aboutsummaryrefslogtreecommitdiff
path: root/nexgb/dri2/dri2.go
diff options
context:
space:
mode:
authorAndrew Gallant (Ocelot) <Andrew.Gallant@tufts.edu>2012-05-12 21:55:57 -0400
committerAndrew Gallant (Ocelot) <Andrew.Gallant@tufts.edu>2012-05-12 21:55:57 -0400
commit6bdfd1d1b14071e22d9b09fa5e526f715798c379 (patch)
tree5b700755492ffddc295e2d73aaa18911e0a42d9e /nexgb/dri2/dri2.go
parent7abc9c6455b8281d5dfd5604ec6ca6fe0d459318 (diff)
downloadhaven-6bdfd1d1b14071e22d9b09fa5e526f715798c379.tar.gz
haven-6bdfd1d1b14071e22d9b09fa5e526f715798c379.tar.xz
haven-6bdfd1d1b14071e22d9b09fa5e526f715798c379.zip
A more idiomatic way of trying a non-blocking send on a buffered channel
and falling back to a blocking send inside a goroutine. This really needs to be fixed. The situation only arises when events are sent and aren't pulled off the channel using {Wait,Poll}ForEvent. Namely, if the event send blocks, the entire program will deadlock. Using a goroutine is not ideal because we lose a guarantee of order: that events are processed in the order of their arrival. However, it seems OK as a temporary band-aide for a situation that probably doesn't arise too often. What I need to do is implement a dynamic queue. Here is a reference implementation: http://play.golang.org/p/AiHBsxTFpj
Diffstat (limited to 'nexgb/dri2/dri2.go')
0 files changed, 0 insertions, 0 deletions