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path: root/src/ld-lua-symbol-private.h
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* Make a separate library.Přemysl Janouch2011-01-101-40/+0
| | | | | | This is required for gtkdoc-scangobj. So far it's much like it's been before, the main differences are that source files are in two directories from now on and the build process has two stages.
* Read terminals from Lua scripts and export them.Přemysl Janouch2011-01-081-0/+2
| | | | Also add a missing part of LdSymbol API.
* Introduce LdRectangle, LdPoint and LdPointArray.Přemysl Janouch2011-01-081-2/+2
| | | | Remove LdCanvasRect and LdSymbolArea.
* Add more properties to LdSymbol.Přemysl Janouch2010-10-271-0/+6
| | | | | Also move the actual storage of symbol properties to implementations of the abstract LdSymbol class. All the properties are read only.
* Redesign and implement the basic parts of LdLua.Přemysl Janouch2010-10-261-0/+32
There's a very strong bond between LdLua and LdLuaSymbol. LdLuaSymbol is more like an interface to LdLua than a separate object.