Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make LdLibrary call LdLua to load symbol scripts. | Přemysl Janouch | 2010-10-26 | 1 | -1/+2 |
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* | Redesign the library and related components. | Přemysl Janouch | 2010-10-26 | 1 | -2/+3 |
| | | | | | | | | | This step is needed, since the current design is quite chaotic and it would not be possible to finish the application. There's still a lot to be done. After this step, it's time to implement the rest of LdLua. | ||||
* | Implement part of LdLuaSymbol. | Přemysl Janouch | 2010-10-17 | 1 | -1/+1 |
| | | | | | | | The "new" method requires to be passed a parameter that makes it possible to call the appropriate render function. Stub-plemented the "draw" method. | ||||
* | Implement a few bits of LdLua. | Přemysl Janouch | 2010-10-17 | 1 | -16/+143 |
| | | | | Some comments in the source code have been updated. | ||||
* | Created LdLua class. | Přemysl Janouch | 2010-10-17 | 1 | -26/+79 |
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* | Renamed LdSymbolLibrary to LdLibrary. | Přemysl Janouch | 2010-10-17 | 1 | -1/+1 |
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* | WIP: Refactoring of the library and symbols | Přemysl Janouch | 2010-10-17 | 1 | -0/+195 |