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path: root/src/ld-symbol.h
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* Introduce LdRectangle, LdPoint and LdPointArray.Přemysl Janouch2011-01-081-30/+3
| | | | Remove LdCanvasRect and LdSymbolArea.
* Change LdSymbolArea members.Přemysl Janouch2010-12-101-6/+6
| | | | | | Now it contains coordinates of the top-left delimiting point and computed dimensions (instead of coorinates of both delimiting points).
* Fix gtk-doc comments.Přemysl Janouch2010-10-271-4/+0
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* Added an "area" property to LdSymbol.Přemysl Janouch2010-10-271-18/+27
| | | | | To accomplish this, LdSymbolArea had to be converted to a regular boxed type.
* Add more properties to LdSymbol.Přemysl Janouch2010-10-271-3/+29
| | | | | Also move the actual storage of symbol properties to implementations of the abstract LdSymbol class. All the properties are read only.
* Implement the LdSymbol "name" property.Přemysl Janouch2010-10-261-3/+4
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* Redesign the library and related components.Přemysl Janouch2010-10-261-8/+2
| | | | | | | | | This step is needed, since the current design is quite chaotic and it would not be possible to finish the application. There's still a lot to be done. After this step, it's time to implement the rest of LdLua.
* Implement part of LdLuaSymbol.Přemysl Janouch2010-10-171-0/+3
| | | | | | | The "new" method requires to be passed a parameter that makes it possible to call the appropriate render function. Stub-plemented the "draw" method.
* Convert LdSymbol into an abstract class.Přemysl Janouch2010-10-171-3/+10
| | | | Created LdLuaSymbol, which subclasses LdSymbol.
* Renamed LdSymbolLibrary to LdLibrary.Přemysl Janouch2010-10-171-1/+1
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* WIP: Refactoring of the library and symbolsPřemysl Janouch2010-10-171-4/+2
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* Little improvements, overall cleanup.Přemysl Janouch2010-09-191-3/+2
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* Changed the object prefix from "logdiag" to "ld".Přemysl Janouch2010-09-191-25/+25
| | | | It was just too long to type and read. My mistake.
* Renamed source files.Přemysl Janouch2010-09-191-0/+69
Also a little change in CMakeLists.txt. The next commit is going to change the object prefix.