From 91538aaba53f294b1739e5055266ff17df7b6a54 Mon Sep 17 00:00:00 2001
From: Přemysl Eric Janouch
Date: Fri, 12 Nov 2021 13:45:22 +0100
Subject: Add an experimental OpenGL renderer
---
README.adoc | 4 +-
fiv-io.c | 18 ++-
fiv-io.h | 2 +
fiv-view.c | 412 +++++++++++++++++++++++++++++++++++++++++++++++++++++++-
fiv.gschema.xml | 7 +
meson.build | 1 +
6 files changed, 430 insertions(+), 14 deletions(-)
diff --git a/README.adoc b/README.adoc
index 07cf5ce..9ca9e65 100644
--- a/README.adoc
+++ b/README.adoc
@@ -13,7 +13,7 @@ Features
photos, HEIC, AVIF, SVG, X11 cursors and TIFF, or whatever your gdk-pixbuf
modules manage to load.
- Employs high-performance file format libraries: Wuffs and libjpeg-turbo.
- - Makes use of 30-bit X.org visuals, whenever it's possible and appropriate.
+ - Can make use of 30-bit X.org visuals, under certain conditions.
- Has a notion of pages, and tries to load all included content within files.
- Can keep the zoom and position when browsing, to help with comparing
zoomed-in images.
@@ -43,7 +43,7 @@ Building and Running
Build-only dependencies:
Meson, pkg-config, asciidoctor or asciidoc (recommended but optional) +
Runtime dependencies: gtk+-3.0, glib>=2.64, pixman-1, shared-mime-info,
- libturbojpeg, libwebp, librsvg-2.0 (for icons) +
+ libturbojpeg, libwebp, libepoxy, librsvg-2.0 (for icons) +
Optional dependencies: lcms2, Little CMS fast float plugin,
LibRaw, librsvg-2.0, xcursor, libheif, libtiff, ExifTool,
resvg (unstable API, needs to be requested explicitly) +
diff --git a/fiv-io.c b/fiv-io.c
index e3d8c12..485a91a 100644
--- a/fiv-io.c
+++ b/fiv-io.c
@@ -3451,34 +3451,40 @@ fiv_io_orientation_apply(const FivIoImage *image,
FivIoOrientation orientation, double *width, double *height)
{
fiv_io_orientation_dimensions(image, orientation, width, height);
+ return fiv_io_orientation_matrix(orientation, *width, *height);
+}
+cairo_matrix_t
+fiv_io_orientation_matrix(
+ FivIoOrientation orientation, double width, double height)
+{
cairo_matrix_t matrix = {};
cairo_matrix_init_identity(&matrix);
switch (orientation) {
case FivIoOrientation90:
cairo_matrix_rotate(&matrix, -M_PI_2);
- cairo_matrix_translate(&matrix, -*width, 0);
+ cairo_matrix_translate(&matrix, -width, 0);
break;
case FivIoOrientation180:
cairo_matrix_scale(&matrix, -1, -1);
- cairo_matrix_translate(&matrix, -*width, -*height);
+ cairo_matrix_translate(&matrix, -width, -height);
break;
case FivIoOrientation270:
cairo_matrix_rotate(&matrix, +M_PI_2);
- cairo_matrix_translate(&matrix, 0, -*height);
+ cairo_matrix_translate(&matrix, 0, -height);
break;
case FivIoOrientationMirror0:
cairo_matrix_scale(&matrix, -1, +1);
- cairo_matrix_translate(&matrix, -*width, 0);
+ cairo_matrix_translate(&matrix, -width, 0);
break;
case FivIoOrientationMirror90:
cairo_matrix_rotate(&matrix, +M_PI_2);
cairo_matrix_scale(&matrix, -1, +1);
- cairo_matrix_translate(&matrix, -*width, -*height);
+ cairo_matrix_translate(&matrix, -width, -height);
break;
case FivIoOrientationMirror180:
cairo_matrix_scale(&matrix, +1, -1);
- cairo_matrix_translate(&matrix, 0, -*height);
+ cairo_matrix_translate(&matrix, 0, -height);
break;
case FivIoOrientationMirror270:
cairo_matrix_rotate(&matrix, -M_PI_2);
diff --git a/fiv-io.h b/fiv-io.h
index c8d22c4..a3b482c 100644
--- a/fiv-io.h
+++ b/fiv-io.h
@@ -185,6 +185,8 @@ FivIoImage *fiv_io_open_png_thumbnail(const char *path, GError **error);
/// and its target dimensions.
