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authorPřemysl Janouch <p.janouch@gmail.com>2015-04-08 01:52:20 +0200
committerPřemysl Janouch <p.janouch@gmail.com>2015-04-08 01:52:20 +0200
commit7333f271595a8bd42f02f19e1e3e71df9764bc96 (patch)
treebbb5528ca84d5856265c42ceca2a7111fc8e72aa
parent950fc21ecf209891bd5fde61296277188c47f59a (diff)
downloadjson-rpc-shell-7333f271595a8bd42f02f19e1e3e71df9764bc96.tar.gz
json-rpc-shell-7333f271595a8bd42f02f19e1e3e71df9764bc96.tar.xz
json-rpc-shell-7333f271595a8bd42f02f19e1e3e71df9764bc96.zip
Give the WebSocket backend some chance of working
This is all untested code.
-rw-r--r--json-rpc-shell.c288
1 files changed, 213 insertions, 75 deletions
diff --git a/json-rpc-shell.c b/json-rpc-shell.c
index 1ff3120..a231d0b 100644
--- a/json-rpc-shell.c
+++ b/json-rpc-shell.c
@@ -74,6 +74,13 @@ static struct config_item g_config_table[] =
// --- Main program ------------------------------------------------------------
+// HTTP/S and WS/S require significantly different handling. While for HTTP we
+// can just use the cURL easy interface, with WebSockets it gets a bit more
+// complicated and we implement it all by ourselves.
+//
+// Luckily on a higher level the application doesn't need to bother itself with
+// the details and the backend API can be very simple..
+
struct app_context;
struct backend_iface
@@ -108,18 +115,32 @@ enum ws_handler_state
struct ws_context
{
+ // Configuration:
+
char *endpoint; ///< Endpoint URL
struct http_parser_url url; ///< Parsed URL
+ struct str_vector extra_headers; ///< Extra headers for the handshake
- enum ws_handler_state state; ///< State
- char *key; ///< Key for the current handshake
- struct str *response_buffer; ///< Buffer for the response
+ // Events:
+
+ bool waiting_for_event; ///< Running a separate loop to wait?
+ struct error *e; ///< Error while waiting for event
+
+ ev_timer timeout_watcher; ///< Connection timeout watcher
+ struct str *response_buffer; ///< Buffer for the incoming messages
+
+ // The TCP transport:
int server_fd; ///< Socket FD of the server
ev_io read_watcher; ///< Server FD read watcher
SSL_CTX *ssl_ctx; ///< SSL context
SSL *ssl; ///< SSL connection
+ // WebSockets protocol handling:
+
+ enum ws_handler_state state; ///< State
+ char *key; ///< Key for the current handshake
+
http_parser hp; ///< HTTP parser
bool parsing_header_value; ///< Parsing header value or field?
struct str field; ///< Field part buffer
@@ -131,14 +152,15 @@ struct ws_context
enum ws_opcode message_opcode; ///< Opcode for the current message
struct str message_data; ///< Concatenated message data
-
- struct str_vector extra_headers; ///< Extra headers for the handshake
};
static void
ws_context_init (struct ws_context *self)
{
memset (self, 0, sizeof *self);
+ ev_timer_init (&self->timeout_watcher, NULL, 0, 0);
+ self->server_fd = -1;
+ ev_io_init (&self->read_watcher, NULL, 0, 0);
http_parser_init (&self->hp, HTTP_RESPONSE);
str_init (&self->field);
str_init (&self->value);
@@ -755,14 +777,15 @@ backend_ws_on_data (struct app_context *ctx, const void *data, size_t len)
struct error *e = NULL;
if (!backend_ws_finish_handshake (ctx, &e))
{
- print_debug ("WS handshake failed: %s", e->message);
+ print_error ("WS handshake failed: %s", e->message);
error_free (e);
return false;
}
+ // Finished the handshake, return to caller
+ // (we run a separate loop to wait for the handshake to finish)
self->state = WS_HANDLER_OPEN;
-
- // TODO: set the event loop to quit?
