| Commit message (Collapse) | Author | Age | Files | Lines |
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Also add a missing part of LdSymbol API.
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Remove LdCanvasRect and LdSymbolArea.
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My bad; this name is much more appropriate.
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* Add missing asserts to exported functions.
* Unify formatting.
* Fix the gtk-doc comment for ld_symbol_category_set_human_name().
* Make ld_library_load() reflect it's declaration.
* Remove an unused variable in ld_library_load_cb().
* Change all char's to gchar's.
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Mostly found by -Wextra.
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To accomplish this, LdSymbolArea had to be converted
to a regular boxed type.
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Also move the actual storage of symbol properties to implementations
of the abstract LdSymbol class. All the properties are read only.
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This step is needed, since the current design is quite chaotic
and it would not be possible to finish the application.
There's still a lot to be done.
After this step, it's time to implement the rest of LdLua.
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Created LdLuaSymbol, which subclasses LdSymbol.
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Originally, there were three object classes defined in this file.
It would later become rather chaotic if left that way.
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