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package xgb
import (
"fmt"
"strings"
)
// getExtensionOpcode retrieves the extension opcode from the extensions map.
// If one doesn't exist, just return 0. An X error will likely result.
func (c *Conn) getExtensionOpcode(name string) byte {
return c.extensions[name]
}
func (c *Conn) bytesPadding(buf []byte) []byte {
return append(buf, make([]byte, pad(len(buf))-len(buf))...)
}
func (c *Conn) bytesString(str string) []byte {
return c.bytesPadding([]byte(str))
}
// stringsJoin is an alias to strings.Join. It allows us to avoid having to
// import 'strings' in each of the generated Go files.
func stringsJoin(ss []string, sep string) string {
return strings.Join(ss, sep)
}
// sprintf is so we don't need to import 'fmt' in the generated Go files.
func sprintf(format string, v ...interface{}) string {
return fmt.Sprintf(format, v...)
}
// Pad a length to align on 4 bytes.
func pad(n int) int { return (n + 3) & ^3 }
func Put16(buf []byte, v uint16) {
buf[0] = byte(v)
buf[1] = byte(v >> 8)
}
func Put32(buf []byte, v uint32) {
buf[0] = byte(v)
buf[1] = byte(v >> 8)
buf[2] = byte(v >> 16)
buf[3] = byte(v >> 24)
}
func Put64(buf []byte, v uint64) {
buf[0] = byte(v)
buf[1] = byte(v >> 8)
buf[2] = byte(v >> 16)
buf[3] = byte(v >> 24)
buf[4] = byte(v >> 32)
buf[5] = byte(v >> 40)
buf[6] = byte(v >> 48)
buf[7] = byte(v >> 56)
}
func Get16(buf []byte) uint16 {
v := uint16(buf[0])
v |= uint16(buf[1]) << 8
return v
}
func Get32(buf []byte) uint32 {
v := uint32(buf[0])
v |= uint32(buf[1]) << 8
v |= uint32(buf[2]) << 16
v |= uint32(buf[3]) << 24
return v
}
func Get64(buf []byte) uint64 {
v := uint64(buf[0])
v |= uint64(buf[1]) << 8
v |= uint64(buf[2]) << 16
v |= uint64(buf[3]) << 24
v |= uint64(buf[4]) << 32
v |= uint64(buf[5]) << 40
v |= uint64(buf[6]) << 48
v |= uint64(buf[7]) << 56
return v
}
// Voodoo to count the number of bits set in a value list mask.
func popCount(mask0 int) int {
mask := uint32(mask0)
n := 0
for i := uint32(0); i < 32; i++ {
if mask&(1<<i) != 0 {
n++
}
}
return n
}
// DefaultScreen returns the Screen info for the default screen, which is
// 0 or the one given in the display argument to Dial.
func (c *Conn) DefaultScreen() *ScreenInfo { return &c.Setup.Roots[c.defaultScreen] }
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