+ ev_unloop (EV_DEFAULT_ EVUNLOOP_ONE);
if ((len -= n_parsed))
return ws_parser_push (&self->parser,
@@ -775,9 +798,9 @@ backend_ws_on_data (struct app_context *ctx, const void *data, size_t len)
if (n_parsed != len || err != HPE_OK)
{
if (err == HPE_CB_headers_complete)
- print_debug ("WS handshake failed: %s", "missing `Upgrade' field");
+ print_error ("WS handshake failed: %s", "missing `Upgrade' field");
else
- print_debug ("WS handshake failed: %s",
+ print_error ("WS handshake failed: %s",
http_errno_description (err));
return false;
}
@@ -785,6 +808,38 @@ backend_ws_on_data (struct app_context *ctx, const void *data, size_t len)
}
static void
+backend_ws_close_connection (struct app_context *ctx)
+{
+ struct ws_context *self = &ctx->ws;
+ if (self->server_fd == -1)
+ return;
+
+ ev_io_stop (EV_DEFAULT_ &self->read_watcher);
+
+ if (self->ssl)
+ {
+ (void) SSL_shutdown (self->ssl);
+ SSL_free (self->ssl);
+ self->ssl = NULL;
+ }
+
+ xclose (self->server_fd);
+ self->server_fd = -1;
+
+ self->state = WS_HANDLER_CLOSED;
+
+ // That would have no way of succeeding
+ // XXX: what if we're waiting for the close?
+ if (self->waiting_for_event)
+ {
+ if (!self->e)
+ error_set (&self->e, "unexpected connection close");
+
+ ev_unloop (EV_DEFAULT_ EVUNLOOP_ONE);
+ }
+}
+
+static void
backend_ws_on_fd_ready (EV_P_ ev_io *handle, int revents)
{
(void) loop;
@@ -793,44 +848,46 @@ backend_ws_on_fd_ready (EV_P_ ev_io *handle, int revents)
struct app_context *ctx = handle->data;
struct ws_context *self = &ctx->ws;
- (void) set_blocking (self->server_fd, false);
-
enum ws_read_result (*fill_buffer)(struct app_context *, void *, size_t *)
= self->ssl
? backend_ws_fill_read_buffer_tls
: backend_ws_fill_read_buffer;
- bool disconnected = false;
+ bool close_connection = false;
uint8_t buf[8192];
while (true)
{
+ // Try to read some data in a non-blocking manner
size_t n_read = sizeof buf;
- switch (fill_buffer (ctx, buf, &n_read))
+ (void) set_blocking (self->server_fd, false);
+ enum ws_read_result result = fill_buffer (ctx, buf, &n_read);
+ (void) set_blocking (self->server_fd, true);
+
+ switch (result)
{
case WS_READ_AGAIN:
goto end;
case WS_READ_ERROR:
print_error ("reading from the server failed");
- disconnected = true;
+ close_connection = true;
goto end;
case WS_READ_EOF:
print_status ("the server closed the connection");
- disconnected = true;
+ close_connection = true;
goto end;
case WS_READ_OK:
- // XXX: this is a bit ugly
- (void) set_blocking (self->server_fd, true);
- // TODO: use the return value
- backend_ws_on_data (ctx, buf, n_read);
- (void) set_blocking (self->server_fd, false);
- break;
+ if (backend_ws_on_data (ctx, buf, n_read))
+ break;
+
+ // XXX: maybe we should wait until we receive an EOF
+ close_connection = true;
+ goto end;
}
}
end:
- (void) set_blocking (self->server_fd, true);
- if (disconnected)
- ; // TODO
+ if (close_connection)
+ backend_ws_close_connection (ctx);
}
static bool
@@ -855,8 +912,6 @@ backend_ws_write (struct app_context *ctx, const void *data, size_t len)
print_debug ("%s: %s: %s", __func__, "write", strerror (errno));
result = false;
}
-
- // TODO: destroy the connection on failure?
return result;
}
@@ -1012,7 +1067,7 @@ backend_ws_send_message (struct app_context *ctx,
return result;
}
-static void
+static bool
backend_ws_send_control (struct app_context *ctx,
enum ws_opcode opcode, const void *data, size_t len)
{
@@ -1023,22 +1078,22 @@ backend_ws_send_control (struct app_context *ctx,
len = WS_MAX_CONTROL_PAYLOAD_LEN;
}
- backend_ws_send_control (ctx, opcode, data, len);
+ return backend_ws_send_message (ctx, opcode, data, len);
}
-static void
+static bool
backend_ws_fail (struct app_context *ctx, enum ws_status reason)
{
+ struct ws_context *self = &ctx->ws;
+
uint8_t payload[2] = { reason << 8, reason };
- backend_ws_send_control (ctx, WS_OPCODE_CLOSE, payload, sizeof payload);
-
- // TODO: set the close timer, ignore all further incoming input (either set
- // some flag for the case that we're in the middle of backend_ws_push(),
- // and/or add a mechanism to stop the caller from polling the socket for
- // reads).
- // TODO: set the state to FAILED (not CLOSED as that means the TCP
- // connection is closed) and wait until all is sent?
