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-rw-r--r--prototypes/xgb-xrender.go397
1 files changed, 397 insertions, 0 deletions
diff --git a/prototypes/xgb-xrender.go b/prototypes/xgb-xrender.go
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+package main
+
+// We could also easily use x/image/font/basicfont to load some glyphs into X,
+// relying on the fact that it is a vertical array of A8 masks. Though it only
+// supports ASCII and has but one size. Best just make a custom BDF loader,
+// those fonts have larger coverages and we would be in control. Though again,
+// they don't seem to be capable of antialiasing.
+
+import (
+ "fmt"
+ "github.com/BurntSushi/xgb"
+ "github.com/BurntSushi/xgb/render"
+ "github.com/BurntSushi/xgb/xproto"
+ // golang.org/x/image/font/opentype cannot render yet but the API is
+ // more or less the same.
+ "github.com/golang/freetype"
+ "github.com/golang/freetype/truetype"
+ "golang.org/x/image/font"
+ "golang.org/x/image/font/gofont/goregular"
+ "golang.org/x/image/math/fixed"
+ "image"
+ "image/draw"
+ "log"
+ "math/rand"
+)
+
+func F64ToFixed(f float64) render.Fixed { return render.Fixed(f * 65536) }
+func FixedToF64(f render.Fixed) float64 { return float64(f) / 65536 }
+
+func glyphListBytes(buf []byte, runes []rune, size int) int {
+ b := 0
+ for _, r := range runes {
+ switch size {
+ default:
+ buf[b] = byte(r)
+ b += 1
+ case 2:
+ xgb.Put16(buf[b:], uint16(r))
+ b += 2
+ case 4:
+ xgb.Put32(buf[b:], uint32(r))
+ b += 4
+ }
+ }
+ return xgb.Pad(b)
+}
+
+// When the len is 255, a GLYPHABLE follows, otherwise a list of CARD8/16/32.
+func glyphEltHeaderBytes(buf []byte, len byte, deltaX, deltaY int16) int {
+ b := 0
+ buf[b] = len
+ b += 4
+ xgb.Put16(buf[b:], uint16(deltaX))
+ b += 2
+ xgb.Put16(buf[b:], uint16(deltaY))
+ b += 2
+ return xgb.Pad(b)
+}
+
+type xgbCookie interface{ Check() error }
+
+// TODO: We actually need a higher-level function that also keeps track of
+// and loads glyphs into the X server.
+// TODO: We also need a way to use kerning tables with this, inserting/removing
+// advance pixels between neighboring characters.
+
+// compositeString makes an appropriate render.CompositeGlyphs request,
+// assuming that glyphs equal Unicode codepoints.
+func compositeString(c *xgb.Conn, op byte, src, dst render.Picture,
+ maskFormat render.Pictformat, glyphset render.Glyphset, srcX, srcY int16,
+ destX, destY int16, text string) xgbCookie {
+ runes := []rune(text)
+
+ var highest rune
+ for _, r := range runes {
+ if r > highest {
+ highest = r
+ }
+ }
+
+ size := 1
+ switch {
+ case highest > 1<<16:
+ size = 4
+ case highest > 1<<8:
+ size = 2
+ }
+
+ // They gave up on the XCB protocol API and we need to serialize explicitly.
+
+ // To spare us from caring about the padding, use the largest number lesser
+ // than 255 that is divisible by 4 (for size 2 and 4 the requirements are
+ // less strict but this works in the general case).
+ const maxPerChunk = 252
+
+ buf := make([]byte, (len(runes)+maxPerChunk-1)/maxPerChunk*8+len(runes)*size)
+ b := 0
+
+ for len(runes) > maxPerChunk {
+ b += glyphEltHeaderBytes(buf[b:], maxPerChunk, 0, 0)
+ b += glyphListBytes(buf[b:], runes[:maxPerChunk], size)
+ runes = runes[maxPerChunk:]
+ }
+ if len(runes) > 0 {
+ b += glyphEltHeaderBytes(buf[b:], byte(len(runes)), destX, destY)
+ b += glyphListBytes(buf[b:], runes, size)
+ }
+
+ switch size {
+ default:
+ return render.CompositeGlyphs8(c, op, src, dst, maskFormat, glyphset,
+ srcX, srcY, buf)
+ case 2:
+ return render.CompositeGlyphs16(c, op, src, dst, maskFormat, glyphset,
+ srcX, srcY, buf)
+ case 4:
+ return render.CompositeGlyphs32(c, op, src, dst, maskFormat, glyphset,
+ srcX, srcY, buf)
+ }
+}
+
+func main() {
+ X, err := xgb.NewConn()
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ if err := render.Init(X); err != nil {
+ log.Fatalln(err)
+ }
+
+ setup := xproto.Setup(X)
+ screen := setup.DefaultScreen(X)
+
+ var visual xproto.Visualid
+ var depth byte
+ for _, i := range screen.AllowedDepths {
+ if i.Depth == 32 {
+ // TODO: Could/should check other parameters.
