| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove LdCanvasRect and LdSymbolArea.
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Now it contains coordinates of the top-left delimiting
point and computed dimensions (instead of coorinates of
both delimiting points).
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To accomplish this, LdSymbolArea had to be converted
to a regular boxed type.
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Also move the actual storage of symbol properties to implementations
of the abstract LdSymbol class. All the properties are read only.
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This step is needed, since the current design is quite chaotic
and it would not be possible to finish the application.
There's still a lot to be done.
After this step, it's time to implement the rest of LdLua.
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The "new" method requires to be passed a parameter that
makes it possible to call the appropriate render function.
Stub-plemented the "draw" method.
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Created LdLuaSymbol, which subclasses LdSymbol.
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It was just too long to type and read. My mistake.
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Also a little change in CMakeLists.txt.
The next commit is going to change the object prefix.
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