aboutsummaryrefslogtreecommitdiff
path: root/prototypes/xgb-draw.go
diff options
context:
space:
mode:
Diffstat (limited to 'prototypes/xgb-draw.go')
-rw-r--r--prototypes/xgb-draw.go329
1 files changed, 329 insertions, 0 deletions
diff --git a/prototypes/xgb-draw.go b/prototypes/xgb-draw.go
new file mode 100644
index 0000000..b893f6f
--- /dev/null
+++ b/prototypes/xgb-draw.go
@@ -0,0 +1,329 @@
+// Network-friendly drawing application based on XRender.
+//
+// TODO: Maybe keep the pixmap as large as the window.
+package main
+
+import (
+ "github.com/BurntSushi/xgb"
+ "github.com/BurntSushi/xgb/render"
+ "github.com/BurntSushi/xgb/xproto"
+ "log"
+)
+
+func F64ToFixed(f float64) render.Fixed { return render.Fixed(f * 65536) }
+func FixedToF64(f render.Fixed) float64 { return float64(f) / 65536 }
+
+func findPictureFormat(formats []render.Pictforminfo,
+ depth byte, direct render.Directformat) render.Pictformat {
+ for _, pf := range formats {
+ if pf.Depth == depth && pf.Direct == direct {
+ return pf.Id
+ }
+ }
+ return 0
+}
+
+func createNewPicture(X *xgb.Conn, depth byte, drawable xproto.Drawable,
+ width uint16, height uint16, format render.Pictformat) render.Picture {
+ pixmapid, err := xproto.NewPixmapId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+ _ = xproto.CreatePixmap(X, depth, pixmapid, drawable, width, height)
+
+ pictid, err := render.NewPictureId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+ _ = render.CreatePicture(X, pictid, xproto.Drawable(pixmapid), format,
+ 0, []uint32{})
+ return pictid
+}
+
+func main() {
+ X, err := xgb.NewConn()
+ if err != nil {
+ log.Fatalln(err)
+ }
+ if err := render.Init(X); err != nil {
+ log.Fatalln(err)
+ }
+
+ setup := xproto.Setup(X)
+ screen := setup.DefaultScreen(X)
+
+ visual, depth := screen.RootVisual, screen.RootDepth
+ if depth < 24 {
+ log.Fatalln("need more colors")
+ }
+
+ wid, err := xproto.NewWindowId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ _ = xproto.CreateWindow(X, depth, wid, screen.Root,
+ 0, 0, 500, 500, 0, xproto.WindowClassInputOutput,
+ visual, xproto.CwBackPixel|xproto.CwEventMask,
+ []uint32{0xffffffff, xproto.EventMaskButtonPress |
+ xproto.EventMaskButtonMotion | xproto.EventMaskButtonRelease |
+ xproto.EventMaskStructureNotify | xproto.EventMaskExposure})
+
+ title := []byte("Draw")
+ _ = xproto.ChangeProperty(X, xproto.PropModeReplace, wid, xproto.AtomWmName,
+ xproto.AtomString, 8, uint32(len(title)), title)
+
+ _ = xproto.MapWindow(X, wid)
+
+ pformats, err := render.QueryPictFormats(X).Reply()
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ // Find appropriate picture formats.
+ var pformat, pformatAlpha, pformatRGB render.Pictformat
+ for _, pd := range pformats.Screens[X.DefaultScreen].Depths {
+ for _, pv := range pd.Visuals {
+ if pv.Visual == visual {
+ pformat = pv.Format
+ }
+ }
+ }
+ if pformatAlpha = findPictureFormat(pformats.Formats, 8,
+ render.Directformat{
+ AlphaShift: 0,
+ AlphaMask: 0xff,
+ }); pformat == 0 {
+ log.Fatalln("required picture format not found")
+ }
+ if pformatRGB = findPictureFormat(pformats.Formats, 24,
+ render.Directformat{
+ RedShift: 16,
+ RedMask: 0xff,
+ GreenShift: 8,
+ GreenMask: 0xff,
+ BlueShift: 0,
+ BlueMask: 0xff,
+ }); pformatRGB == 0 {
+ log.Fatalln("required picture format not found")
+ }
+
+ // Picture for the window.