- // TODO: make sure we don't send pings after the close
+ (void) backend_ws_send_control (ctx, WS_OPCODE_CLOSE,
+ payload, sizeof payload);
+
+ // The caller should immediately proceed to close the TCP connection,
+ // e.g. by returning false from a handler
+ self->state = WS_HANDLER_CLOSING;
+ return false;
}
static bool
@@ -1057,37 +1112,66 @@ backend_ws_on_frame_header (void *user_data, const struct ws_parser *parser)
|| (!ws_is_control_frame (parser->opcode) &&
(self->expecting_continuation && parser->opcode != WS_OPCODE_CONT))
|| parser->payload_len >= 0x8000000000000000ULL)
- backend_ws_fail (ctx, WS_STATUS_PROTOCOL_ERROR);
+ return backend_ws_fail (ctx, WS_STATUS_PROTOCOL_ERROR);
else if (parser->payload_len > BACKEND_WS_MAX_PAYLOAD_LEN)
- backend_ws_fail (ctx, WS_STATUS_MESSAGE_TOO_BIG);
- else
- return true;
- return false;
+ return backend_ws_fail (ctx, WS_STATUS_MESSAGE_TOO_BIG);
+ return true;
+}
+
+static bool
+backend_ws_finish_closing_handshake
+ (struct app_context *ctx, const struct ws_parser *parser)
+{
+ struct str reason;
+ str_init (&reason);
+
+ if (parser->payload_len >= 2)
+ {
+ struct msg_unpacker unpacker;
+ msg_unpacker_init (&unpacker, parser->input.str, parser->payload_len);
+
+ uint16_t status_code;
+ msg_unpacker_u16 (&unpacker, &status_code);
+ print_debug ("close status code: %d", status_code);
+
+ str_append_data (&reason,
+ parser->input.str + 2, parser->payload_len - 2);
+ }
+
+ char *s = iconv_xstrdup (ctx->term_from_utf8,
+ reason.str, reason.len, NULL);
+ print_status ("server closed the connection (%s)", s);
+ str_free (&reason);
+ free (s);
+
+ return backend_ws_send_control (ctx, WS_OPCODE_CLOSE,
+ parser->input.str, parser->payload_len);
}
static bool
backend_ws_on_control_frame
(struct app_context *ctx, const struct ws_parser *parser)
{
+ struct ws_context *self = &ctx->ws;
switch (parser->opcode)
{
case WS_OPCODE_CLOSE:
- // TODO: confirm the close
- // TODO: change the state to CLOSING
- // TODO: call "on_close"
- // NOTE: the reason is an empty string if omitted
- break;
+ // We've received an unsolicited server close
+ if (self->state != WS_HANDLER_CLOSING)
+ (void) backend_ws_finish_closing_handshake (ctx, parser);
+
+ return false;
case WS_OPCODE_PING:
- backend_ws_send_control (ctx, WS_OPCODE_PONG,
- parser->input.str, parser->payload_len);
+ if (!backend_ws_send_control (ctx, WS_OPCODE_PONG,
+ parser->input.str, parser->payload_len))
+ return false;
break;
case WS_OPCODE_PONG:
// Not sending any pings but w/e
break;
default:
// Unknown control frame
- backend_ws_fail (ctx, WS_STATUS_PROTOCOL_ERROR);
- return false;
+ return backend_ws_fail (ctx, WS_STATUS_PROTOCOL_ERROR);
}
return true;
}
@@ -1099,19 +1183,16 @@ backend_ws_on_message (struct app_context *ctx,
struct ws_context *self = &ctx->ws;
if (type != WS_OPCODE_TEXT)
- {
- backend_ws_fail (ctx, WS_STATUS_UNSUPPORTED_DATA);
- return false;
- }
+ return backend_ws_fail (ctx, WS_STATUS_UNSUPPORTED_DATA);
- if (!self->response_buffer)
+ if (!self->waiting_for_event || !self->response_buffer)
{
- // TODO: warn about unexpected messages
+ print_warning ("unexpected message received");
return true;
}
str_append_data (self->response_buffer, data, len);
- // TODO: exit the event loop
+ ev_unloop (EV_DEFAULT_ EVUNLOOP_ONE);
return true;
}
@@ -1126,10 +1207,7 @@ backend_ws_on_frame (void *user_data, const struct ws_parser *parser)
// TODO: do this rather in "on_frame_header"
if (self->message_data.len + parser->payload_len
> BACKEND_WS_MAX_PAYLOAD_LEN)
- {
- backend_ws_fail (ctx, WS_STATUS_MESSAGE_TOO_BIG);
- return false;
- }
+ return backend_ws_fail (ctx, WS_STATUS_MESSAGE_TOO_BIG);
if (!self->expecting_continuation)
self->message_opcode = parser->opcode;
@@ -1143,10 +1221,7 @@ backend_ws_on_frame (void *user_data, const struct ws_parser *parser)