cairo_matrix_t fiv_io_orientation_apply(const FivIoImage *image,
FivIoOrientation orientation, double *width, double *height);
+cairo_matrix_t fiv_io_orientation_matrix(
+ FivIoOrientation orientation, double width, double height);
void fiv_io_orientation_dimensions(const FivIoImage *image,
FivIoOrientation orientation, double *width, double *height);
diff --git a/fiv-view.c b/fiv-view.c
index fbcb769..fb01b3a 100644
--- a/fiv-view.c
+++ b/fiv-view.c
@@ -1,7 +1,7 @@
//
// fiv-view.c: image viewing widget
//
-// Copyright (c) 2021 - 2022, Přemysl Eric Janouch
+// Copyright (c) 2021 - 2024, Přemysl Eric Janouch
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted.
@@ -24,6 +24,7 @@
#include
#include
+#include
#include
#ifdef GDK_WINDOWING_X11
#include
@@ -83,6 +84,10 @@ struct _FivView {
int remaining_loops; ///< Greater than zero if limited
gint64 frame_time; ///< Current frame's start, µs precision
gulong frame_update_connection; ///< GdkFrameClock::update
+
+ GdkGLContext *gl_context; ///< OpenGL context
+ bool gl_initialized; ///< Objects have been created
+ GLuint gl_program; ///< Linked render program
};
G_DEFINE_TYPE_EXTENDED(FivView, fiv_view, GTK_TYPE_WIDGET, 0,
@@ -161,6 +166,147 @@ enum {
// Globals are, sadly, the canonical way of storing signal numbers.
static guint view_signals[LAST_SIGNAL];
+// --- OpenGL ------------------------------------------------------------------
+// While GTK+ 3 technically still supports legacy desktop OpenGL 2.0[1],
+// we will pick the 3.3 core profile, which is fairly old by now.
+// It doesn't seem to make any sense to go below 3.2.
+//
+// [1] https://stackoverflow.com/a/37923507/76313
+//
+// OpenGL ES
+//
+// Currently, we do not support OpenGL ES at all--it needs its own shaders
+// (if only because of different #version statements), and also further analysis
+// as to what is our minimum version requirement. While GTK+ 3 can again go
+// down as low as OpenGL ES 2.0, this might be too much of a hassle to support.
+//
+// ES can be forced via GDK_GL=gles, if gdk_gl_context_set_required_version()
+// doesn't stand in the way.
+//
+// Let's not forget that this is a desktop image viewer first and foremost.
