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author | Přemysl Eric Janouch <p@janouch.name> | 2021-11-09 19:42:43 +0100 |
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committer | Přemysl Eric Janouch <p@janouch.name> | 2021-11-10 00:23:19 +0100 |
commit | 1c5cc5093937b9ea68bba8200f2d71eb613e2979 (patch) | |
tree | eeb8740a898ccc16c4784e197fdef3302fc1b845 /meson_options.txt | |
parent | 1e380f695a39db754c79126be632cbf9c5d46941 (diff) | |
download | fiv-1c5cc5093937b9ea68bba8200f2d71eb613e2979.tar.gz fiv-1c5cc5093937b9ea68bba8200f2d71eb613e2979.tar.xz fiv-1c5cc5093937b9ea68bba8200f2d71eb613e2979.zip |
Add very basic SVG support
We need to refactor, so that SVGs are pre-rendered on each change
of scaling by librsvg directly, because some elements may be rasterized.
It would be best to also support building against resvg.
Diffstat (limited to 'meson_options.txt')
-rw-r--r-- | meson_options.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/meson_options.txt b/meson_options.txt index 0d56b56..3d89ed8 100644 --- a/meson_options.txt +++ b/meson_options.txt @@ -1,2 +1,4 @@ option('libraw', type : 'feature', value : 'auto', description : 'Build with RAW support, requires LibRaw') +option('librsvg', type : 'feature', value : 'auto', + description : 'Build with SVG support, requires librsvg') |