+ pid, err := render.NewPictureId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+ render.CreatePicture(X, pid, xproto.Drawable(wid), pformat, 0, []uint32{})
+
+ // Brush shape.
+ const brushRadius = 5
+
+ brushid, err := render.NewPictureId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+
+ cFull := render.Color{0xffff, 0xffff, 0xffff, 0xffff}
+ cTrans := render.Color{0xffff, 0xffff, 0xffff, 0}
+ _ = render.CreateRadialGradient(X, brushid,
+ render.Pointfix{F64ToFixed(brushRadius), F64ToFixed(brushRadius)},
+ render.Pointfix{F64ToFixed(brushRadius), F64ToFixed(brushRadius)},
+ F64ToFixed(0),
+ F64ToFixed(brushRadius),
+ 3, []render.Fixed{F64ToFixed(0), F64ToFixed(0.1), F64ToFixed(1)},
+ []render.Color{cFull, cFull, cTrans})
+
+ // Brush color.
+ colorid, err := render.NewPictureId(X)
+ if err != nil {
+ log.Fatalln(err)
+ }
+ _ = render.CreateSolidFill(X, colorid, render.Color{
+ Red: 0x4444,
+ Green: 0x8888,
+ Blue: 0xffff,
+ Alpha: 0xffff,
+ })
+
+ // Various pixmaps.
+ const (
+ pixWidth = 1000
+ pixHeight = 1000
+ )
+
+ canvasid := createNewPicture(X, 24,
+ xproto.Drawable(screen.Root), pixWidth, pixHeight, pformatRGB)
+ bufferid := createNewPicture(X, 24,
+ xproto.Drawable(screen.Root), pixWidth, pixHeight, pformatRGB)
+ maskid := createNewPicture(X, 8,
+ xproto.Drawable(screen.Root), pixWidth, pixHeight, pformatAlpha)
+
+ // Smoothing by way of blur, apparently a misguided idea.
+ /*
+ _ = render.SetPictureFilter(X, maskid,
+ uint16(len("convolution")), "convolution",
+ []render.Fixed{F64ToFixed(3), F64ToFixed(3),
+ F64ToFixed(0), F64ToFixed(0.15), F64ToFixed(0),
+ F64ToFixed(0.15), F64ToFixed(0.40), F64ToFixed(0.15),
+ F64ToFixed(0), F64ToFixed(0.15), F64ToFixed(0)})
+ */
+
+ // Pixmaps come uninitialized.
+ _ = render.FillRectangles(X,
+ render.PictOpSrc, canvasid, render.Color{
+ Red: 0xffff, Green: 0xffff, Blue: 0xffff, Alpha: 0xffff,
+ }, []xproto.Rectangle{{Width: pixWidth, Height: pixHeight}})
+
+ // This is the only method we can use to render brush strokes without
+ // alpha accumulation due to stamping. Though this also seems to be
+ // misguided. Keeping it here for educational purposes.
+ //
+ // ConjointOver is defined as: A = Aa * 1 + Ab * max(1-Aa/Ab,0)
+ // which basically resolves to: A = max(Aa, Ab)
+ // which equals "lighten" with one channel only.
+ //
+ // Resources:
+ // - https://www.cairographics.org/operators/
+ // - http://ssp.impulsetrain.com/porterduff.html
+ // - https://keithp.com/~keithp/talks/renderproblems/renderproblems/render-title.html
+ // - https://keithp.com/~keithp/talks/cairo2003.pdf
+ drawPointAt := func(x, y int16) {
+ _ = render.Composite(X, render.PictOpConjointOver,
+ brushid, render.PictureNone, maskid,
+ 0, 0, 0, 0, x-brushRadius, y-brushRadius,
+ brushRadius*2, brushRadius*2)
+
+ _ = render.SetPictureClipRectangles(X, bufferid,
+ x-brushRadius, y-brushRadius, []xproto.Rectangle{
+ {Width: brushRadius * 2, Height: brushRadius * 2}})
+ _ = render.Composite(X, render.PictOpSrc,
+ canvasid, render.PictureNone, bufferid,
+ 0, 0, 0, 0, 0 /* dst-x */, 0, /* dst-y */
+ pixWidth, pixHeight)
+ _ = render.Composite(X, render.PictOpOver,
+ colorid, maskid, bufferid,
+ 0, 0, 0, 0, 0 /* dst-x */, 0, /* dst-y */
+ pixWidth, pixHeight)
+
+ // Composited, now blit to window without flicker.