+
+static const char *
+gl_error_string(GLenum err)
+{
+ switch (err) {
+ case GL_NO_ERROR:
+ return "no error";
+ case GL_CONTEXT_LOST:
+ return "context lost";
+ case GL_INVALID_ENUM:
+ return "invalid enum";
+ case GL_INVALID_VALUE:
+ return "invalid value";
+ case GL_INVALID_OPERATION:
+ return "invalid operation";
+ case GL_INVALID_FRAMEBUFFER_OPERATION:
+ return "invalid framebuffer operation";
+ case GL_OUT_OF_MEMORY:
+ return "out of memory";
+ case GL_STACK_UNDERFLOW:
+ return "stack underflow";
+ case GL_STACK_OVERFLOW:
+ return "stack overflow";
+ default:
+ return NULL;
+ }
+}
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+static const char *gl_vertex =
+ "#version 330\n"
+ "layout(location = 0) in vec4 position;\n"
+ "out vec2 coordinates;\n"
+ "void main() {\n"
+ "\tcoordinates = position.zw;\n"
+ "\tgl_Position = vec4(position.xy, 0., 1.);\n"
+ "}\n";
+
+static const char *gl_fragment =
+ "#version 330\n"
+ "in vec2 coordinates;\n"
+ "layout(location = 0) out vec4 color;\n"
+ "uniform sampler2D picture;\n"
+ "uniform bool checkerboard;\n"
+ "\n"
+ "vec3 checker() {\n"
+ "\tvec2 xy = gl_FragCoord.xy / 20.;\n"
+ "\tif (checkerboard && (int(floor(xy.x) + floor(xy.y)) & 1) == 0)\n"
+ "\t\treturn vec3(0.98);\n"
+ "\telse\n"
+ "\t\treturn vec3(1.00);\n"
+ "}\n"
+ "\n"
+ "void main() {\n"
+ "\tvec3 c = checker();\n"
+ "\tvec4 t = texture(picture, coordinates);\n"
+ "\t// Premultiplied blending with a solid background.\n"
+ "\t// XXX: This is only correct for linear components.\n"
+ "\tcolor = vec4(c * (1. - t.a) + t.rgb, 1.);\n"
+ "}\n";
+
+static GLuint
+gl_make_shader(int type, const char *glsl)
+{
+ GLuint shader = glCreateShader(type);
+ glShaderSource(shader, 1, &glsl, NULL);
+ glCompileShader(shader);
+
+ GLint status = 0;
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
+ if (!status) {
+ GLint len = 0;
+ glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &len);
+
+ GLchar *buffer = g_malloc0(len + 1);
+ glGetShaderInfoLog(shader, len, NULL, buffer);
+ g_warning("GL shader compilation failed: %s", buffer);
+ g_free(buffer);
+
+ glDeleteShader(shader);
+ return 0;
+ }
+ return shader;
+}
+
+static GLuint
+gl_make_program(void)
+{
+ GLuint vertex = gl_make_shader(GL_VERTEX_SHADER, gl_vertex);
+ GLuint fragment = gl_make_shader(GL_FRAGMENT_SHADER, gl_fragment);
+ if (!vertex || !fragment) {
+ glDeleteShader(vertex);
+ glDeleteShader(fragment);
+ return 0;
+ }
+
+ GLuint program = glCreateProgram();
+ glAttachShader(program, vertex);
+ glAttachShader(program, fragment);
+ glLinkProgram(program);
+ glDeleteShader(vertex);
+ glDeleteShader(fragment);
+
+ GLint status = 0;
+ glGetProgramiv(program, GL_LINK_STATUS, &status);
+ if (!status) {
+ GLint len = 0;
+ glGetProgramiv(program, GL_INFO_LOG_LENGTH, &len);
+
+ GLchar *buffer = g_malloc0(len + 1);
+ glGetProgramInfoLog(program, len, NULL, buffer);
+ g_warning("GL program linking failed: %s", buffer);
+ g_free(buffer);
+
+ glDeleteProgram(program);
+ return 0;
+ }
+ return program;
+}
+
+// -----------------------------------------------------------------------------
+
static void
on_adjustment_value_changed(
G_GNUC_UNUSED GtkAdjustment *adjustment, gpointer user_data)
@@ -562,6 +708,9 @@ fiv_view_realize(GtkWidget *widget)
GdkWindow *window = gdk_window_new(gtk_widget_get_parent_window(widget),
&attributes, GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL);
+ GSettings *settings = g_settings_new(PROJECT_NS PROJECT_NAME);
+ gboolean opengl = g_settings_get_boolean(settings, "opengl");
+
// Without the following call, or the rendering mode set to "recording",
// RGB30 degrades to RGB24, because gdk_window_begin_paint_internal()
// creates backing stores using cairo_content_t constants.