+ for _, v := range i.Visuals {
+ if v.Class == xproto.VisualClassTrueColor {
+ visual = v.VisualId
+ depth = i.Depth
+ break
+ }
+ }
+ }
+ }
+ if visual == 0 {
+ log.Fatalln("cannot find an RGBA TrueColor visual")
+ }
+
+ mid, err := xproto.NewColormapId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ _ = xproto.CreateColormap(
+ X, xproto.ColormapAllocNone, mid, screen.Root, visual)
+
+ wid, err := xproto.NewWindowId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ // Border pixel and colormap are required when depth differs from parent.
+ _ = xproto.CreateWindow(X, depth, wid, screen.Root,
+ 0, 0, 500, 500, 0, xproto.WindowClassInputOutput,
+ visual, xproto.CwBorderPixel|xproto.CwColormap,
+ []uint32{0, uint32(mid)})
+
+ // This could be included in CreateWindow parameters.
+ _ = xproto.ChangeWindowAttributes(X, wid,
+ xproto.CwBackPixel|xproto.CwEventMask, []uint32{0x80808080,
+ xproto.EventMaskStructureNotify | xproto.EventMaskKeyPress |
+ xproto.EventMaskExposure})
+
+ title := []byte("Gradient")
+ _ = xproto.ChangeProperty(X, xproto.PropModeReplace, wid, xproto.AtomWmName,
+ xproto.AtomString, 8, uint32(len(title)), title)
+
+ _ = xproto.MapWindow(X, wid)
+
+ /*
+ rfilters, err := render.QueryFilters(X, xproto.Drawable(wid)).Reply()
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ filters := []string{}
+ for _, f := range rfilters.Filters {
+ filters = append(filters, f.Name)
+ }
+
+ log.Printf("filters: %v\n", filters)
+ */
+
+ pformats, err := render.QueryPictFormats(X).Reply()
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ /*
+ for _, pf := range pformats.Formats {
+ log.Printf("format %2d: depth %2d, RGBA %3x %3x %3x %3x\n",
+ pf.Id, pf.Depth,
+ pf.Direct.RedMask, pf.Direct.GreenMask, pf.Direct.BlueMask,
+ pf.Direct.AlphaMask)
+ }
+ */
+
+ // Similar to XRenderFindVisualFormat.
+ // The DefaultScreen is almost certain to be zero.
+ var pformat render.Pictformat
+ for _, pd := range pformats.Screens[X.DefaultScreen].Depths {
+ // This check seems to be slightly extraneous.
+ if pd.Depth != depth {
+ continue
+ }
+ for _, pv := range pd.Visuals {
+ if pv.Visual == visual {
+ pformat = pv.Format
+ }
+ }
+ }
+
+ // ...or just scan through pformats.Formats and look for matches, which is
+ // what XRenderFindStandardFormat in Xlib does as well as exp/shiny.
+
+ f, err := freetype.ParseFont(goregular.TTF)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ // LCD subpixel rendering isn't supported. :(
+ opts := &truetype.Options{
+ Size: 10,
+ DPI: 96, // TODO: Take this from the screen or monitor.
+ Hinting: font.HintingFull,
+ }
+ face := truetype.NewFace(f, opts)
+ bounds := f.Bounds(fixed.Int26_6(opts.Size * float64(opts.DPI) *
+ (64.0 / 72.0)))
+
+ var rgbFormat render.Pictformat
+ for _, pf := range pformats.Formats {
+ // Hopefully. Might want to check byte order.
+ if pf.Depth == 32 && pf.Direct.AlphaMask != 0 {
+ rgbFormat = pf.Id
+ break
+ }
+ }
+
+ gsid, err := render.NewGlyphsetId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ // NOTE: A depth of 24 will not work, the server always rejects it.
+ // Composite alpha doesn't make sense since golang/freetype can't use it.
+ // We use RGBA here just so that lines are padded to 32 bits.
