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path: root/src/ld-lua-symbol.h
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* Make a separate library.Přemysl Janouch2011-01-101-60/+0
| | | | | | This is required for gtkdoc-scangobj. So far it's much like it's been before, the main differences are that source files are in two directories from now on and the build process has two stages.
* Redesign and implement the basic parts of LdLua.Přemysl Janouch2010-10-261-2/+0
| | | | | There's a very strong bond between LdLua and LdLuaSymbol. LdLuaSymbol is more like an interface to LdLua than a separate object.
* Redesign the library and related components.Přemysl Janouch2010-10-261-1/+1
| | | | | | | | | This step is needed, since the current design is quite chaotic and it would not be possible to finish the application. There's still a lot to be done. After this step, it's time to implement the rest of LdLua.
* Implement part of LdLuaSymbol.Přemysl Janouch2010-10-171-2/+1
| | | | | | | The "new" method requires to be passed a parameter that makes it possible to call the appropriate render function. Stub-plemented the "draw" method.
* Convert LdSymbol into an abstract class.Přemysl Janouch2010-10-171-0/+63
Created LdLuaSymbol, which subclasses LdSymbol.