diff options
-rw-r--r-- | LICENSE | 2 | ||||
-rw-r--r-- | wmstatus.c | 278 |
2 files changed, 238 insertions, 42 deletions
@@ -1,4 +1,4 @@ -Copyright (c) 2015 - 2018, Přemysl Eric Janouch <p@janouch.name> +Copyright (c) 2015 - 2021, Přemysl Eric Janouch <p@janouch.name> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted. @@ -1,7 +1,7 @@ /* * wmstatus.c: simple PulseAudio-enabled status setter for dwm and i3 * - * Copyright (c) 2015 - 2017, Přemysl Eric Janouch <p@janouch.name> + * Copyright (c) 2015 - 2021, Přemysl Eric Janouch <p@janouch.name> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted. @@ -31,6 +31,10 @@ #include <dirent.h> #include <spawn.h> +#ifdef BSD +#include <sys/endian.h> +#endif + #include <X11/Xlib.h> #include <X11/keysym.h> #include <X11/XF86keysym.h> @@ -41,6 +45,8 @@ #include <pulse/error.h> #include <pulse/introspect.h> #include <pulse/subscribe.h> +#include <pulse/stream.h> +#include <pulse/sample.h> #include <dbus/dbus.h> @@ -861,12 +867,22 @@ struct app_context bool failed; ///< General PulseAudio failure + pa_sample_spec sink_sample_spec; ///< Sink sample spec pa_cvolume sink_volume; ///< Current volume bool sink_muted; ///< Currently muted? struct strv sink_ports; ///< All sink port names char *sink_port_active; ///< Active sink port bool source_muted; ///< Currently muted? + + // Noise playback: + + struct poller_timer noise_timer; ///< Update noise timer display, or stop + pa_stream *noise_stream; ///< PulseAudio stream for noise playing + time_t noise_end_time; ///< End time of noise production, or 0 + float noise_state[2]; ///< Brownian noise state + int noise_fadeout_iterator; ///< Fadeout iterator, in samples + int noise_fadeout_samples; ///< Sample count for fadeout }; static void @@ -953,8 +969,9 @@ app_context_free (struct app_context *self) poller_fd_reset (&self->x_event); cstr_set (&self->layout, NULL); - if (self->context) pa_context_unref (self->context); - if (self->dpy) XCloseDisplay (self->dpy); + if (self->noise_stream) pa_stream_unref (self->noise_stream); + if (self->context) pa_context_unref (self->context); + if (self->dpy) XCloseDisplay (self->dpy); strv_free (&self->command_current); if (self->command_pid != -1) @@ -1173,6 +1190,14 @@ make_volume_status (struct app_context *ctx) return str_steal (&s); } +static char * +make_noise_status (struct app_context *ctx) +{ + int diff = difftime (ctx->noise_end_time, time (NULL)); + return xstrdup_printf ("\x01" "Playing noise" "\x01 (%d:%02d)", + diff / 3600, diff / 60 % 60); +} + static void refresh_status (struct app_context *ctx) { @@ -1181,6 +1206,13 @@ refresh_status (struct app_context *ctx) if (ctx->mpd_status) ctx->backend->add (ctx->backend, ctx->mpd_status); else if (ctx->mpd_song) ctx->backend->add (ctx->backend, ctx->mpd_song); + if (ctx->noise_end_time) + { + char *noise = make_noise_status (ctx); + ctx->backend->add (ctx->backend, noise); + free (noise); + } + if (ctx->failed) ctx->backend->add (ctx->backend, "PA failure"); else { @@ -1851,6 +1883,160 @@ on_nut_reconnect (void *user_data) // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +static inline float +noise_next_brownian (float last) +{ + // Leaky integrators have a side effect on the signal, making noise white + // on the lower end of the spectrum, which can be heard as reduced rumbling + while (1) + { + // 0.9375 is the guaranteed to be safe value, not very pleasant + float f = last * 0.99 + ((double) rand () / RAND_MAX - 0.5) / 8; + if (f >= -1 && f <= 1) + return f; + } +} + +static void +noise_generate_stereo (struct app_context *ctx, int16_t *data, size_t n) +{ + float brown_l = ctx->noise_state[0]; + float brown_r = ctx->noise_state[1]; + + for (size_t i = 0; i < n / 2; i++) + { + // We do not want to use a linear transition, and a decreasing geometric + // sequence would have a limit in infinity, so use powers of normalized + // time deltas--in particular 2 up to 6 are said to work + float gain = 1; + if (ctx->noise_fadeout_samples) + { + float remaining = (float) (ctx->noise_fadeout_samples + - ctx->noise_fadeout_iterator++) / ctx->noise_fadeout_samples; + if (remaining <= 0) + gain = 0; + else + gain = remaining * remaining; + } + + data[i * 2 + 0] = + (brown_l = noise_next_brownian (brown_l)) * gain * INT16_MAX; + data[i * 2 + 1] = + (brown_r = noise_next_brownian (brown_r)) * gain * INT16_MAX; + } + + ctx->noise_state[0] = brown_l; + ctx->noise_state[1] = brown_r; +} + +static void +noise_abort (struct app_context *ctx) +{ + ctx->noise_end_time = 0; + poller_timer_reset (&ctx->noise_timer); + + if (ctx->noise_stream) + { + (void) pa_stream_disconnect (ctx->noise_stream); + pa_stream_unref (ctx->noise_stream); + ctx->noise_stream = NULL; + } +} + +static void +on_noise_writeable (pa_stream *stream, size_t nbytes, void *userdata) +{ + struct app_context *ctx = userdata; + int16_t data[nbytes / 2]; + noise_generate_stereo (ctx, data, N_ELEMENTS (data)); + + int err; + if ((err = pa_stream_write (stream, + data, sizeof data, NULL, 0, PA_SEEK_RELATIVE))) + { + print_error ("noise playback failed: %s", pa_strerror (err)); + noise_abort (ctx); + } +} + +static const pa_sample_spec noise_default_spec = +{ + .channels = 2, + .format = BYTE_ORDER == LITTLE_ENDIAN ? PA_SAMPLE_S16LE : PA_SAMPLE_S16BE, + .rate = 48000, +}; + +static bool +noise_start (struct app_context *ctx) +{ + if (!ctx->context) + { + print_error ("not playing noise, not connected to PulseAudio"); + return false; + } + + // Avoid unnecessary, and fairly CPU-intensive resampling + pa_sample_spec spec = noise_default_spec; + if (ctx->sink_sample_spec.rate == 44100) + spec.rate = ctx->sink_sample_spec.rate; + + ctx->noise_stream = + pa_stream_new (ctx->context, PROGRAM_NAME "/noise", &spec, NULL); + pa_stream_set_write_callback (ctx->noise_stream, on_noise_writeable, ctx); + + int err; + if ((err = pa_stream_connect_playback (ctx->noise_stream, + NULL, NULL, 0, NULL, NULL))) + { + print_error ("failed to connect noise playback stream: %s", + pa_strerror (err)); + noise_abort (ctx); + return false; + } + + time (&ctx->noise_end_time); + ctx->noise_state[0] = ctx->noise_state[1] = 0; + ctx->noise_fadeout_samples = 0; + ctx->noise_fadeout_iterator = 0; + return true; +} + +static void +on_noise_timer (void *user_data) +{ + struct app_context *ctx = user_data; + int diff = difftime (ctx->noise_end_time, time (NULL)); + if (diff <= 0) + noise_abort (ctx); + else + { + poller_timer_set (&ctx->noise_timer, (diff % 60 + 1) * 1000); + + // XXX: this is inaccurate, since we don't take into account buffering, + // however it shouldn't pose a major issue + if (diff <= 60 && !ctx->noise_fadeout_samples) + ctx->noise_fadeout_samples = + diff * pa_stream_get_sample_spec (ctx->noise_stream)->rate; + } + + refresh_status (ctx); +} + +static void +on_noise_adjust (struct app_context *ctx, int arg) +{ + ctx->noise_fadeout_samples = 0; + ctx->noise_fadeout_iterator = 0; + if (!ctx->noise_end_time && (arg < 0 || !noise_start (ctx))) + return; + + // The granularity of noise playback is whole minutes + ctx->noise_end_time += arg * 60; + on_noise_timer (ctx); +} + +// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + #define DEFAULT_SOURCE "@DEFAULT_SOURCE@" #define DEFAULT_SINK "@DEFAULT_SINK@" @@ -1863,6 +2049,7 @@ on_sink_info (pa_context *context, const pa_sink_info *info, int eol, if (info && !eol) { struct app_context *ctx = userdata; + ctx->sink_sample_spec = info->sample_spec; ctx->sink_volume = info->volume; ctx->sink_muted = !!info->mute; @@ -1935,6 +2122,9 @@ on_context_state_change (pa_context *context, void *userdata) { case PA_CONTEXT_FAILED: case PA_CONTEXT_TERMINATED: + // The stream depends on the context, and would keep its object alive + noise_abort (ctx); + ctx->failed = true; refresh_status (ctx); @@ -2199,53 +2389,57 @@ g_keys[] = // can be used to figure out which modifier is AltGr // MPD - { Mod4Mask, XK_Up, on_mpd_play, 0 }, - { Mod4Mask, XK_Down, on_mpd_stop, 0 }, - { Mod4Mask, XK_Left, on_mpd_prev, 0 }, - { Mod4Mask, XK_Right, on_mpd_next, 0 }, - { Mod4Mask | ShiftMask, XK_Left, on_mpd_backward, 0 }, - { Mod4Mask | ShiftMask, XK_Right, on_mpd_forward, 0 }, - { 0, XF86XK_AudioPlay, on_mpd_play, 0 }, - { 0, XF86XK_AudioPrev, on_mpd_prev, 0 }, - { 0, XF86XK_AudioNext, on_mpd_next, 0 }, + { Mod4Mask, XK_Up, on_mpd_play, 0 }, + { Mod4Mask, XK_Down, on_mpd_stop, 0 }, + { Mod4Mask, XK_Left, on_mpd_prev, 0 }, + { Mod4Mask, XK_Right, on_mpd_next, 0 }, + { Mod4Mask | ShiftMask, XK_Left, on_mpd_backward, 0 }, + { Mod4Mask | ShiftMask, XK_Right, on_mpd_forward, 0 }, + { 0, XF86XK_AudioPlay, on_mpd_play, 0 }, + { 0, XF86XK_AudioPrev, on_mpd_prev, 0 }, + { 0, XF86XK_AudioNext, on_mpd_next, 0 }, // Display input sources - { Mod4Mask, XK_F5, on_input_switch, 0 }, - { Mod4Mask, XK_F6, on_input_switch, 1 }, - { Mod4Mask, XK_F7, on_input_switch, 2 }, - { Mod4Mask, XK_F8, on_input_switch, 3 }, + { Mod4Mask, XK_F5, on_input_switch, 0 }, + { Mod4Mask, XK_F6, on_input_switch, 1 }, + { Mod4Mask, XK_F7, on_input_switch, 2 }, + { Mod4Mask, XK_F8, on_input_switch, 