+ _ = render.SetPictureClipRectangles(X, pid,
+ x-brushRadius, y-brushRadius, []xproto.Rectangle{
+ {Width: brushRadius * 2, Height: brushRadius * 2}})
+ _ = render.Composite(X, render.PictOpSrc,
+ bufferid, render.PictureNone, pid,
+ 0, 0, 0, 0, 0 /* dst-x */, 0, /* dst-y */
+ pixWidth, pixHeight)
+ }
+
+ // Integer version of Bresenham's line drawing algorithm
+ drawLine := func(x0, y0, x1, y1 int16) {
+ dx, dy := x1-x0, y1-y0
+ if dx < 0 {
+ dx = -dx
+ }
+ if dy < 0 {
+ dy = -dy
+ }
+
+ steep := dx < dy
+ if steep {
+ // Flip the coordinate system on input
+ x0, y0 = y0, x0
+ x1, y1 = y1, x1
+ dx, dy = dy, dx
+ }
+
+ var stepX, stepY int16 = 1, 1
+ if x0 > x1 {
+ stepX = -1
+ }
+ if y0 > y1 {
+ stepY = -1
+ }
+
+ dpr := dy * 2
+ delta := dpr - dx
+ dpru := delta - dx
+
+ for ; dx > 0; dx-- {
+ // Unflip the coordinate system on output
+ if steep {
+ drawPointAt(y0, x0)
+ } else {
+ drawPointAt(x0, y0)
+ }
+
+ x0 += stepX
+ if delta > 0 {
+ y0 += stepY
+ delta += dpru
+ } else {
+ delta += dpr
+ }
+ }
+ }
+
+ var startX, startY int16 = 0, 0
+ drawing := false
+ for {
+ ev, xerr := X.WaitForEvent()
+ if xerr != nil {
+ log.Printf("Error: %s\n", xerr)
+ return
+ }
+ if ev == nil {
+ return
+ }
+
+ log.Printf("Event: %s\n", ev)
+ switch e := ev.(type) {
+ case xproto.UnmapNotifyEvent:
+ return
+
+ case xproto.ExposeEvent:
+ _ = render.SetPictureClipRectangles(X, pid, int16(e.X), int16(e.Y),
+ []xproto.Rectangle{{Width: e.Width, Height: e.Height}})
+
+ // Not bothering to deflicker here using the buffer pixmap,
+ // with compositing this event is rare enough.
+ _ = render.Composite(X, render.PictOpSrc,
+ canvasid, render.PictureNone, pid,
+ 0, 0, 0, 0, 0 /* dst-x */, 0, /* dst-y */
+ pixWidth, pixHeight)
+
+ if drawing {
+ _ = render.Composite(X, render.PictOpOver,
+ colorid, maskid, pid,
+ 0, 0, 0, 0, 0 /* dst-x */, 0, /* dst-y */
+ pixWidth, pixHeight)
+ }
+
+ case xproto.ButtonPressEvent:
+ if e.Detail == xproto.ButtonIndex1 {
+ render.FillRectangles(X,
+ render.PictOpSrc, maskid, render.Color{},
+ []xproto.Rectangle{{Width: pixWidth, Height: pixHeight}})
+
+ drawing = true
+ drawPointAt(e.EventX, e.EventY)
+ startX, startY = e.EventX, e.EventY
+ }
+
+ case xproto.MotionNotifyEvent:
+ if drawing {
+ drawLine(startX, startY, e.EventX, e.EventY)
+ startX, startY = e.EventX, e.EventY
+ }
+
+ case xproto.ButtonReleaseEvent:
+ if e.Detail == xproto.ButtonIndex1 {
+ _ = render.Composite(X, render.PictOpOver,
+ colorid, maskid, canvasid,
+ 0, 0, 0, 0, 0 /* dst-x */, 0, /* dst-y */
+ pixWidth, pixHeight)
+
+ drawing = false
+ }
+ }
+ }
+}