@@ -571,20 +720,268 @@ fiv_view_realize(GtkWidget *widget)
// Note that this disables double buffering, and sometimes causes artefacts,
// see: https://gitlab.gnome.org/GNOME/gtk/-/issues/2560
//
- // If GTK+'s OpenGL integration fails to deliver, we need to use the window
- // directly, sidestepping the toolkit entirely.
- GSettings *settings = g_settings_new(PROJECT_NS PROJECT_NAME);
+ // GTK+'s OpenGL integration is terrible, so we may need to use
+ // the X11 subwindow directly, sidestepping the toolkit entirely.
if (GDK_IS_X11_WINDOW(window) &&
g_settings_get_boolean(settings, "native-view-window"))
gdk_window_ensure_native(window);
- g_object_unref(settings);
#endif // GDK_WINDOWING_X11
+ g_object_unref(settings);
gtk_widget_register_window(widget, window);
gtk_widget_set_window(widget, window);
gtk_widget_set_realized(widget, TRUE);
reload_screen_cms_profile(FIV_VIEW(widget), window);
+
+ FivView *self = FIV_VIEW(widget);
+ g_clear_object(&self->gl_context);
+ if (!opengl)
+ return;
+
+ GError *error = NULL;
+ GdkGLContext *gl_context = gdk_window_create_gl_context(window, &error);
+ if (!gl_context) {
+ g_warning("GL: %s", error->message);
+ g_error_free(error);
+ return;
+ }
+
+ gdk_gl_context_set_use_es(gl_context, FALSE);
+ gdk_gl_context_set_required_version(gl_context, 3, 3);
+ gdk_gl_context_set_debug_enabled(gl_context, TRUE);
+
+ if (!gdk_gl_context_realize(gl_context, &error)) {
+ g_warning("GL: %s", error->message);
+ g_error_free(error);
+ g_object_unref(gl_context);
+ return;
+ }
+
+ self->gl_context = gl_context;
+}
+
+static void GLAPIENTRY
+gl_on_message(G_GNUC_UNUSED GLenum source, GLenum type, G_GNUC_UNUSED GLuint id,
+ G_GNUC_UNUSED GLenum severity, G_GNUC_UNUSED GLsizei length,
+ const GLchar *message, G_GNUC_UNUSED const void *user_data)
+{
+ if (type == GL_DEBUG_TYPE_ERROR)
+ g_warning("GL: error: %s", message);
+ else
+ g_debug("GL: %s", message);
+}
+
+static void
+fiv_view_unrealize(GtkWidget *widget)
+{
+ FivView *self = FIV_VIEW(widget);
+ if (self->gl_context) {
+ if (self->gl_initialized) {
+ gdk_gl_context_make_current(self->gl_context);
+ glDeleteProgram(self->gl_program);
+ }
+ if (self->gl_context == gdk_gl_context_get_current())
+ gdk_gl_context_clear_current();
+
+ g_clear_object(&self->gl_context);
+ }
+
+ GTK_WIDGET_CLASS(fiv_view_parent_class)->unrealize(widget);
+}
+
+static bool
+gl_draw(FivView *self, cairo_t *cr)
+{
+ gdk_gl_context_make_current(self->gl_context);
+
+ if (!self->gl_initialized) {
+ GLuint program = gl_make_program();
+ if (!program)
+ return false;
+
+ glDisable(GL_SCISSOR_TEST);
+ glDisable(GL_STENCIL_TEST);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_BLEND);
+ if (epoxy_has_gl_extension("GL_ARB_debug_output")) {
+ glEnable(GL_DEBUG_OUTPUT);
+ glDebugMessageCallback(gl_on_message, NULL);
+ }
+
+ self->gl_program = program;
+ self->gl_initialized = true;
+ }
+
+ // This limit is always less than that of Cairo/pixman,
+ // and we'd have to figure out tiling.
