package main import ( "github.com/BurntSushi/xgb" //"github.com/BurntSushi/xgb/xkb" "github.com/BurntSushi/xgb/xproto" "log" ) func main() { X, err := xgb.NewConn() if err != nil { log.Fatalln(err) } /* // Use the extension if available, makes better use of state bits. if err := xkb.Init(X); err == nil { if _, err := xkb.UseExtension(X, 1, 0).Reply(); err != nil { log.Fatalln(err) } } */ setup := xproto.Setup(X) screen := setup.DefaultScreen(X) visual, depth := screen.RootVisual, screen.RootDepth // TODO: We should check that we find it, though we don't /need/ alpha here, // it's just a minor improvement--affects the backpixel value. for _, i := range screen.AllowedDepths { for _, v := range i.Visuals { // TODO: Could/should check other parameters. if i.Depth == 32 && v.Class == xproto.VisualClassTrueColor { visual, depth = v.VisualId, i.Depth break } } } mid, err := xproto.NewColormapId(X) if err != nil { log.Fatalln(err) } _ = xproto.CreateColormap( X, xproto.ColormapAllocNone, mid, screen.Root, visual) wid, err := xproto.NewWindowId(X) if err != nil { log.Fatalln(err) } // Border pixel and colormap are required when depth differs from parent. _ = xproto.CreateWindow(X, depth, wid, screen.Root, 0, 0, 500, 500, 0, xproto.WindowClassInputOutput, visual, xproto.CwBackPixel|xproto.CwBorderPixel|xproto.CwEventMask| xproto.CwColormap, []uint32{0x80808080, 0, xproto.EventMaskStructureNotify | xproto.EventMaskKeyPress | /* KeymapNotify */ xproto.EventMaskKeymapState, uint32(mid)}) title := []byte("Keys") _ = xproto.ChangeProperty(X, xproto.PropModeReplace, wid, xproto.AtomWmName, xproto.AtomString, 8, uint32(len(title)), title) _ = xproto.MapWindow(X, wid) mapping, err := xproto.GetKeyboardMapping(X, setup.MinKeycode, byte(setup.MaxKeycode-setup.MinKeycode+1)).Reply() if err != nil { log.Fatalln(err) } // The order is "Shift, Lock, Control, Mod1, Mod2, Mod3, Mod4, and Mod5." mm, err := xproto.GetModifierMapping(X).Reply() if err != nil { log.Fatalln(err) } // XXX: This seems pointless, the key will just end up switching groups // instead of levels without full XKB handling. Though perhaps it might // at least work as intended when there's only one XKB group. const MODE_SWITCH = 0xff7e var modeSwitchMask uint16 for mod := 0; mod < 8; mod++ { perMod := int(mm.KeycodesPerModifier) for _, kc := range mm.Keycodes[mod*perMod : (mod+1)*perMod] { if kc == 0 { continue } perKc := int(mapping.KeysymsPerKeycode) k := int(kc - setup.MinKeycode) for _, ks := range mapping.Keysyms[k*perKc : (k+1)*perKc] { if ks == MODE_SWITCH { modeSwitchMask |= 1 << uint(mod) } } } } for { ev, xerr := X.WaitForEvent() if xerr != nil { log.Printf("Error: %s\n", xerr) return } if ev == nil { return } log.Printf("Event: %s\n", ev) switch e := ev.(type) { case xproto.UnmapNotifyEvent: return case xproto.KeymapNotifyEvent: // e.Keys is a 32 * 8 large bitmap indicating which keys are // currently pressed down. This is sent "after every EnterNotify // and FocusIn" but it also seems to fire when the keyboard layout // changes. aixterm manual even speaks of that explicitly. // // But since changing the effective group involves no changes to // the compatibility mapping, there's nothing for us to do. case xproto.MappingNotifyEvent: // e.FirstKeyCode .. e.Count changes have happened but rereading // everything is the simpler thing to do. mapping, err = xproto.GetKeyboardMapping(X, setup.MinKeycode, byte(setup.MaxKeycode-setup.MinKeycode+1)).Reply() if err != nil { log.Fatalln(err) } // TODO: We should also repeat the search for MODE SWITCH. case xproto.KeyPressEvent: step := int(mapping.KeysymsPerKeycode) from := int(e.Detail-setup.MinKeycode) * step ks := mapping.Keysyms[from : from+step] // Strip trailing NoSymbol entries. for len(ks) > 0 && ks[len(ks)-1] == 0 { ks = ks[:len(ks)-1] } // Expand back to at least 4. switch { case len(ks) == 1: ks = append(ks, 0, ks[0], 0) case len(ks) == 2: ks = append(ks, ks[0], ks[1]) case len(ks) == 3: ks = append(ks, 0) } // Other silly expansion rules, only applied to basic ASCII. if ks[1] == 0 { ks[1] = ks[0] if ks[0] >= 'A' && ks[0] <= 'Z' || ks[0] >= 'a' && ks[0] <= 'z' { ks[0] = ks[0] | 32 ks[1] = ks[0] &^ 32 } } if ks[3] == 0 { ks[3] = ks[2] if ks[2] >= 'A' && ks[2] <= 'Z' || ks[2] >= 'a' && ks[2] <= 'z' { ks[2] = ks[2] | 32 ks[3] = ks[2] &^ 32 } } // We only have enough information to switch between two groups. offset := 0 if e.State&modeSwitchMask != 0 { offset += 2 } var result xproto.Keysym shift := e.State&xproto.ModMaskShift != 0 lock := e.State&xproto.ModMaskLock != 0 switch { case !shift && !lock: result = ks[offset+0] case !shift && lock: if ks[offset+0] >= 'a' && ks[offset+0] <= 'z' { result = ks[offset+1] } else { result = ks[offset+0] } case shift && lock: if ks[offset+1] >= 'a' && ks[offset+1] <= 'z' { result = ks[offset+1] &^ 32 } else { result = ks[offset+1] } case shift: result = ks[offset+1] } if result <= 0xff { log.Printf("%c (Latin-1)\n", rune(result)) } else { log.Println(result) } } } }