package main import ( "bufio" "image" "image/color" "os" "strconv" "strings" "fyne.io/fyne/v2" "fyne.io/fyne/v2/app" "fyne.io/fyne/v2/canvas" "janouch.name/desktop-tools/liust-50/charset" ) const ( displayWidth = 20 displayHeight = 2 charWidth = 5 + 1 charHeight = 7 + 1 magnification = 5 ) // TODO(p): See how this works exactly, and implement it. const ( cursorModeOff = iota cursorModeBlink cursorModeLightUp ) type Display struct { image *canvas.Image chars [displayHeight][displayWidth]uint8 charset uint8 cursorX int cursorY int cursorMode int } func NewDisplay() *Display { return &Display{charset: 2} } func (d *Display) Clear() { for y := 0; y < displayHeight; y++ { for x := 0; x < displayWidth; x++ { d.chars[y][x] = 0x20 // space } } } func (d *Display) ClearToEnd() { for x := d.cursorX; x < displayWidth; x++ { d.chars[d.cursorY][x] = 0x20 // space } } func (d *Display) drawCharacter( img *image.RGBA, charImg image.Image, cx, cy int) { if charImg == nil { return } bounds := charImg.Bounds() width, height := bounds.Dx(), bounds.Dy() for dy := 0; dy < height; dy++ { for dx := 0; dx < width; dx++ { c := charImg.At(bounds.Min.X+dx, bounds.Min.Y+dy) if r, _, _, _ := c.RGBA(); r >= 0x8000 { c = color.RGBA{0x00, 0xFF, 0xA0, 0xFF} } else { c = color.RGBA{0x20, 0x20, 0x20, 0xFF} } img.Set(1+cx*charWidth+dx, 1+cy*charHeight+dy, c) } } } func (d *Display) Render() image.Image { width := 1 + displayWidth*charWidth height := 1 + displayHeight*charHeight img := image.NewRGBA(image.Rect(0, 0, width, height)) for y := 0; y < height; y++ { for x := 0; x < width; x++ { img.Set(x, y, color.Black) } } for cy := 0; cy < displayHeight; cy++ { for cx := 0; cx < displayWidth; cx++ { charImg := charset.ResolveCharToImage(d.chars[cy][cx], d.charset) d.drawCharacter(img, charImg, cx, cy) } } return img } func (d *Display) PutChar(ch uint8) { if d.cursorX >= displayWidth || d.cursorY >= displayHeight { return } d.chars[d.cursorY][d.cursorX] = ch d.cursorX++ if d.cursorX >= displayWidth { d.cursorX = displayWidth - 1 } } func (d *Display) LineFeed() { d.cursorY++ if d.cursorY >= displayHeight { d.cursorY = displayHeight - 1 // XXX: This relies on displayHeight being exactly 2. d.chars[0] = d.chars[1] for x := 0; x < displayWidth; x++ { d.chars[1][x] = 0x20 } } } func (d *Display) CarriageReturn() { d.cursorX = 0 } func (d *Display) Backspace() { if d.cursorX > 0 { d.cursorX-- } } func (d *Display) SetCursor(x, y int) { if x >= 0 && x < displayWidth { d.cursorX = x } if y >= 0 && y < displayHeight { d.cursorY = y } } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - func parseANSI(input string) (command string, params []int) { if !strings.HasPrefix(input, "\x1b[") { return "", nil } input = input[2:] if len(input) == 0 { return "", nil } cmdIdx := len(input) - 1 command = string(input[cmdIdx]) paramStr := input[:cmdIdx] if paramStr == "" { return command, []int{} } parts := strings.Split(paramStr, ";") for _, p := range parts { p = strings.TrimSpace(p) if val, err := strconv.Atoi(p); err == nil { params = append(params, val) } } return command, params } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - type escapeParser struct { seq strings.Builder inEsc bool inCSI bool display *Display } func newEscapeParser(d *Display) *escapeParser { return &escapeParser{display: d} } func (ep *escapeParser) reset() { ep.inEsc = false ep.inCSI = false ep.seq.Reset() } func (ep *escapeParser) handleCSICommand() bool { cmd, params := parseANSI(ep.seq.String()) switch cmd { case "J": // Clear display // XXX: No params case is unverified. if len(params) == 0 || params[0] == 2 { ep.display.Clear() } case "K": // Delete to end of line // XXX: No params case is unverified (but it should work). if len(params) == 0 || params[0] == 0 { ep.display.ClearToEnd() } case "H": // Cursor position y, x := 0, 0 if len(params) >= 1 { y = params[0] - 1 // 1-indexed to 0-indexed } if len(params) >= 2 { x = params[1] - 1 } ep.display.SetCursor(x, y) } return true } func (ep *escapeParser) handleEscapeSequence(b byte) bool { ep.seq.WriteByte(b) if ep.seq.Len() == 2 && b == '[' { ep.inCSI = true return false } if ep.seq.Len() == 3 && ep.seq.String()[1] == 'R' { ep.display.charset = b ep.reset() return true } if ep.inCSI && (b >= 'A' && b <= 'Z' || b >= 'a' && b <= 'z') { refresh := ep.handleCSICommand() ep.reset() return refresh } if ep.seq.Len() == 6 && ep.seq.String()[1:5] == "\\?LC" { ep.display.cursorMode = int(ep.seq.String()[5]) return true } return false } func (ep *escapeParser) handleControlChar(b byte) bool { switch b { case 0x0A: // LF ep.display.LineFeed() return true case 0x0D: // CR ep.display.CarriageReturn() return true case 0x08: // BS ep.display.Backspace() return true default: if b >= 0x20 { ep.display.PutChar(b) return true } } return false } func (ep *escapeParser) handleByte(b byte) (needsRefresh bool) { if b == 0x1b { // ESC ep.reset() ep.inEsc = true ep.seq.WriteByte(b) return false } if ep.inEsc { return ep.handleEscapeSequence(b) } return ep.handleControlChar(b) } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - func main() { myApp := app.New() window := myApp.NewWindow("Toshiba Tec LIUST-50 Simulator") display := NewDisplay() display.Clear() img := canvas.NewImageFromImage(display.Render()) img.FillMode = canvas.ImageFillOriginal img.ScaleMode = canvas.ImageScalePixels window.SetContent(img) window.Resize(fyne.NewSize(600, 100)) go func() { reader := bufio.NewReader(os.Stdin) parser := newEscapeParser(display) for { b, err := reader.ReadByte() if err != nil { fyne.DoAndWait(func() { window.SetTitle(err.Error()) }) return } if parser.handleByte(b) { fyne.DoAndWait(func() { img.Image = display.Render() img.Refresh() }) } } }() window.ShowAndRun() }