From d4eb9cde393066b97d91cab9f83b4430685178df Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?P=C5=99emysl=20Eric=20Janouch?= <p@janouch.name>
Date: Wed, 12 Aug 2020 01:51:56 +0200
Subject: Update README.adoc

---
 README.adoc | 11 +++++++----
 1 file changed, 7 insertions(+), 4 deletions(-)

(limited to 'README.adoc')

diff --git a/README.adoc b/README.adoc
index f5fab4c..62a7aac 100644
--- a/README.adoc
+++ b/README.adoc
@@ -69,6 +69,9 @@ logo, she could have a simple "h" or "hvn" for a cutie mark <2>.
       / / / /        |   | |   | \  / |    |   |
      /_/ /_/         |   |  \_/|  \/   \_/ |   |
 
+An anime-style character would also make me happy but that's ever harder to draw
+for me.
+
 I'm not sure where I took this "h" letter styling from, it seems too familiar.
 The above illustrations also show how awful it looks when a logo is just
 a stylized version of the first letter of a name when you put the two next to
@@ -99,12 +102,12 @@ libstd.so is a beautiful 30 megabytes (compared to libc.a: 4.9M).
 
 GUI
 ~~~
-Probably build on top of X11/Xlib or xgb<1>.  Wayland can wait until it
+Probably build on top of X11/Xlib or xgb.  Wayland can wait until it
 stabilizes--it should not be a major issue switching the backends.
-Vector graphics can be handled by draw2d<2>.
+Vector graphics can be handled by draw2d.
 
-<1> https://rosettacode.org/wiki/Window_creation/X11#Go
-<2> https://github.com/llgcode/draw2d
+ - https://rosettacode.org/wiki/Window_creation/X11#Go
+ - https://github.com/llgcode/draw2d
 
 The c2 wiki unsurprisingly has a lot of material around the design and
 realisation of GUIs, which might be useful.
-- 
cgit v1.2.3

