checknumber (L, 4);
- x3 = luaL_checknumber (L, 5);
- y3 = luaL_checknumber (L, 6);
-
- cairo_curve_to (data->cr, x1, y1, x2, y2, x3, y3);
- return 0;
-}
-
-static int
-ld_lua_cairo_arc (lua_State *L)
-{
- LdLuaDrawData *data;
- lua_Number xc, yc, radius, angle1, angle2;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
-
- xc = luaL_checknumber (L, 1);
- yc = luaL_checknumber (L, 2);
- radius = luaL_checknumber (L, 3);
- angle1 = luaL_checknumber (L, 4);
- angle2 = luaL_checknumber (L, 5);
-
- cairo_arc (data->cr, xc, yc, radius, angle1, angle2);
- return 0;
-}
-
-static int
-ld_lua_cairo_arc_negative (lua_State *L)
-{
- LdLuaDrawData *data;
- lua_Number xc, yc, radius, angle1, angle2;
-
- data = lua_touserdata (L, lua_upvalueindex (1));
-
- xc = luaL_checknumber (L, 1);
- yc = luaL_checknumber (L, 2);
- radius = luaL_checknumber (L, 3);
- angle1 = luaL_checknumber (L, 4);
- angle2 = luaL_checknumber (L, 5);
-
- cairo_arc_negative (data->cr, xc, yc, radius, angle1, angle2);
- return 0;
-}
-
--
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