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Diffstat (limited to 'nexgb/examples/randr/main.go')
-rw-r--r-- | nexgb/examples/randr/main.go | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/nexgb/examples/randr/main.go b/nexgb/examples/randr/main.go new file mode 100644 index 0000000..5c56609 --- /dev/null +++ b/nexgb/examples/randr/main.go @@ -0,0 +1,84 @@ +// Example randr uses the randr protocol to get information about the active +// heads. It also listens for events that are sent when the head configuration +// changes. Since it listens to events, you'll have to manually kill this +// process when you're done (i.e., ctrl+c.) +// +// While this program is running, if you use 'xrandr' to reconfigure your +// heads, you should see event information dumped to standard out. +// +// For more information, please see the RandR protocol spec: +// http://www.x.org/releases/X11R7.6/doc/randrproto/randrproto.txt +package main + +import ( + "fmt" + "log" + + "github.com/BurntSushi/xgb" +) + +func main() { + X, _ := xgb.NewConn() + + // Every extension must be initialized before it can be used. + err := X.RandrInit() + if err != nil { + log.Fatal(err) + } + + // Gets the current screen resources. Screen resources contains a list + // of names, crtcs, outputs and modes, among other things. + resources, err := X.RandrGetScreenResources(X.DefaultScreen().Root).Reply() + if err != nil { + log.Fatal(err) + } + + // Iterate through all of the outputs and show some of their info. + for _, output := range resources.Outputs { + info, err := X.RandrGetOutputInfo(output, 0).Reply() + if err != nil { + log.Fatal(err) + } + + bestMode := info.Modes[0] + for _, mode := range resources.Modes { + if mode.Id == uint32(bestMode) { + fmt.Printf("Width: %d, Height: %d\n", mode.Width, mode.Height) + } + } + } + + fmt.Println("\n") + + // Iterate through all of the crtcs and show some of their info. + for _, crtc := range resources.Crtcs { + info, err := X.RandrGetCrtcInfo(crtc, 0).Reply() + if err != nil { + log.Fatal(err) + } + fmt.Printf("X: %d, Y: %d, Width: %d, Height: %d\n", + info.X, info.Y, info.Width, info.Height) + } + + // Tell RandR to send us events. (I think these are all of them, as of 1.3.) + err = X.RandrSelectInputChecked(X.DefaultScreen().Root, + xgb.RandrNotifyMaskScreenChange| + xgb.RandrNotifyMaskCrtcChange| + xgb.RandrNotifyMaskOutputChange| + xgb.RandrNotifyMaskOutputProperty).Check() + if err != nil { + log.Fatal(err) + } + + // Listen to events and just dump them to standard out. + // A more involved approach will have to read the 'U' field of + // RandrNotifyEvent, which is a union (really a struct) of type + // RanrNotifyDataUnion. + for { + ev, err := X.WaitForEvent() + if err != nil { + log.Fatal(err) + } + fmt.Println(ev) + } +} |