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-rw-r--r--src/ld-library.c199
1 files changed, 199 insertions, 0 deletions
diff --git a/src/ld-library.c b/src/ld-library.c
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+/*
+ * ld-library.c
+ *
+ * This file is a part of logdiag.
+ * Copyright Přemysl Janouch 2010. All rights reserved.
+ *
+ * See the file LICENSE for licensing information.
+ *
+ */
+
+#include <gtk/gtk.h>
+
+#include "config.h"
+
+#include "ld-library.h"
+#include "ld-symbol-category.h"
+#include "ld-symbol.h"
+
+
+/**
+ * SECTION:ld-library
+ * @short_description: A symbol library.
+ * @see_also: #LdSymbol, #LdSymbolCategory
+ *
+ * #LdLibrary is used for loading symbols from their files.
+ */
+
+/*
+ * LdLibraryPrivate:
+ * @script_state: State of the scripting language.
+ */
+struct _LdLibraryPrivate
+{
+ gpointer script_state;
+};
+
+G_DEFINE_TYPE (LdLibrary, ld_library, G_TYPE_OBJECT);
+
+static void
+ld_library_finalize (GObject *gobject);
+
+
+static void
+ld_library_class_init (LdLibraryClass *klass)
+{
+ GObjectClass *object_class;
+
+ object_class = G_OBJECT_CLASS (klass);
+ object_class->finalize = ld_library_finalize;
+
+/**
+ * LdLibrary::changed:
+ * @library: The library object.
+ *
+ * Contents of the library have changed.
+ */
+ klass->changed_signal = g_signal_new
+ ("changed", G_TYPE_FROM_CLASS (object_class),
+ G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE | G_SIGNAL_NO_HOOKS,
+ 0, NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
+
+ g_type_class_add_private (klass, sizeof (LdLibraryPrivate));
+}
+
+static void
+ld_library_init (LdLibrary *self)
+{
+ self->priv = G_TYPE_INSTANCE_GET_PRIVATE
+ (self, LD_TYPE_LIBRARY, LdLibraryPrivate);
+
+ /* TODO */
+ self->priv->script_state = NULL;
+
+ self->categories = g_hash_table_new_full (g_str_hash, g_str_equal,
+ (GDestroyNotify) g_free, (GDestroyNotify) g_object_unref);
+}
+
+static void
+ld_library_finalize (GObject *gobject)
+{
+ LdLibrary *self;
+
+ self = LD_LIBRARY (gobject);
+
+ g_hash_table_destroy (self->categories);
+
+ /* Chain up to the parent class. */
+ G_OBJECT_CLASS (ld_library_parent_class)->finalize (gobject);
+}
+
+/**
+ * ld_library_new:
+ *
+ * Create an instance.
+ */
+LdLibrary *
+ld_library_new (void)
+{
+ return g_object_new (LD_TYPE_LIBRARY, NULL);
+}
+
+/*
+ * load_category:
+ * @self: A symbol library object.
+ * @path: The path to the category.
+ * @name: The default name of the category.
+ *
+ * Loads a category into the library.
+ */
+static LdSymbolCategory *
+load_category (LdLibrary *self, const char *path, const char *name)
+{
+ LdSymbolCategory *cat;
+ gchar *icon_file;
+
+ g_return_val_if_fail (LD_IS_LIBRARY (self), NULL);
+ g_return_val_if_fail (path != NULL, NULL);
+ g_return_val_if_fail (name != NULL, NULL);
+
+ if (!g_file_test (path, G_FILE_TEST_IS_DIR))
+ return NULL;
+
+ icon_file = g_build_filename (path, "icon.svg", NULL);
+ if (!g_file_test (icon_file, G_FILE_TEST_IS_REGULAR))
+ {
+ g_warning ("The category in %s has no icon.", path);
+ g_free (icon_file);
+ return NULL;
+ }
+
+ /* TODO: Search for category.json and read the category name from it. */
+ /* TODO: Search for xyz.lua and load the objects into the category. */
+
+ cat = ld_symbol_category_new (self);
+ cat->name = g_strdup (name);
+ cat->image_path = icon_file;
+ return cat;
+}
+
+/**
+ * ld_library_load:
+ * @self: A symbol library object.
+ * @directory: A directory to be loaded.
+ *
+ * Load the contents of a directory into the library.
+ */
+gboolean
+ld_library_load (LdLibrary *self, const char *path)
+{
+ GDir *dir;
+ const gchar *item;
+ gboolean changed = FALSE;
+
+ g_return_val_if_fail (LD_IS_LIBRARY (self), FALSE);
+ g_return_val_if_fail (path != NULL, FALSE);
+
+ dir = g_dir_open (path, 0, NULL);
+ if (!dir)
+ return FALSE;
+
+ while ((item = g_dir_read_name (dir)))
+ {
+ LdSymbolCategory *cat;
+ gchar *categ_path;
+
+ categ_path = g_build_filename (path, item, NULL);
+ cat = load_category (self, categ_path, item);
+ if (cat)
+ g_hash_table_insert (self->categories, cat->name, cat);
+ g_free (categ_path);
+
+ changed = TRUE;
+ }
+ g_dir_close (dir);
+
+ if (changed)
+ g_signal_emit (self,
+ LD_LIBRARY_GET_CLASS (self)->changed_signal, 0);
+
+ return TRUE;
+}
+
+/**
+ * ld_library_clear:
+ * @self: A symbol library object.
+ *
+ * Clears all the contents.
+ */
+void
+ld_library_clear (LdLibrary *self)
+{
+ g_return_if_fail (LD_IS_LIBRARY (self));
+
+ g_hash_table_remove_all (self->categories);
+
+ g_signal_emit (self,
+ LD_LIBRARY_GET_CLASS (self)->changed_signal, 0);
+}
+