3 }, // Keyboard groups - { Mod4Mask, XK_F9, on_lock_group, 0 }, - { Mod4Mask, XK_F10, on_lock_group, 1 }, - { Mod4Mask, XK_F11, on_lock_group, 2 }, - { Mod4Mask, XK_F12, on_lock_group, 3 }, + { Mod4Mask, XK_F9, on_lock_group, 0 }, + { Mod4Mask, XK_F10, on_lock_group, 1 }, + { Mod4Mask, XK_F11, on_lock_group, 2 }, + { Mod4Mask, XK_F12, on_lock_group, 3 }, // Brightness - { Mod4Mask, XK_Home, on_brightness, 10 }, - { Mod4Mask, XK_End, on_brightness, -10 }, - { 0, XF86XK_MonBrightnessUp, on_brightness, 10 }, - { 0, XF86XK_MonBrightnessDown, on_brightness, -10 }, + { Mod4Mask, XK_Home, on_brightness, 10 }, + { Mod4Mask, XK_End, on_brightness, -10 }, + { 0, XF86XK_MonBrightnessUp, on_brightness, 10 }, + { 0, XF86XK_MonBrightnessDown, on_brightness, -10 }, - { Mod4Mask, XK_F4, on_standby, 0 }, - { Mod4Mask | ShiftMask, XK_F4, on_insomnia, 0 }, - { Mod4Mask, XK_Pause, on_standby, 0 }, - { Mod4Mask | ShiftMask, XK_Pause, on_insomnia, 0 }, + { Mod4Mask, XK_F4, on_standby, 0 }, + { Mod4Mask | ShiftMask, XK_F4, on_insomnia, 0 }, + { Mod4Mask, XK_Pause, on_standby, 0 }, + { Mod4Mask | ShiftMask, XK_Pause, on_insomnia, 0 }, // Volume - { Mod4Mask, XK_Insert, on_volume_switch, 0 }, - { Mod4Mask, XK_Delete, on_volume_mute, 0 }, - { Mod4Mask | ShiftMask, XK_Delete, on_volume_mic_mute, 0 }, - { Mod4Mask, XK_Page_Up, on_volume_set, 5 }, - { Mod4Mask | ShiftMask, XK_Page_Up, on_volume_set, 1 }, - { Mod4Mask, XK_Page_Down, on_volume_set, -5 }, - { Mod4Mask | ShiftMask, XK_Page_Down, on_volume_set, -1 }, - { 0, XF86XK_AudioRaiseVolume, on_volume_set, 5 }, - { ShiftMask, XF86XK_AudioRaiseVolume, on_volume_set, 1 }, - { 0, XF86XK_AudioLowerVolume, on_volume_set, -5 }, - { ShiftMask, XF86XK_AudioLowerVolume, on_volume_set, -1 }, - { 0, XF86XK_AudioMute, on_volume_mute, 0 }, - { 0, XF86XK_AudioMicMute, on_volume_mic_mute, 0 }, + { Mod4Mask, XK_Insert, on_volume_switch, 0 }, + { Mod4Mask, XK_Delete, on_volume_mute, 0 }, + { Mod4Mask | ShiftMask, XK_Delete, on_volume_mic_mute, 0 }, + { Mod4Mask, XK_Page_Up, on_volume_set, 5 }, + { Mod4Mask | ShiftMask, XK_Page_Up, on_volume_set, 1 }, + { Mod4Mask, XK_Page_Down, on_volume_set, -5 }, + { Mod4Mask | ShiftMask, XK_Page_Down, on_volume_set, -1 }, + { 0, XF86XK_AudioRaiseVolume, on_volume_set, 5 }, + { ShiftMask, XF86XK_AudioRaiseVolume, on_volume_set, 1 }, + { 0, XF86XK_AudioLowerVolume, on_volume_set, -5 }, + { ShiftMask, XF86XK_AudioLowerVolume, on_volume_set, -1 }, + { 0, XF86XK_AudioMute, on_volume_mute, 0 }, + { 0, XF86XK_AudioMicMute, on_volume_mic_mute, 0 }, + + // Noise playback + { ControlMask, XF86XK_AudioRaiseVolume, on_noise_adjust, 60 }, + { ControlMask, XF86XK_AudioLowerVolume, on_noise_adjust, -60 }, }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -2505,6 +2699,8 @@ main (int argc, char *argv[]) on_mpd_reconnect, &ctx); poller_timer_init_and_set (&ctx.nut_reconnect, &ctx.poller, on_nut_reconnect, &ctx); + poller_timer_init_and_set (&ctx.noise_timer, &ctx.poller, + on_noise_timer, &ctx); init_xlib_events (&ctx); |