+ GLint max = 0;
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max);
+ if (max < (GLint) self->frame->width ||
+ max < (GLint) self->frame->height) {
+ g_warning("OpenGL max. texture size is too small");
+ return false;
+ }
+
+ GtkAllocation allocation;
+ gtk_widget_get_allocation(GTK_WIDGET(self), &allocation);
+ int dw = 0, dh = 0, dx = 0, dy = 0;
+ get_display_dimensions(self, &dw, &dh);
+
+ int clipw = dw, cliph = dh;
+ double x1 = 0., y1 = 0., x2 = 1., y2 = 1.;
+ if (self->hadjustment)
+ x1 = floor(gtk_adjustment_get_value(self->hadjustment)) / dw;
+ if (self->vadjustment)
+ y1 = floor(gtk_adjustment_get_value(self->vadjustment)) / dh;
+
+ if (dw <= allocation.width) {
+ dx = round((allocation.width - dw) / 2.);
+ } else {
+ x2 = x1 + (double) allocation.width / dw;
+ clipw = allocation.width;
+ }
+
+ if (dh <= allocation.height) {
+ dy = round((allocation.height - dh) / 2.);
+ } else {
+ y2 = y1 + (double) allocation.height / dh;
+ cliph = allocation.height;
+ }
+
+ enum { SRC, DEST };
+ GLuint textures[2] = {};
+ glGenTextures(2, textures);
+
+ // https://stackoverflow.com/questions/25157306 0..1
+ // GL_TEXTURE_RECTANGLE seems kind-of useful
+ glBindTexture(GL_TEXTURE_2D, textures[SRC]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ if (self->filter) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ } else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
+ // GL_UNPACK_ALIGNMENT is initially 4, which is fine for these.
+ // Texture swizzling is OpenGL 3.3.
+ if (self->frame->format == CAIRO_FORMAT_ARGB32) {
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+ self->frame->width, self->frame->height,
+ 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, self->frame->data);
+ } else if (self->frame->format == CAIRO_FORMAT_RGB24) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+ self->frame->width, self->frame->height,
+ 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, self->frame->data);
+ } else if (self->frame->format == CAIRO_FORMAT_RGB30) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+ self->frame->width, self->frame->height,
+ 0, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, self->frame->data);
+ } else {
+ g_warning("GL: unsupported bitmap format");
+ }
+
+ // GtkGLArea creates textures like this.
+ glBindTexture(GL_TEXTURE_2D, textures[DEST]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, clipw, cliph, 0, GL_BGRA,
+ GL_UNSIGNED_BYTE, NULL);
+
+ glViewport(0, 0, clipw, cliph);
+
+ GLuint vao = 0;
+ glGenVertexArrays(1, &vao);
+
+ GLuint frame_buffer = 0;
+ glGenFramebuffers(1, &frame_buffer);
+ glBindFramebuffer(GL_FRAMEBUFFER, frame_buffer);
+ glFramebufferTexture2D(
+ GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[DEST], 0);
+
+ glClearColor(0., 0., 0., 1.);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ g_warning("GL framebuffer status: %u", status);
+
+ glUseProgram(self->gl_program);
+ GLint position_location = glGetAttribLocation(
+ self->gl_program, "position");
+ GLint picture_location = glGetUniformLocation(
+ self->gl_program, "picture");
+ GLint checkerboard_location = glGetUniformLocation(
+ self->gl_program, "checkerboard");
+
+ glUniform1i(picture_location, 0);
+ glUniform1i(checkerboard_location, self->checkerboard);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, textures[SRC]);
+
+ // Note that the Y axis is flipped in the table.
