1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
|
package main
import (
"github.com/BurntSushi/xgb"
"github.com/BurntSushi/xgb/xproto"
"log"
"math/rand"
)
func main() {
X, err := xgb.NewConn()
if err != nil {
log.Fatalln(err)
}
setup := xproto.Setup(X)
screen := setup.DefaultScreen(X)
var visual xproto.Visualid
var depth byte
for _, i := range screen.AllowedDepths {
if i.Depth == 32 {
// TODO: Could/should check other parameters.
for _, v := range i.Visuals {
if v.Class == xproto.VisualClassTrueColor {
visual = v.VisualId
depth = i.Depth
break
}
}
}
}
if visual == 0 {
log.Fatalln("cannot find an RGBA TrueColor visual")
}
mid, err := xproto.NewColormapId(X)
if err != nil {
log.Fatalln(err)
}
_ = xproto.CreateColormap(
X, xproto.ColormapAllocNone, mid, screen.Root, visual)
wid, err := xproto.NewWindowId(X)
if err != nil {
log.Fatalln(err)
}
// Border pixel and colormap are required when depth differs from parent.
_ = xproto.CreateWindow(X, depth, wid, screen.Root,
0, 0, 500, 500, 0, xproto.WindowClassInputOutput,
visual, xproto.CwBorderPixel|xproto.CwColormap,
[]uint32{0, uint32(mid)})
// This could be included in CreateWindow parameters.
_ = xproto.ChangeWindowAttributes(X, wid,
xproto.CwBackPixel|xproto.CwEventMask, []uint32{0x80808080,
xproto.EventMaskStructureNotify | xproto.EventMaskKeyPress |
xproto.EventMaskExposure})
title := "Gradient"
_ = xproto.ChangeProperty(X, xproto.PropModeReplace, wid, xproto.AtomWmName,
xproto.AtomString, 8, uint32(len(title)), []byte(title))
_ = xproto.MapWindow(X, wid)
cid, err := xproto.NewGcontextId(X)
if err != nil {
log.Fatalln(err)
}
_ = xproto.CreateGC(X, cid, xproto.Drawable(wid),
xproto.GcGraphicsExposures, []uint32{0})
var w, h uint16
var start, end uint32 = 0xabcdef, 0x32ab54
gradient := func() {
ra, ga, ba := (start>>16)&0xff, (start>>8)&0xff, start&0xff
rb, gb, bb := (end>>16)&0xff, (end>>8)&0xff, end&0xff
var low, high uint16 = 50, h - 50
if high > h {
return
}
for y := low; y < high; y++ {
ratio := float64(y-low) / (float64(high) - float64(low))
iratio := 1 - ratio
rR := uint32(ratio*float64(ra)+iratio*float64(rb)) & 0xff
gG := uint32(ratio*float64(ga)+iratio*float64(gb)) & 0xff
bB := uint32(ratio*float64(ba)+iratio*float64(bb)) & 0xff
_ = xproto.ChangeGC(X, cid, xproto.GcForeground,
[]uint32{0xff000000 | rR<<16 | gG<<8 | bB})
_ = xproto.PolyLine(X, xproto.CoordModeOrigin, xproto.Drawable(wid),
cid, []xproto.Point{
{X: 50, Y: int16(y)},
{X: int16(w - 50), Y: int16(y)},
})
}
}
for {
ev, xerr := X.WaitForEvent()
if xerr != nil {
log.Printf("Error: %s\n", xerr)
return
}
if ev == nil {
return
}
log.Printf("Event: %s\n", ev)
switch e := ev.(type) {
case xproto.UnmapNotifyEvent:
return
case xproto.ConfigureNotifyEvent:
w, h = e.Width, e.Height
case xproto.KeyPressEvent:
start = rand.Uint32() & 0xffffff
end = rand.Uint32() & 0xffffff
gradient()
case xproto.ExposeEvent:
gradient()
}
}
}
|