+ _ = render.CreateGlyphSet(X, gsid, rgbFormat)
+
+ // NOTE: We could do gamma post-correction in higher precision if we
+ // implemented our own clone of the image.Image implementation.
+ nrgb := image.NewRGBA(image.Rect(
+ +bounds.Min.X.Floor(),
+ -bounds.Min.Y.Floor(),
+ +bounds.Max.X.Ceil(),
+ -bounds.Max.Y.Ceil(),
+ ))
+
+ for r := rune(32); r < 128; r++ {
+ dr, mask, maskp, advance, ok := face.Glyph(
+ fixed.P(0, 0) /* subpixel destination location */, r)
+ if !ok {
+ log.Println("skip")
+ continue
+ }
+
+ for i := 0; i < len(nrgb.Pix); i++ {
+ nrgb.Pix[i] = 0
+ }
+
+ draw.Draw(nrgb, dr, mask, maskp, draw.Src)
+
+ _ = render.AddGlyphs(X, gsid, 1, []uint32{uint32(r)},
+ []render.Glyphinfo{{
+ Width: uint16(nrgb.Rect.Size().X),
+ Height: uint16(nrgb.Rect.Size().Y),
+ X: int16(-bounds.Min.X.Floor()),
+ Y: int16(+bounds.Max.Y.Ceil()),
+ XOff: int16(advance.Ceil()),
+ YOff: int16(0),
+ }}, []byte(nrgb.Pix))
+ }
+
+ pid, err := render.NewPictureId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ // Dithering is not supported. :(
+ render.CreatePicture(X, pid, xproto.Drawable(wid), pformat, 0, []uint32{})
+
+ // Reserve an ID for the gradient.
+ gid, err := render.NewPictureId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ whiteid, err := render.NewPictureId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ _ = render.CreateSolidFill(X, whiteid, render.Color{
+ Red: 0xffff,
+ Green: 0xffff,
+ Blue: 0xffff,
+ Alpha: 0xffff,
+ })
+
+ var from, to render.Color
+ var start, end uint32
+ recolor := func() {
+ start = rand.Uint32() & 0xffffff
+ from = render.Color{
+ Red: 0x101 * uint16((start>>16)&0xff),
+ Green: 0x101 * uint16((start>>8)&0xff),
+ Blue: 0x101 * uint16(start&0xff),
+ Alpha: 0xffff,
+ }
+
+ end = rand.Uint32() & 0xffffff
+ to = render.Color{
+ Red: 0x101 * uint16((end>>16)&0xff),
+ Green: 0x101 * uint16((end>>8)&0xff),
+ Blue: 0x101 * uint16(end&0xff),
+ Alpha: 0xffff,
+ }
+ }
+
+ var w, h uint16
+ gradient := func() {
+ if w < 100 || h < 100 {
+ return
+ }
+
+ // We could also use a transformation matrix for changes in size.
+ _ = render.CreateLinearGradient(X, gid,
+ render.Pointfix{F64ToFixed(0), F64ToFixed(0)},
+ render.Pointfix{F64ToFixed(0), F64ToFixed(float64(h) - 100)},
+ 2, []render.Fixed{F64ToFixed(0), F64ToFixed(1)},
+ []render.Color{from, to})
+
+ _ = render.Composite(X, render.PictOpSrc, gid, render.PictureNone, pid,
+ 0, 0, 0, 0, 50, 50, w-100, h-100)
+
+ _ = render.FreePicture(X, gid)
+
+ _ = compositeString(X, render.PictOpOver, whiteid, pid,
+ 0 /* TODO: mask Pictureformat? */, gsid, 0, 0, 100, 100,
+ fmt.Sprintf("%#06x - %#06x", start, end))
+ _ = compositeString(X, render.PictOpOver, whiteid, pid,
+ 0 /* TODO: mask Pictureformat? */, gsid, 0, 0, 100, 150,
+ "The quick brown fox jumps over the lazy dog.")
+ }
+
+ for {
+ ev, xerr := X.WaitForEvent()
+ if xerr != nil {
+ log.Printf("Error: %s\n", xerr)
+ return
+ }
+ if ev == nil {
+ return
+ }
+
+ log.Printf("Event: %s\n", ev)
+ switch e := ev.(type) {
+ case xproto.UnmapNotifyEvent:
+ return
+
+ case xproto.ConfigureNotifyEvent:
+ w, h = e.Width, e.Height
+ recolor()
+
+ case xproto.KeyPressEvent:
+ recolor()
+ gradient()
+
+ case xproto.ExposeEvent:
+ gradient()
+ }
+ }
+}