if (self->message_opcode == WS_OPCODE_TEXT
&& !utf8_validate (self->parser.input.str, self->parser.input.len))
- {
- backend_ws_fail (ctx, WS_STATUS_INVALID_PAYLOAD_DATA);
- return false;
- }
+ return backend_ws_fail (ctx, WS_STATUS_INVALID_PAYLOAD_DATA);
bool result = backend_ws_on_message (ctx, self->message_opcode,
self->message_data.str, self->message_data.len);
@@ -1154,6 +1229,20 @@ backend_ws_on_frame (void *user_data, const struct ws_parser *parser)
return result;
}
+static void
+backend_ws_on_connection_timeout (EV_P_ ev_io *handle, int revents)
+{
+ (void) loop;
+ (void) revents;
+
+ struct app_context *ctx = handle->data;
+ struct ws_context *self = &ctx->ws;
+
+ hard_assert (self->waiting_for_event);
+ error_set (&self->e, "connection timeout");
+ backend_ws_close_connection (ctx);
+}
+
static bool
backend_ws_connect (struct app_context *ctx, struct error **e)
{
@@ -1223,7 +1312,7 @@ backend_ws_connect (struct app_context *ctx, struct error **e)
http_parser_init (&self->hp, HTTP_RESPONSE);
str_reset (&self->field);
str_reset (&self->value);
- // TODO: write a function to free self->headers and call it here
+ str_map_clear (&self->headers);
ws_parser_free (&self->parser);
ws_parser_init (&self->parser);
self->parser.on_frame_header = backend_ws_on_frame_header;
@@ -1235,10 +1324,28 @@ backend_ws_connect (struct app_context *ctx, struct error **e)
self->read_watcher.data = ctx;
ev_io_start (EV_DEFAULT_ &self->read_watcher);
- // TODO: set a timeout timer
- // TODO: run an event loop to process the handshake response
+ // XXX: we should do everything non-blocking and include establishing
+ // the TCP connection in the timeout, but that requires a rewrite.
+ // As it is, this isn't really too useful.
+ ev_timer_init (&self->timeout_watcher,
+ backend_ws_on_connection_timeout, 30, 0);
+
+ // Run an event loop to process the handshake
+ ev_timer_start (EV_DEFAULT_ &self->timeout_watcher);
+ self->waiting_for_event = true;
+
+ ev_loop (EV_DEFAULT_ 0);
+
+ self->waiting_for_event = false;
+ ev_timer_stop (EV_DEFAULT_ &self->timeout_watcher);
- result = true;
+ if (self->e)
+ {
+ error_propagate (e, self->e);
+ self->e = NULL;
+ }
+ else
+ result = true;
fail_2:
if (!result)
@@ -1269,16 +1376,28 @@ backend_ws_make_call (struct app_context *ctx,
if (backend_ws_send_message (ctx,
WS_OPCODE_TEXT, request, strlen (request)))
break;
- print_status ("connection failed");
+ print_status ("connection failed, reconnecting");
if (!backend_ws_connect (ctx, e))
return false;
}
if (expect_content)
{
+ // Run an event loop to retrieve the response
self->response_buffer = buf;
- // TODO: run an event loop to retrieve the answer into "buf"
+ self->waiting_for_event = true;
+
+ ev_loop (EV_DEFAULT_ 0);
+
+ self->waiting_for_event = false;
self->response_buffer = NULL;
+
+ if (self->e)
+ {
+ error_propagate (e, self->e);
+ self->e = NULL;
+ return false;
+ }
}
return true;
}
@@ -1286,7 +1405,26 @@ backend_ws_make_call (struct app_context *ctx,
static void
backend_ws_destroy (struct app_context *ctx)
{
- // TODO
+ struct ws_context *self = &ctx->ws;
+
+ // TODO: maybe attempt a graceful shutdown, but for that there should
+ // probably be another backend method that runs an event loop
+ if (self->server_fd != -1)
+ backend_ws_close_connection (ctx);
+
+ free (self->endpoint);
+ str_vector_free (&self->extra_headers);
+ if (self->e)
+ error_free (self->e);
+ ev_timer_stop (EV_DEFAULT_ &self->timeout_watcher);
+ if (self->ssl_ctx)
+ SSL_CTX_free (self->ssl_ctx);
+ free (self->key);
+ str_free (&self->field);
+ str_free (&self->value);
+ str_map_free (&self->headers);
+ ws_parser_free (&self->parser);
+ str_free (&self->message_data);
}
static struct backend_iface g_backend_ws =