+ double vertices[][4] = {
+ {-1., -1., x1, y2},
+ {+1., -1., x2, y2},
+ {+1., +1., x2, y1},
+ {-1., +1., x1, y1},
+ };
+
+ cairo_matrix_t matrix = fiv_io_orientation_matrix(self->orientation, 1, 1);
+ cairo_matrix_transform_point(&matrix, &vertices[0][2], &vertices[0][3]);
+ cairo_matrix_transform_point(&matrix, &vertices[1][2], &vertices[1][3]);
+ cairo_matrix_transform_point(&matrix, &vertices[2][2], &vertices[2][3]);
+ cairo_matrix_transform_point(&matrix, &vertices[3][2], &vertices[3][3]);
+
+ GLuint vertex_buffer = 0;
+ glGenBuffers(1, &vertex_buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
+ glBufferData(GL_ARRAY_BUFFER, sizeof vertices, vertices, GL_STATIC_DRAW);
+ glBindVertexArray(vao);
+ glVertexAttribPointer(position_location,
+ G_N_ELEMENTS(vertices[0]), GL_DOUBLE, GL_FALSE, sizeof vertices[0], 0);
+ glEnableVertexAttribArray(position_location);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, G_N_ELEMENTS(vertices));
+ glDisableVertexAttribArray(position_location);
+ glBindVertexArray(0);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glUseProgram(0);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+ // XXX: Native GdkWindows send this to the software fallback path.
+ // XXX: This only reliably alpha blends when using the software fallback,
+ // such as with a native window, because 7237f5d in GTK+ 3 is a regression.
+ // We had to resort to rendering the checkerboard pattern in the shader.
+ // Unfortunately, it is hard to retrieve the theme colours from CSS.
+ GdkWindow *window = gtk_widget_get_window(GTK_WIDGET(self));
+ cairo_translate(cr, dx, dy);
+ gdk_cairo_draw_from_gl(
+ cr, window, textures[DEST], GL_TEXTURE, 1, 0, 0, clipw, cliph);
+ gdk_gl_context_make_current(self->gl_context);
+
+ glDeleteBuffers(1, &vertex_buffer);
+ glDeleteTextures(2, textures);
+ glDeleteVertexArrays(1, &vao);
+ glDeleteFramebuffers(1, &frame_buffer);
+
+ // TODO(p): Possibly use this clue as a hint to use Cairo rendering.
+ GLenum err = 0;
+ while ((err = glGetError()) != GL_NO_ERROR) {
+ const char *string = gl_error_string(err);
+ if (string)
+ g_warning("GL: error: %s", string);
+ else
+ g_warning("GL: error: %u", err);
+ }
+
+ gdk_gl_context_clear_current();
+ return true;
}
static gboolean
@@ -601,8 +998,10 @@ fiv_view_draw(GtkWidget *widget, cairo_t *cr)
if (!self->image ||
!gtk_cairo_should_draw_window(cr, gtk_widget_get_window(widget)))
return TRUE;
+ if (self->gl_context && gl_draw(self, cr))
+ return TRUE;
- int dw, dh;
+ int dw = 0, dh = 0;
get_display_dimensions(self, &dw, &dh);
double x = 0;
@@ -1296,6 +1695,7 @@ fiv_view_class_init(FivViewClass *klass)
widget_class->map = fiv_view_map;
widget_class->unmap = fiv_view_unmap;
widget_class->realize = fiv_view_realize;
+ widget_class->unrealize = fiv_view_unrealize;
widget_class->draw = fiv_view_draw;
widget_class->button_press_event = fiv_view_button_press_event;
widget_class->scroll_event = fiv_view_scroll_event;
diff --git a/fiv.gschema.xml b/fiv.gschema.xml
index b399a8f..f869d2f 100644
--- a/fiv.gschema.xml
+++ b/fiv.gschema.xml
@@ -17,6 +17,13 @@
double buffering.
+
+ false
+ Use experimental OpenGL rendering
+
+ OpenGL within GTK+ is highly problematic--you don't want this.
+
+
false
Use a dark theme variant on start-up
diff --git a/meson.build b/meson.build
index bf18196..a8fc947 100644
--- a/meson.build
+++ b/meson.build
@@ -36,6 +36,7 @@ gdkpixbuf = dependency('gdk-pixbuf-2.0', required : get_option('gdk-pixbuf'))
dependencies = [
dependency('gtk+-3.0'),
dependency('pixman-1'),
+ dependency('epoxy'),
dependency('libjpeg'),
dependency('libturbojpeg'),
--
cgit v1.2.3-70-g09d2